- Joined
- Aug 9, 2019
Sony can you please fuck off with the timed exclusive shit and put that money into actually developing a game that isn't a Ubisoft clone or Uncharted clone? Maybe you could take a crack at making a decent exclusive multiplayer game? FPS? A WRPG? A JRPG? A puzzle game? Platformer that isn't a tech demo or full of furry bait?
This is their biggest problem, a bunch of popular genres are borderline gone on their console now. With FPS they're left with EAshit, Ubishit, and Activisionshit since Bethesda is gone taking id, Machinegames, and Arkane with them. The only notable WRPG devs left that Microshaft didn't buy are Owlcat, Larian, Biogay, and CDPR (and nobody trusts CDPR or Biogay anymore). They're relying on Squeenix and Atlus for timed exclusive JRPGs. Squeenix hasn't made a good one not named Dragon Quest in over a decade, and Sega is probably breathing down Atlus' neck to get them to stop sucking Sony cock.
Point is why the fuck are you wasting money on making goddamn kickstarter games timed exclusives when you should be building up teams to fill these holes? Closest thing I can think of that they're doing is hiring the guy who directed R6:Siege to make a shooter at Guerilla but if Killzone proves anything it's that those guys can't make a good shooter for shit.
I will kinda laugh if the timed exclusivity of Deathloop and Ghostwire Tokyo ends up biting them in the ass somehow where people really enjoy them then find out they aren't going to be getting anymore games from those devs without buying another plastic box or building a PC.
This is their biggest problem, a bunch of popular genres are borderline gone on their console now. With FPS they're left with EAshit, Ubishit, and Activisionshit since Bethesda is gone taking id, Machinegames, and Arkane with them. The only notable WRPG devs left that Microshaft didn't buy are Owlcat, Larian, Biogay, and CDPR (and nobody trusts CDPR or Biogay anymore). They're relying on Squeenix and Atlus for timed exclusive JRPGs. Squeenix hasn't made a good one not named Dragon Quest in over a decade, and Sega is probably breathing down Atlus' neck to get them to stop sucking Sony cock.
Point is why the fuck are you wasting money on making goddamn kickstarter games timed exclusives when you should be building up teams to fill these holes? Closest thing I can think of that they're doing is hiring the guy who directed R6:Siege to make a shooter at Guerilla but if Killzone proves anything it's that those guys can't make a good shooter for shit.
I will kinda laugh if the timed exclusivity of Deathloop and Ghostwire Tokyo ends up biting them in the ass somehow where people really enjoy them then find out they aren't going to be getting anymore games from those devs without buying another plastic box or building a PC.