Accursed Farms

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Next Halloween episode up:
I think this game was by the same company that did Maabus. Wonder if Ross is going to start digging through their catalogue more.
 
I'll rank Gothos as the best halloween episode this year, Martian Gothic just didn't have an interesting rant or story in it.
Bit it does have a kickass creepy cover:
MV5BYTczMGI3NWUtYmQyNi00ZjcyLTg4MzQtYzdjZGI1Y2ViNTIyXkEyXkFqcGdeQXVyNjExODE1MDc@._V1_.jpg
 
https://youtube.com/watch?v=byoCgCrd_dITrying to sound smart while talking about the Division. I swear, it's like watchin' some guy play WoW and go "Well..Why are we attacking these farmers? I don't get the context for this..."
When the game came out absolutely everyone called it out for being morally iffy. Of course it was gaming journalism so it was the usual "we kill people with hoodies, so it's racist" rather than having a game seemingly glorifying a group of government sanctioned judge dread who murder people without need of justification. I think the sequel actually tried to write about that but I haven't played either of the games.
Anyways great review and it shows Ross is just as good with "new"-ish games.
 
When the game came out absolutely everyone called it out for being morally iffy. Of course it was gaming journalism so it was the usual "we kill people with hoodies, so it's racist" rather than having a game seemingly glorifying a group of government sanctioned judge dread who murder people without need of justification. I think the sequel actually tried to write about that but I haven't played either of the games.
Anyways great review and it shows Ross is just as good with "new"-ish games.
When it came to Division 2, most journos whined about "Y u no talk about Orange maaaan!!! Yer Nazi supportin Frenchies!!! Talk how orange maaan baaad!!!"
 
Yeah no point using your brain when it comes to Ubisoft games, they didn't when making them.
What is it with Ubisoft games and absolutely atrocious writing? I played through Watch Dogs 2 not that long ago and I guess its similar to the Division (never played it but just watched Ross' video) in that the overall setting has potential to explore some interesting themes but they barely scratch the surface and just piss all the potential away through sheer incompetence.

They clearly have very talented developers and the games are impressive from a technical perspective but the writing department must be staffed by literal shit flinging chimps.
 
What is it with Ubisoft games and absolutely atrocious writing? I played through Watch Dogs 2 not that long ago and I guess its similar to the Division (never played it but just watched Ross' video) in that the overall setting has potential to explore some interesting themes but they barely scratch the surface and just piss all the potential away through sheer incompetence.

They clearly have very talented developers and the games are impressive from a technical perspective but the writing department must be staffed by literal shit flinging chimps.
But they're
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How can that not lead to excellent writing?

Jokes aside I do like Ross's attempt at making any sense of the campaign's storyline. The only game to do this kind of thing intentionally before was Spec Ops the Line and to me it was just very hamfisted about its moral. A grey area military shooter would be a good alternative to that. Though I doubt that The Division was really trying to do this intentionally.
 
What is it with Ubisoft games and absolutely atrocious writing? I played through Watch Dogs 2 not that long ago and I guess its similar to the Division (never played it but just watched Ross' video) in that the overall setting has potential to explore some interesting themes but they barely scratch the surface and just piss all the potential away through sheer incompetence.

They clearly have very talented developers and the games are impressive from a technical perspective but the writing department must be staffed by literal shit flinging chimps.
The thing with Watch Dogs 2 is that they tried to make it more like the 90's movies Hackers than giving it a super serious and gritty storyline, because that was one of the critiques of Watch_Dogs 1 (along with the main character having the personality of a wet paper towel)
 
What is it with Ubisoft games and absolutely atrocious writing? I played through Watch Dogs 2 not that long ago and I guess its similar to the Division (never played it but just watched Ross' video) in that the overall setting has potential to explore some interesting themes but they barely scratch the surface and just piss all the potential away through sheer incompetence.

They clearly have very talented developers and the games are impressive from a technical perspective but the writing department must be staffed by literal shit flinging chimps.
Well in addition to incompetence, Ubisoft is historically limp dicked about making ANY sort of statement despite frequently using "provocative" imagery in their games. So even when you're gunning down rioters in hoodies or fighting the British government in Watch Dogs/Assassin's Creed or taking on Far Cry's varying main villains with obvious real life equivalents, Ubisoft usually makes very little point with these very flashy set pieces.

All that isn't necessarily a bad thing, in the last decade we've had so many obnoxious, preachy pieces of media with shoehorned messages from their shallow lefty creators that more neutral stories could be a welcome addition. But instead the stories in most Ubisoft games are FUCKING BORING, and I think that comes from the corporate interest wanting the illusion of a interesting narrative with these provocative set pieces for marketing but are also wanting to appeal to a wider audience so in the actual game you get these watered down versions of these stories that are entirely dull.

But again, that isn't necessarily a bad thing! You can have minimal or even a stupid story in a game but if the game is really good, then there's really no issue. But then on top of everything else, most of Ubisoft's games own gameplay are just as generic and watered down as their narratives. And it's for the same reason as before, you can't have really honed and interesting gameplay when you're trying to appeal to every drooling idiot with cash. So you have boring games with just as boring and stupid narratives that are really only worth considering once as Ross put it, they cost as much as a sandwich, if at all.

It's telling that the best Ubisoft game in the last 5 years was Mario & Rabbids, a game that is as good as it is INSPITE of Ubisoft and it's Rabbids.
 
I hope Freeman discovers the gravity gun isn't out of battery, it just doesn't work on organics. Though I wouldn't be surprised is that using the thing is near impossible without it causing some massive problem with the recording.
 
I hope Freeman discovers the gravity gun isn't out of battery, it just doesn't work on organics. Though I wouldn't be surprised is that using the thing is near impossible without it causing some massive problem with the recording.
I think Ross is intentionally avoiding the gravity gun because everything was so gosh darn set up for you with all the sawblades and gas tanks. Like it's TOO obvious that you should use the thing you just got and learned how to use. He even was looking around for a "launcher" for the blades.
 
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