I still can't get over the version of CD in the collection is the special edition one they delisted when origins was announced with the options but put into origins in a way you have to break the fucking game to access the REAL options menus they were too lazy to actually remove.
yeah I have pretty much only played mission mode and story mode, but to unlock something i had to go into cd and play as amy for a few levels to do something and i went into the options and i was like motherfucker this is the ps3 version without all the options that made it good this is such bullshit. the first 2 are probably those versions too. overall, I don't hate origins, it serves it's purpose fine. a collection for regular people who haven't thought about sonic in 20 years and kids who haven't played the originals who just saw the first two movies and want to check them out, but it's a pretty fucking lazy collection considering it's price tag (i got it for $15 i would not have paid $40 under any circumstances and would have been irate if I did.) and that it's sorta bare bones. yeah we got those game gear games, but mega collection years ago had those plus more shit, actually sonic adventure on fuckin gamecube had those. I haven't played them but I am aware of Sonic 3 AIR and the similar projects for the first 2 and it's beyond retarded they didn't rip those off and give people the super customizable genesis sonic experience with choice of sprites, abilities, and items.
the cutscenes are cute and it makes sense they're just based on little manual backstory but i was hoping for more. idk i didn't want 2 hours of videos or something, i don't know what exactly i expected but i thought they would make the story mode flow more as a long game, and not still just feel like 4 games with new intros. really because they don't the story mode is retarded, they shouldn't have bothered and just added the intros and outros to the individual games and left it as that. idk they should have left the games mostly as is minus widescreen and new characters and I think the story mode should have unified a lot of mechanics, they added spindash to the first, a drop dash and unlimited lives and replayable special stages to the rest, they should have added super sonic to the first one, maybe even insta shield and elemental shields to all of it. i assumed the idea was to make it feel like a super long game, where you gain and lose emeralds, but it doesn't feel like one game at all because it's still disjointed bc of all of that. i've had fun with it i guess, I hadn't played Sonic 1, CD or 2 in a long time, and haven't sat down and got every emerald in them in longer. I just got to 3&K now, but I would have been better off just plugging in my sega or downloading those fan PC projects I mentioned because they added nothing worth a fuck. although Amy is kinda cool I might go through them with her the hammer is fun. I wish they had included Chaotix, I've never actually beaten it. I know back in the day they couldn't emulate it properly for Mega Collection or Gems Collection but it's been 20 years there is no reason it isn't in here as a bonus. Spinball too. I fuckin' love spinball.
I did like mission mode but there was only like 15 per game. i haven't S ranked all of it but realistically if you're good at those games it's like 40 minutes worth of gameplay. that sucks they could have made more than that. overall origins has way more effort than your average nintendo collection but not enough to justify its own existence.