Earth Defense Force Series - B-Movies Never Played So Good

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It seems like those mission packs came out in 2023 for Japan as far as I can tell, but they aren't even listed on Steam yet.
I know EDF is niche in the west, maybe they'll listen to player feedback like Helldivers sort of did. Maybe not. I do hope something good happens but player backlash has to continue and the dev has to actually care about their western audience.

My friend got his refund though, two years of him mentioning it when anything co-op is brought up and he never even installed it. Feel bad for him.
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It's a little sad. But maybe I'm too used to this bullcrap.
I'm a big EDF fan myself since 4.1, and luckily I didn't pre-order it.

But my first thought was; Wellp, saved me 60euros. I have Noooooo issues going back to 4.1 and 5

At least he got his refund~♥

I do somewhat doubt they'll listen. They're Japanese, they generally don't follow the drama. And the PC port was always more of a quick cash in side hussle for them.
(As can be seen on how shoddy the ports have been)
 
It is fucking insane to me that they can charge full price for a two year old and release a port of it in this bad of a state.
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At this point, even if they remove EOS from the game and dropped the price by 50%, I still wouldn't touch this shit. Just wait for EDF4.1/5 to go on sale and play that instead.
 
Holy shit was so close to preordering on steam, I figured there was no way they could fuck up a formula as simple as a fucking EDF game but I just had a bad feeling so I waited for the reviews.

I still might buy on console though cos my missus loves the series and we play split screen. Surely won't have the epic store shit on the playstation version, right?
 
with all the midwit shit on the steam forums almost giving me an aneurism, here's what it's all about:

for background, there are 2 components involved people often confuse: EGS (epic game store) and EOS (epic online services). it's still the same account (kinda, see below), but they work independent of each other and have separate installations.

EOS is more ubiquitous than people know, see https://steamdb.info/tech/SDK/EpicOnlineServices/ - this is the list dumbfucks like to throw around as some kind of "own" why you should just suck timmy's cock since you're already doing it anyway.

what said dumbfucks don't understand is that there are 2 versions for authentication: accounts (called auth interface) and what epic calls "connect interface": https://dev.epicgames.com/docs/game-services/eos-connect-interface
basically you'll always need some form of authentication obviously, which you either get via logging into an epic account or create an id for that game so the service knows who you are, where you come from etc.; the latter is usually happening in the background, most people aren't even aware this is a thing (and probably won't care).


now, here's where sandlot fucked up:
1. right after the installation of the game the installer for epic online services (not the lauchner/store) pops up because they're using the external library. this is was gets people freaked out, especially when it fucks up (literally happened to me). and there is no way around it, you need it even for singleplayer otherwise the game doesn't start and gets stuck on a white screen.
most or even a lot of games bake that into their files directly, no need for extra installers etc., it might get mentioned in the TOS (which no one reads) or somewhere in the small print on the store (although there's a curator for anyone curious: https://store.steampowered.com/curator/34410309-Epic-Games-Sucks/)

2. as mentioned above they went went with a prompt instead of "hiding" it. can't blame them too much here since they're following epic's recommendation (which they wouldn't have to with they way they're using it anyway).
from the link above:
Creating a user will generate a new Product User ID for the user given the external credentials used during login. It is almost always necessary to prompt the user and see if there is an alternate way to login before creating a new user. This will reduce confusion and user game progression merging issues in cross-platform situations.
if you don't log in with your epic account, you can just create a "dummy" without email and simply accountname/date of birth (probably for some child protection stuff regarding data) and that's enough to get into online.
however, some might notice that's all still kinda opaque, what happens if it fucks up? well, you're fucked even harder. good luck getting sorted out who what where is responsible for dealing with EOS not letting you online with a "credentials" error after jumping through all these hoops.

3. most people have no fucking clue how any of this works (and granted they shouldn't need to), properly communicating what the fuck is actually happening once a window mentioning "epic account" pops up would reduce some of the backlash. simply getting dumped back into the menu if you decline doesn't help either.

4. to make matters worse, as already mentioned they didn't put that requirement itself anywhere on the steam page, which might be a steam requirement (not sure, but given the wave of refunds hiding this usually generates it probably is for that reason alone, no one likes to deal with someone else' mess). it could even be false advertising considering how anxious people are about this shit now, even more so after helldivers 2. anyway dumb as fuck.
EDIT: if you "hide" it like mentioned in #2, you can get around having to mention it on the store page. no external account necessary so no "3rd party" stuff that might keep people from buying the game. and even if you should have to, if no one notices (or there's isn't enough of an outcry) like most things people don't care to follow any possible rules.

5. and here is where it gets really retarded: EOS was initially used for crossplattform on playstation. see @BibiLivesMatter PR piece:

Why Epic Online Services?

The EDF series has been developed using a proprietary framework, with network communication also utilizing custom implementations. Initially, EDF6 was targeted to release on PS4; however, with the release of the successor console, the PS5, during the development, there arose a demand for "compatibility with both PS4 and PS5" and "cross-matching." It was determined that the current system could not accommodate processing commonality and matchmaking between different hardware, necessitating the search for a new solution.

Epic Online Services (EOS) was the one selected for this purpose.
dunno if that means sony has no online crossplay-solution themselves or sandlot went with it for the later PC release in mind. either way that is fine on it's own, but here's the kicker: there is no crossplay between PC and playstation (that I'm aware off, given how cheap they seem to be I doubt they paid sony off to have it, usually sony wants a "reimbursement" of microtransactions they miss out on, that info leaked during the epic trial).


the only "crossplay" if you want to call it that would be between steam and the epic store. so essentially they poorly implemented an online service almost completely used by steam users, for which the old version used in the old games would've worked just fine. afaik there's not even fucking matchmaking, just lobbies.
of course it would be more expensive to have 2 multiplayer implementations, but considering they had 2 fucking years to do it, still ask $60+dlc tip for a 2 year old borderline re-hashed port, and after pretty much the same shit nuked helldiver's player numbers...

apparently (that's second hand info, don't have the game anymore to verify it myself) it gets worse insofar that they don't fully use EOS, it's just for setting up the lobby. after you connect you can disable/uninstall EOS. I mention it because it means they could've used their old shit even easier/faster. never mind "different hardware" didn't keep 4.1 and 5 from working.

hope it was worth it possibly nuking your whole future franchise on PC for that.

EDIT: since I forgot to mention it: all this... and pirates can still play online, the files and fix are already floating around. not sure if you're limited to other pirate lobbies, and you still have to install EOS, but still... :story:

I just didn't want to play it after they pandered to faggy VTubers. I thought, "Really? You had all kinds of other things you could do for pre-orders and this is all that you came up with?"
it's a japanese game, they had collabs for ages, it pretty common over there in general. that's how you get 2b in final fantasy 14 for example.
and it's not pandering, pretty sure more normalfags know EDF from vtubers than the other way around. "influencers" always boost numbers, just look at the vermintide asmongoloid causes. you can't get bigger than hololive, and since they play the game anyway makes sense to use it for marketing.


fwiw they fucked even that up, afaik gura is limited to non-jp, that's gonna piss off quite a few nips (unless they added holoEN to the jp store).
 
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It is fucking insane to me that they can charge full price for a two year old and release a port of it in this bad of a state.
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At this point, even if they remove EOS from the game and dropped the price by 50%, I still wouldn't touch this shit. Just wait for EDF4.1/5 to go on sale and play that instead.
Unreasonable expectations for a game series where every copy should come with a free box of cereal imo.
 
As with the last EDF you can just use creamapi to use all the DLC for free. The bonus mission packs aren't even active yet.
Also another take away that's been killed by using Epic as the main network provider, private LAN games. There are some cracks out there that config EDF 4.1 and 5 to work on a custom LAN network. So if you have a mate you want to play with, just grab a pirate copy, get that crack, insert the IP of the guy hosting and bam, instant game. All that is now locked behind Epic's network that I don't think pirates have learned how to crack yet.

I have no idea why Sandlot would do this when EDF 4.1 and 5 sold so well on steam because it used steamworks as it's network connection.
 
I have no idea why Sandlot would do this when EDF 4.1 and 5 sold so well on steam because it used steamworks as it's network connection.
I assume they needed it for playstation, so no steamworks, then they picked epic instead which also works on pc (and maybe even gives a kickback) without fully understanding or caring what effect that'll have for PC players. for playstation players there's no difference (and no epic account screens).
 
Holy shit was so close to preordering on steam, I figured there was no way they could fuck up a formula as simple as a fucking EDF game but I just had a bad feeling so I waited for the reviews.

I still might buy on console though cos my missus loves the series and we play split screen. Surely won't have the epic store shit on the playstation version, right?
I never buy a game within the first 6 months.
I never buy a game for more than $20.
I never buy a game that requires third-party accounts.

Can't say I'm missing out on anything.
 
Anyway, I'm having fun so far. I almost picked another class besides Wing Diver for a change but I'm glad I didn't for the big reveal after mission 13.
 
While the damage isn't great, I've found that the Wing Diver's taser drone is surprisingly useful for all kinds of stuff. It can fix any medium sized monster in place for a decent amount of time, and on top of that, you can also shoot them onto a teleportation ship's grid and it will damage them even with the lid closed. The range is quite excellent, so you can also snipe enemies from far away. And because the beacon projectile is pretty fast, it's even useful for antiair (and conveniently, aerial enemies tend to be low HP things that the taser can kill)
 
I honestly expected worse performance from my Steam Deck in this Micheal Bay-tier level (Mission 51)



I assume the kamikaze androids have a shorter delay window when they're about to detonate in the higher difficulties, in addition of higher damage, speed and a larger AoE.

It seems like those mission packs came out in 2023 for Japan as far as I can tell, but they aren't even listed on Steam yet.
It's like what happened with EDF5 on PC, the mission packs came out several months later after the release of the main game.
That said, the DLC missions are very challenging as they're made for people who are fully familiar with the game and played long enough to not be squishy against new stronger variants of enemies. And the second mission pack of EDF6, Visions of Malice, is apparently the hardest one ever made in addition to be the longest (40 levels long)
 
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One positive thing I can say about the game itself is that it fixed the pacing issue of EDF5, which was quite slow to open up.
By mission 8, you fought ants, red ants (and their eggs), wasps and their nests, (tired) frogs and a Mother Monster
By mission 35, you fought androids, big androids, grenadiers (kamikaze androids) and cannonballs (huge kamikaze), spiders, type 1/2/3 drones, red type 1 drones, normal colonist frogs and armored frogs (from the EDF5 DLC), tail anchors, cosmonauts, flying toads, green ants, a King and a Queen.


All the DLCs, with the exception of the mission packs, aren't worth it. It's been the case since 4.1.
They're stuff with a low pre-fixed level and quickly rendered useless after the first few missions.


It was also the first time I've pre-ordered something on PC/Steam since forever, so yeah it feels like a slap from the face especially from D3Publisher/Sandslot.

50 bucks for a game that I cannot play online + restricted on the Steam Deck because I cannot trust the EOS client in my desktop computer is pretty rough.
Really the only things that are worth it are the meme-tier items like the decoys, or in this case the OneeChanbara collab items LMAO.
 
Seems like they're looking into removing the EGS shit, hopefully it doesn't take too long.

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Satisfactory has an option in EGS that enables crossplay using a passive Steam token and doesn't require you make an account. There was never any reason for them to do this beyond laziness.
Sadly, the game is so fucking dogshit and overpriced that I really couldn't fucking care.
 
It's like what happened with EDF5 on PC, the mission packs came out several months later after the release of the main game.
My only reason for mentioning it already being released over a year ago is that it should've come with the port.
The PS4/5 version that also just came out has a 30 dollar season pass so I expect it will be priced similar on PC.
 
They are absolutely removing the mandatory EGS requirement, as evidenced by their Twitter account:

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That's two for two now. And it's going to piss the usual shitters off because they capitulated to their customers, so we'll have some amazing salt to mine when it's actually fixed.
Nah, fuck'em, they tried to sneak it in like a bunch of cunts, so there's no way I'm buying this game. They are only sad because they got caught.
 
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