Earth Defense Force Series - B-Movies Never Played So Good

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Chin of Campbell

The Man with the Seething Brain
True & Honest Fan
kiwifarms.net
Joined
Apr 11, 2019
To save our Mother Earth from any alien attack
From vicious giant insects who have once again come back
We'll unleash all our forces, we won't cut them any slack
The EDF Deploooooys!


Earth Defense Force is a game series that embodies the fact that games don't have to have insane budgets or hyper-realistic graphics to be fun.

The first game, simply called Monster Attack! on the PS2, released in 2004, was part of a series of extremely low-budget titles called the "Simple Series", featuring such gems as Ambulance vs. Zombie (exactly what it sounds like) and Demolition Girl (where a giant bikini-clad woman destroys a city). Monster Attack was such a stand-out that it received Japan-only sequel called Global Defense Force. This saw a rerelease on the PSP as Earth Defense Forces 2 and was remade later on the PSVita as Earth Defense Force 2: Invaders from Planet Space. This game intoduced a second class alongside the default trooper, the Pale Wing (later becoming the Wing Diver). After that was the series first spin-off, Global Defense Force Tactics, an ill-conceived turn-based strategy game, released in 2006.

Not long after that, in the same year, was the game that introduced most to the series, Earth Defense Force 2017 (at the time a year that was futuristic enough but not too futuristic). This game was rereleased on the red-headed stepchild of handhelds, the PSVita, re-adding the Pale Wing as a playable character, but this version was never released in the US.

Earth Defense Force: Insect Armageddon is the series' second spin-off, by an American studio no less, released in 2011 (a whole five years after the previous title). Though this game introduced many excellent new features such as sprinting, several classes to choose from, reviving downed teammates, and a higher level of graphical polish, its pitiful length and lack of an ending made for an ultimately poor reception. The good features from this game were slowly phased into the main series in subsequent games.

After Insect Armageddon, the series returned to it's homeland with Earth Defense Force 2025, released in 2013. For the first time ever (in a "real" EDF game), there were four playable classes. Joining the Ranger and Wing Diver were the Fencer (heavy weapon-wielding power armor trooper) and the Air Raider (air and vehicle support), rounding out the roster for what would be the new standard in EDF games. This shit was tight as fuck. A few years later, this game was re-released on the next generation of consoles with many improvements and new missions and weapons, titled Earth Defense Force 4.1: Shadow of New Despair, which found a new audience on Steam years after its initial release in 2015. This caused the western audience to expand rapidly.

Just two years later, in 2017, marking the year when the Ravagers would finally turn us all into soup, Earth Defense Force 5 was released, and the series only became more and more refined, although this entry was criticized for not featuring many iconic enemies due to taking more after EDF 2 rather than 3. Many whiny fucking little infant babies didn't like that the game wasn't as easily broken and so to this day still play EDF 4 just so they can dash hop around the map as Fencer, the only class worth playing in that game the little fucking faggot bi-

In 2019, a company known as Yuke's began developing spin-offs for the growing EDF franchise. The first was Earth Defense Force: Iron Rain, another attempt at a serious take on the series, this time developed in its home country. Reception was mixed, but most agreed that while it had it's own merits, it didn't stand up to the original series. While improved, their follow-up game, Earth Defense Force: World Brothers, , released in 2020, received much the same criticism. I think World Brothers is fun enough, though, in a stupid sort of way, with it's voxel graphics and varied cast.

That leads us to only a week or two ago, with Earth Defense Force 6. The Holy Grail. Released only in Japan so far, this post-apocalyptic sequel to EDF5 has apparently absolutely shattered sales records for franchise, leading many hopefuls to believe that the English version isn't too far into the future. Featuring new enemies, maps, weapons, and utility slots for each class, as well as vastly-improved animations across the board and more regional damage on enemies, this game looks to be the ultimate culmination of the franchise so far. GIVE IT TO US NOW, D3, NOW NOW NOW NOW NOW.
 
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@Chin of Campbell make this a thread for the entire series

I was no joke planning on making an EDF thread earlier this week.

EDF 2025 was “my” coop multiplayer in high school. I also played Blops 2 Zombies, Gears, Resistance 3, and Halo CE Anniversary, but this fucker’s weirdness just compelled me to keep coming back.

I was soooooooo bad at this game, especially with the jank PS3 framerate, but goddamn nothing was more fun than raining bee stingers down upon giant bugs.

Adult me is super happy that teen me’s favorite niche TPS is final getting the credit it deserves on PS4 and PC, this must be how Yoko Taro’s old fanbase feel about Automata’s success
 
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No game other than EDF has ever accurately depicted what the true horrors of war is really about: jumping furiously up and down while shooting giant ants.
- Butchered quote from Edge.

EDF is a fantastic series and it's great to play splitscreen with people who don't play a lot of games. Ridiculous shit and giant ants and spraying guns and jumping and more ridiculous shit in co-op is something many people can get invested in. Let's see what the other mission is...
 
It's expensive, but at least it has Japanese language support. Companies make Japanese speakers get the console versions to play their games too often (Catherine and Final Fantasy 6, anyone?).
 
I'm very much looking forward to playing this with my 4 stack in the coming weeks. I've heard very good things from a friend who's messed with the console version.

In celebration, here's some dialogue from ai soldier/civilian encounters quickly breezed from the interwebs:

Soldier 1: 'They'll never see it coming, a come-from-behind KO in the final round.'
Soldier 2: 'They'll never see it coming, a come-from-behind KO in the final round.'
Soldier 1: 'You say clever things.'

Civilian 1: "The EDF is here!"

Civilian 2: "RUUUUUN!"

Soldier 1: 'My family's gone. I'm just looking for a place to die.'
Soldier 2: 'I'm a sure shot, I'll take care of it.'

Soldier 1: 'If something happens to me, take care of my family.'
Soldier 2: 'Nope.'

Ranger squad starts singing the anthem.
Ranger A Gets killed
Ranger B: The new guy is down !
Ranger C: Reload !
Ranger C: I forgot the ammo !

Ranger B: *Continues the song like nothing is wrong*

Ranger A: "Why did you get married?"
Ranger B: "I did it before I realised."
 
No game other than EDF has ever accurately depicted what the true horrors of war is really about: jumping furiously up and down while shooting giant ants.
- Butchered quote from Edge.

EDF is a fantastic series and it's great to play splitscreen with people who don't play a lot of games. Ridiculous shit and giant ants and spraying guns and jumping and more ridiculous shit in co-op is something many people can get invested in. Let's see what the other mission is...
The best part of coop was figuring out all of the ways we can break the game. We’d ragdoll out of bounds, figure out how to kill out of bounds bugs, watch the limbs of dead ragdolls morph in weird ways, and see if we can get framerate to dip into the low teens, even on 60fps EDF 4.1
 
The best part of coop was figuring out all of the ways we can break the game. We’d ragdoll out of bounds, figure out how to kill out of bounds bugs, watch the limbs of dead ragdolls morph in weird ways, and see if we can get framerate to dip into the low teens, even on 60fps EDF 4.1

I liked the pick-up-and-play aspect of it, unlike Call of Duty that had humans in different garb as enemies EDF had giant ants among other things. Just point and shoot at anything that seems abnormal, anyone could play by hanging back and figuring out the controls while the targets were so big it was like shooting fish in a barrel. Really accessible.
 
I liked the pick-up-and-play aspect of it, unlike Call of Duty that had humans in different garb as enemies EDF had giant ants among other things. Just point and shoot at anything that seems abnormal, anyone could play by hanging back and figuring out the controls while the targets were so big it was like shooting fish in a barrel. Really accessible.
There is some clunk when it come to the weapon drop rate, explosives, and vehicle controls, but it’s lovable jank like Deadly Premonition
 
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I'm very much looking forward to playing this with my 4 stack in the coming weeks. I've heard very good things from a friend who's messed with the console version.

In celebration, here's some dialogue from ai soldier/civilian encounters quickly breezed from the interwebs:

Soldier 1: 'They'll never see it coming, a come-from-behind KO in the final round.'
Soldier 2: 'They'll never see it coming, a come-from-behind KO in the final round.'
Soldier 1: 'You say clever things.'

Civilian 1: "The EDF is here!"

Civilian 2: "RUUUUUN!"

Soldier 1: 'My family's gone. I'm just looking for a place to die.'
Soldier 2: 'I'm a sure shot, I'll take care of it.'

Soldier 1: 'If something happens to me, take care of my family.'
Soldier 2: 'Nope.'

Ranger squad starts singing the anthem.
Ranger A Gets killed
Ranger B: The new guy is down !
Ranger C: Reload !
Ranger C: I forgot the ammo !

Ranger B: *Continues the song like nothing is wrong*

Ranger A: "Why did you get married?"
Ranger B: "I did it before I realised."
Random Soldier withan redneck accent : "I saw this in a video game!"
 
I’ve played Iron Rain with a friend, it’s decent, though I do hope that we still get an EDF game from Sandlot. My main gripes are the more cramped levels, the fact that currency drops replace weapon/support item drops, and the underpowered feeling weapons, but I will say that the character customization, weapon testing ranges, and overdrive mode (essentially devil trigger) are both very welcome additions that I’d like Sandlot to use in later games
 
I’ve played Iron Rain with a friend, it’s decent, though I do hope that we still get an EDF game from Sandlot. My main gripes are the more cramped levels, the fact that currency drops replace weapon/support item drops, and the underpowered feeling weapons, but I will say that the character customization, weapon testing ranges, and overdrive mode (essentially devil trigger) are both very welcome additions that I’d like Sandlot to use in later games
Sandlot has taken all of the good ideas from Insect Armageddon at this point, so I imagine a Japanese spin-off will get stripped for its good points too.
 
I've only played EDF 4 and now 5 with some pals. But I love the cheesy dialogue and B-movie feel the game has. Shooting a bunch of big ass ants has never been so much fun. Fuck those giant spiders though.
 
I've only played EDF 4 and now 5 with some pals. But I love the cheesy dialogue and B-movie feel the game has. Shooting a bunch of big ass ants has never been so much fun. Fuck those giant spiders though.
I hear the spiders are better in 5, I recall the poisonous ones from 4 having webs that could extend across entire stages and phase through walls
 
I hear the spiders are better in 5, I recall the poisonous ones from 4 having webs that could extend across entire stages and phase through walls
Yeah the webbing attacks were awful. Sometimes I couldn't even tell what direction the webbing was coming from and just die to web shower in the later stages. But mostly big spiders in games just kinda freak me out.
 
Yeah the webbing attacks were awful. Sometimes I couldn't even tell what direction the webbing was coming from and just die to web shower in the later stages. But mostly big spiders in games just kinda freak me out.
It was awful, but it could funny as hell in coop sometimes. I think they made the flying robots a lot meaner in 5
 
It was awful, but it could funny as hell in coop sometimes. I think they made the flying robots a lot meaner in 5
Some of the funniest moments for me will be running along a stage just to be tossed across the city because a dragon grabbed you.
 
I've been playing this series since I got my hands on edf 2017 back in the early days of the xbox 360, 4.1 and 5 getting released on pc have made me a very happy man.

For my money, nothing beats shoting an ant point blank with a govenor 100 shotgun, and then very next frame seeing the and somewhere in the lower stratosphere like they're team rocket blasting off again.
 
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