Earth Defense Force Series - B-Movies Never Played So Good

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I always thought it was intentional considering EDF is mainly considered to be a cartoonish and goofy series. But after reading about how the Japanese version of EDF features more grounded and serious dialogue i'm honestly conflicted.
The EDF5 dialogue is essentially the same in Japanese (see pic below, which goes the same about the Colonists looking human-like but not for the Cosmonauts), it's just that the Japanese voice actors are actually putting their energy into the whole project for the drama effects unlike the subpar English dub.

EDF5.jpg

It's later revealed that the Colonists (frogs) are actually Earthling creatures from the very far future, ruling Earth after mankind has long perished initially. Whereas everyone else amongst the Primers (the Cosmonauts, the Kululu and Kraken) are from Mars. So the joke ended up making some sort of sense in the end
 
Is it just me or do the missions just seem to jump around so much that they lose any 'story' impact. I'm on like, mission 40 and have no fucking idea what's going on...one minute I'm killing aliens and there's a dropship 'fade to black', then I'm in a bunker defending it, and then a bunch of random 'kill waves of monster' missions. EDF 5 seemed to have more buildup
 
Is it just me or do the missions just seem to jump around so much that they lose any 'story' impact. I'm on like, mission 40 and have no fucking idea what's going on...one minute I'm killing aliens and there's a dropship 'fade to black', then I'm in a bunker defending it, and then a bunch of random 'kill waves of monster' missions. EDF 5 seemed to have more buildup
EDF6 sorta assume the player is familiar with EDF5, even if this may be the first entry for recent newcomers.
And I believe you meant Mission 37 (the good old "Scorched Earth"), a relatively easier remaster of the level 108 from 5, where the red/purple teleportation anchors are dropped on the ground but the screen suddenly fades to black. Since we're in the early game this time with basic weapons on low stats, I thought this was done on purpose while throwing a reference for players who did the previous title.

Someone discovered there are many leftovers from development, as in, 44 completely playable & voiced EDF5 missions hidden among the EDF6 game files. It wouldn't be too difficult to create a mod to make these levels playable albeit they were mostly set for the first half of the game, so on the easier side. I believe they were left on the cutting floor to avoid players feeling like EDF6 was just 5.5 as well as to prevent the slow pacing (where you had to wait the halfway point of EDF5 for the crazy shit).

hidden001.jpg hidden002.jpg
hidden003.jpg hidden004.jpg

I always thought the Frog thing was a jan intentional joke as the mission they first appear in is set in france IIRC
My personal take is that the Colonist design may be influenced by some Japanese pun joke of "kaeru", which phonetically mean either "frog" (蛙 - usually written in kana alone), "transform" (変える) and "substitute" (代える). Basically the frogs are "transformed/evolved humans" or "act as substitute for humans(who are long gone in the far future)". This might sound far-stretched but I'm taking into account the cultural difference of the Japanese.

That said, there was a funny case in EDF World Brothers 2 where you fight the Colonists (alongside of giant scorpions called Deathstalkers from EDF Iron Rain) in the Paris map.
2024052316302800_c.jpg 2024052316314100_c.jpg
2024052316315500_c.jpg 2024052316324400_c.jpg
 
Last edited:
You're both retarded. Why did they make the DLCs in the first place? Was it to give entitled players extra content, or for the health of the product?
Pacing out online content so you don't dilute the lobbies isn't kike behaviour. They have them, they could have released them for money at launch alongside all those stupid preorder DLCs, and they didn't.

Think about it for two seconds instead of applying overgeneralised hyperventilating /v/ logic to fucking everything.
You're retarded if you think this is a good practice or was done for any reason other than to try and milk you dry. Seems like they will succeed, you will buy the full priced game and you will buy the full priced DLC.
"They've done it before" yeah cause it keeps working.
 
EDF6 sorta assume the player is familiar with EDF5, even if this may be the first entry for recent newcomers.
And I believe you meant Mission 37 (the good old "Scorched Earth"), a relatively easier remaster of the level 108 from 5, where the red/purple teleportation anchors are dropped on the ground but the screen suddenly fades to black. Since we're in the early game this time with basic weapons on low stats, I thought this was done on purpose while throwing a reference for players who did the previous title.

Someone discovered there are many leftovers from development, as in, 44 completely playable & voiced EDF5 missions hidden among the EDF6 game files. It wouldn't be too difficult to create a mod to make these levels playable albeit they were mostly set for the first half of the game, so on the easier side. I believe they were left on the cutting floor to avoid players feeling like EDF6 was just 5.5 as well as to prevent the slow pacing (where you had to wait the halfway point of EDF5 for the crazy shit).
Yea, I'm a few missions past that where I've lost my nice wing diver outfit, and am in camo fatigues, and the ring spaceship just came back.

This really feels like a messier EDF 5 TBH, and no way can I remember shit from that game other than some massive fortress ship thing that was fucking awesome to kill.
 
Yeah it's definitely EDF5 Part 2, and the burn before it really gets to being EDF6 is long. Like 107 missions long.

You don't really gotta remember shit though, time loop stories are often messy. At least it really grounds the recycled stuff and makes it feel justified for once, imo. Playing the same mission twice usually bugs me when some cute callback is all it has going for it but it's actually been compelling to see what changes this time since there's real plot implications.

You're retarded if you think this is a good practice or was done for any reason other than to try and milk you dry. Seems like they will succeed, you will buy the full priced game and you will buy the full priced DLC.
"They've done it before" yeah cause it keeps working.
They made this product... to sell it?!
 
So it is just a sheer naked sense of entitlement. But if they'd had the budget for a simultaneous multiplatform release in the first place, they wouldn't be jewish anymore, right?
The entitlement for expecting the port of a game out for a few years to come with the DLC that's been out for over a year.
 
on another platform.

but the solution is easy: don't buy it or buy it later for cheap. sperging about it or people that do is gonna accomplish what exactly?
Calling it a port should've immediately tipped you off that I know it's from another platform.
Stating an opinion that it's a shitty practice for the customer isn't sperging, you just don't care and will buy it regardless.
 


hmmm yeah that's the stuff

but the solution is easy: don't buy it or buy it later for cheap. sperging about it or people that do is gonna accomplish what exactly?
I can well understand not buying the PC port because of the current Epic debacle but I don't get complaining the price of a game meant to entertain several dozen of hours at the very least (it took me about 40 hours to finish the campaign run on Hard difficulty) with two expansions that adds another +50 challenging missions. People who are not hardcore fans and more hesitant will wait for a sale, which is entirely fine too.

Also that's how Sandslot has always been proceeding for ports. The Switch port of EDF 4.1 released in Japan on December 2022 had the mission pack DLCs integrated to the game files, but they were only available in February and March 2023 (free of charge for the six first months as an incentive to build their home audience on the Nintendo console). I even remember both EDF2 and EDF3 on Switch still promoted store-exclusive DLCs (which are once again low-level weapons).
 
Parity clauses are also a thing. I don't know if they have one with Sony, but they aren't uncommon and could both explain the delay of the PC version and prevent them from releasing with any extra features the Playstation version doesn't have.

The Switch port of EDF 4.1 released in Japan on December 2022 had the mission pack DLCs integrated to the game files, but they were only available in February and March 2023 (free of charge for the six first months as an incentive to build their home audience on the Nintendo console).
Same case here, you can play the mission packs right now if you use a DLC unlocker.

Stating an opinion that it's a shitty practice for the customer isn't sperging, you just don't care and will buy it regardless.
Once again, I'm the guy who posted where to find the crack before it was up on public sites. This is some real keyword-triggered canned reaction shit; EDF has more believable NPCs than you.
 
Parity clauses are also a thing. I don't know if they have one with Sony, but they aren't uncommon and could both explain the delay of the PC version and prevent them from releasing with any extra features the Playstation version doesn't have.
iirc Playstation users had full access to the game 24 hours earlier before the Steam PC release.
 
Once again, I'm the guy who posted where to find the crack before it was up on public sites. This is some real keyword-triggered canned reaction shit; EDF has more believable NPCs than you.
So now it's also "NPC" in addition to being "entitled" when thinking that a finished DLC package, which has already released, should be included with a port of the game.
>I'm the guy who posted where to find the crack
That makes your defense of it completely irrelevant somehow.
 
So now it's also "NPC" in addition to being "entitled" when thinking that a finished DLC package, which has already released, should be included with a port of the game.
Yes.

That makes your defense of it completely irrelevant somehow.
Yeah, that's your program breaking. But be sure to get back to me when you figure it out.
 
Yeah, that's your program breaking. But be sure to get back to me when you figure it out.
Be sure to get back to me when you aren't making excuses for why DLC already in the steam download should be sold separately. I guess retards don't remember "horse armor" though.
 
Back
Top Bottom