- Joined
- Apr 19, 2019
Ah ok I may have to check that out thenIt is, but combat is turn-based, with clear openings for mass-ass damage bonus and enemies will take turns tag-teaming you. Again combine genres in VR for max experience and not just focus on core gameplay elements of rpgs to make it work
However getting back to Sony's presence in the Japanese market, from the PS3 onward, this is what more or less set the course of action
The PS4 only pulled in at around 9 million in it's lifetime which wasn't much less from what the PS3 did. And the PS4 as far as quality went was a much better system in terms of game selection. The PS5 is more or less expected to do the same and pull around 9 million as well after all is said and done. So after the launch of the PS4 was when the plans to move the headquarters happened and the move was finalized in 2016. And in 2018 the heads of of many of the departments changed including Sony Group's own CEO. Sony Group's CEO was the one who started this cross promotion of playstation with wanting movies and media and everything as well as building up their IPs. However Sony has survived with the Japanese market being in the minority for far longer than it has when the PS1 and PS2 were there and Japan was more prominent during those eras(the PS3 was also an especially long generation and it was still getting support well after 10 years it was on the market). Japan to this day has still made up 9% of total hardware sales on average. You can see just how long this has been going on while Playstation hardware exploded in other regions.
Their software sales have also changed from a reliance on third party to a larger reliance on first party. So when Sony doesn't release a game in a quarter their sales now show a decline. In much the same way Nintendo does. Their first party IPs are now much stronger than they were in the past and can carry quarters. Sony Group has been vary protective of the playstation brand because that's pretty much the core of their IP growth strategy, if something was drastically wrong it would have shown up but none of their projected plans have changed since they held their quarterly meeting. Personally seeing how fast an IP like God of War recovered from a bad installment like Ascension to how many people now care about the Norse games and are excited for them and they're being treated like a big deal like many other much older game franchises, is night and day. Games like Forspoken needing to be moved around wasn't really a thing that happened on previous playstations, the one benefit sony had early on was that none of their first party games would crowd out major third party releases on the PS1 and PS2.
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