Vampire the Masquerade Bloodlines: 2 - I want to believe, but...

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Yes, politics has always been a thing. Not sure what you are referencing though.
I'm referencing the way way early history of vampires where all the clans upped and got together to kill off Nergal one of the founders of the Baali by blowing up an island via underwater volcano. I was just thinking if there was ever a time they made a scenario where you'd play a vampire in this period of time which would have been around the bronze age.
 
I'm referencing the way way early history of vampires where all the clans upped and got together to kill off Nergal one of the founders of the Baali by blowing up an island via underwater volcano. I was just thinking if there was ever a time they made a scenario where you'd play a vampire in this period of time which would have been around the bronze age.
oh those wackass fucking baali bois
saulot was definitely high on demon vitae when he made them
 
My biggest thought is that they'd absolutely never put that to use even though it would be prime fodder for vampiric fuckery. I can't see many studios willingly discussing that normally, let alone one that is based in the city itself. LA has long been established as a city with a lot of shitty areas in it so that particular cat is out of the bag. Giving Seattle both barrels while also portraying the CHAZ as potentially bad or anarchic bullshit? Nooohohoho they're never gonna do that.

Even though you could easily excuse the violence as being EEEVIL Shovelheads doing it to start shit, or perhaps those fascist Cammies being up to no good. Or just a generalized 'The powerful are taking a piss on the have-nots' story which would still fit within a fairly palatable political stance while working nicely with WOD. But yeah no way in hell.
It will never happen like you say but having thought a little bit about it it is also nice setting for a power struggle story. One side could think that fueling the fire and enabling even more uncontrollable chaos is their way to power, they could use it as a fog of war to cloak their moves and schemes. Enabling the police to start cracking skulls could be part of it.
Another side could think that gaining political power and control over the protesters will tame them. It would be very beneficial and they can be directed towards certain targets while leaving some areas untouched while police is told to look the other way. As the game progresses there would be ebbs and tides in violence and unrest.
A third faction would be motivated by their belief that [I'm not creative enough or know enough about Vampire to come up with anything but maybe it's the werewolves being general antagonists towards all vampire factions].

It would be similar to real world American politics. Two sides have the same ultimate goal, strengthen the vampires position in the world/Portland/Seattle, but they disagree on how it will be achieved to the point they become increasingly hostile towards each other. Maybe enabling that hostility and infighting is the secret power play of a fourth faction that have agents embedded in the other two.

It could be fun.
 
It will never happen like you say but having thought a little bit about it it is also nice setting for a power struggle story. One side could think that fueling the fire and enabling even more uncontrollable chaos is their way to power, they could use it as a fog of war to cloak their moves and schemes. Enabling the police to start cracking skulls could be part of it.
Another side could think that gaining political power and control over the protesters will tame them. It would be very beneficial and they can be directed towards certain targets while leaving some areas untouched while police is told to look the other way. As the game progresses there would be ebbs and tides in violence and unrest.
A third faction would be motivated by their belief that [I'm not creative enough or know enough about Vampire to come up with anything but maybe it's the werewolves being general antagonists towards all vampire factions].

It would be similar to real world American politics. Two sides have the same ultimate goal, strengthen the vampires position in the world/Portland/Seattle, but they disagree on how it will be achieved to the point they become increasingly hostile towards each other. Maybe enabling that hostility and infighting is the secret power play of a fourth faction that have agents embedded in the other two.

It could be fun.
That's an excellent idea. And the pcs either gets wrapped up in the schemes or just have their own interests/loved ones threatened.

I think the biggest question would be if the vampires were the cause of the riots or merely taking advantage of them. And if not, is it the mortals themselves or some other supernatural faction behind it?
And then a well defined overarching agenda for each side, with some subgoals to create individual adventures around. And then some wildcards thrown into the mix.
 
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That's an excellent idea. And the pcs either gets wrapped up in the schemes or just have their own interests/loved ones threatened.

I think the biggest question would be if the vampires were the cause of the riots or merely taking advantage of them. And if not, is it the mortals themselves or some other supernatural faction behind it?
And then a well defined overarching agenda for each side, with some subgoals to create individual adventures around. And then some wildcards thrown into the mix.
Maybe a fifth faction got the ball rolling for their own reasons and it went beyond their control and whatever they tried to achieve cannot be done under the current conditions while the others saw an opportunity in all of this.

It could be the faction specific sub-storylines of trying to create chaos, control chaos or stop chaos, each option would further the faction specific individual goals. It's a pretty standard cRPG setup but they tend to work pretty well, very easy to understand as a player and each side can then try to appeal to the player and explain why their way is the better way.
 
Maybe a fifth faction got the ball rolling for their own reasons and it went beyond their control and whatever they tried to achieve cannot be done under the current conditions while the others saw an opportunity in all of this.

It could be the faction specific sub-storylines of trying to create chaos, control chaos or stop chaos, each option would further the faction specific individual goals. It's a pretty standard cRPG setup but they tend to work pretty well, very easy to understand as a player and each side can then try to appeal to the player and explain why their way is the better way.
Have the Sabbat in a corner trying to find recruits. Not shovelheads, people with actual potential. The warpacks in town are the people that survived Gehenna and the ensuing civil strife within the sabbat, so they're hard as hell, paranoid, careful real tough nuts, but they've been building up other packs that don't have the same experience or age so you got some neonate sabbat that can be dealt with by the player without as much pain. That also gives you a bunch of free sidequests. Sabbat is going to try and recruit x, y and z, either stop them or help them.
 
Have the Sabbat in a corner trying to find recruits. Not shovelheads, people with actual potential. The warpacks in town are the people that survived Gehenna and the ensuing civil strife within the sabbat, so they're hard as hell, paranoid, careful real tough nuts, but they've been building up other packs that don't have the same experience or age so you got some neonate sabbat that can be dealt with by the player without as much pain. That also gives you a bunch of free sidequests. Sabbat is going to try and recruit x, y and z, either stop them or help them.
Interesting. I am not knowledgeable enough about Vampire to know what any of that means.

Another idea could be that since vampires live for as long as they're not killed they have patience and can wait, but this chaotic situation increasingly leads to a sense of urgency among them because peaceful protests can't last forever. Either they are squashed or people run out of juice and go home. And maybe that leads to uncharacteristically foolish and rash decisions from those that should know better which leads to some amount of internal strife and stress. It would be like the chaos is starting to poison even them, a bitter bite from the humans in a way.

I don't know, but it's interesting to think about what a game like this could be like on a surface level.
 
Interesting. I am not knowledgeable enough about Vampire to know what any of that means.

Another idea could be that since vampires live for as long as they're not killed they have patience and can wait, but this chaotic situation increasingly leads to a sense of urgency among them because peaceful protests can't last forever. Either they are squashed or people run out of juice and go home. And maybe that leads to uncharacteristically foolish and rash decisions from those that should know better which leads to some amount of internal strife and stress. It would be like the chaos is starting to poison even them, a bitter bite from the humans in a way.

I don't know, but it's interesting to think about what a game like this could be like on a surface level.
Eh, well. There are three main sects in vampire.
Camarilla - Player faction in the original game. Strict, keeps vampires secret, tries to maintain its memberships humanity.
Sabbat - Original antagonist faction. The unambigously evil vampires the player characters could kill without worry. Later got lore added to them which gave them depth and made them interesting.
Anarchs - Vampires that want to be free and less constrained without going full bad guy monster like the sabbat.

Usually a chronicle would focus on a single sect (the one the players are a part of) with other sects appearing as a side thing or outside antagonists.
Each sect also has a bunch of subsects (the vampire clans) internal powerblocks and lots of messy intrigue.

Ideally your idea would focus on one sect and then develop that a lot and bring in the others as potential material for sidequests.
 
My biggest thought is that they'd absolutely never put that to use even though it would be prime fodder for vampiric fuckery. I can't see many studios willingly discussing that normally, let alone one that is based in the city itself. LA has long been established as a city with a lot of shitty areas in it so that particular cat is out of the bag. Giving Seattle both barrels while also portraying the CHAZ as potentially bad or anarchic bullshit? Nooohohoho they're never gonna do that.

Even though you could easily excuse the violence as being EEEVIL Shovelheads doing it to start shit, or perhaps those fascist Cammies being up to no good. Or just a generalized 'The powerful are taking a piss on the have-nots' story which would still fit within a fairly palatable political stance while working nicely with WOD. But yeah no way in hell.
If you wanted to get cute with it, in the Demon metaplot the God-Machine was fucking around with spacetime experiments in Seattle and sort of... broke it into a bunch of splinter versions, some of which even it has poor coverage of (which is why a lot of the titular Demons hang out there.) You could say that this is an alternate Seattle, or even have moving between the various versions as a game mechanic, Silent Hill style. Demons would also make good side characters/ secondary antagonists, since a well-tuned Cover will even fool vampire ESP, and Going Loud would make for an excellent "oh shit" moment.
 
Can I use this thread to vent how I was dicking around making a setting with giant vampires, then Lady Dimitresku happened and I felt like I should bin it all immediately?
If people point that out, just point out the OG Dracula in the Castlevania series.
He's always pretty damn tall in the games.
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1651725954978.png Even Smash Bros followed it, if your friends are that autistic.
 
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If people point that out, just point out the OG Dracula in the Castlevania series.
He's always pretty damn tall in the games.
View attachment 3249446
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View attachment 3249464 Even Smash Bros followed it, if your friends are that autistic.

Hay, not fair, where is the "vampire goliath DILFs" representation in this gaming community? I thought we were all for equality but nooooo, we cant have simping for our big lord of darkness himself. The true OG.

everyone saw what happened when fifty shades of grey sold bdsm to the masses of retarded women

except giants are 2 cool 2 fail, shut up :mad::mad::mad::|:mad:
 
FUUUUUUCK

Where the fuck is the sequal? Is it really this hard? Come on you're making Chris Roberts look good and honest.
They've got many years and millions of pledged dollars for JPEGs of vampires to start doing that. In this case they're also making it clear that the game is dead in the water.
 
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