Xbox Game Studios Stupidity Hate Thread Game Pass Edition

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Back in the day Microsoft and Sony sold at a loss but recouped their shit through software sales. Now that MS has no software to sell they pivot to expensive hardware? Lol, niggers
 
Back in the day Microsoft and Sony sold at a loss but recouped their shit through software sales. Now that MS has no software to sell they pivot to expensive hardware? Lol, niggers
Maybe it's like the communism thing where they go "3DO just weren't doing selling hardware at a cost the right way, it'll go differently this time."

Sure, let's not sell at a loss during a crumbling economy.
 
The only real question about the death of Xbox is whether it’s intentional so Microsoft can leave the console business, and try to be profitable as a third party, or if they really are that incompetent and genuinely can’t see why they are tanking Xbox.
Feels really unintentional

It was a pretty solid plan - make up for the console/library deficit from last generation by investing a huge amount of capital into a gigantic number of studios in order to massively expand the library and footprint of the xbox in a way that would drastically outpace their competition. They have a gigantic collection of what previously would be considered some of the greatest studios in the world and probably control 50+ of the most valuable IPs to ever exist in the videogaming space.

However - they simply cannot execute and have no idea on what quality is. They massively pushed "Outer Worlds" (and are massively pushing Outer Worlds 2), Bethesda shit out Fallout 76 and Starfield, Obsidian is just making mid hobby games, Blizzard is a black hole of creativity and fun, Redfall was complete garbage and so on. They have so many studios and had so many chances to succeed and just simply could not - they had studios that haven't even produced a game, even a bad one, in a decade. It's the kind of "failure to execute" that will be put into business textbooks in the next ~10 years, completely wild.

This is very likely the CEO/Board/Shareholders indicating they're sick of Phil coming in every year going "We're investing really hard to have the Xbox generate a huge Return on Investment eventually" and have decided they want to start seeing returns and profits now. I cannot believe Phil Spencer/Sarah Bond and any other high level Xbox executives still have jobs right now
 
They massively pushed "Outer Worlds" (and are massively pushing Outer Worlds 2), Bethesda shit out Fallout 76 and Starfield, Obsidian is just making mid hobby games,
Judging by today's excellent reviews, it appears Obsidian is back in form with Outer Worlds 2. Grounded 2 is also looking good.
I'm still not going to get gamepass. I'll buy OW2 when it is on sale and the bugs are patched, no subscription models for me.
 
It's the kind of "failure to execute" that will be put into business textbooks in the next ~10 years, completely wild.
It's not just failure to execute, but apparently MS making studios that could at one time deliver a product, incapable of doing so anymore.

I am not sure what exactly they're doing, but they seem to have the reverse Midas touch (a jeet is in charge, after all).

by today's excellent reviews
>excellent reviews
>reviews


HAHAHAHAHAHA

HAHAHAHAHAHA

holy shit
 
Feels really unintentional

It was a pretty solid plan - make up for the console/library deficit from last generation by investing a huge amount of capital into a gigantic number of studios in order to massively expand the library and footprint of the xbox in a way that would drastically outpace their competition. They have a gigantic collection of what previously would be considered some of the greatest studios in the world and probably control 50+ of the most valuable IPs to ever exist in the videogaming space.

However - they simply cannot execute and have no idea on what quality is. They massively pushed "Outer Worlds" (and are massively pushing Outer Worlds 2), Bethesda shit out Fallout 76 and Starfield, Obsidian is just making mid hobby games, Blizzard is a black hole of creativity and fun, Redfall was complete garbage and so on. They have so many studios and had so many chances to succeed and just simply could not - they had studios that haven't even produced a game, even a bad one, in a decade. It's the kind of "failure to execute" that will be put into business textbooks in the next ~10 years, completely wild.

This is very likely the CEO/Board/Shareholders indicating they're sick of Phil coming in every year going "We're investing really hard to have the Xbox generate a huge Return on Investment eventually" and have decided they want to start seeing returns and profits now. I cannot believe Phil Spencer/Sarah Bond and any other high level Xbox executives still have jobs right now
It's not the IP it's the skill of the people.
 
It's not the IP it's the skill of the people.
It's beyond the skill of the people.

They've got 40 fully fledged studios and have most of them for a decade or longer. The fact they've got zero "system seller" games out of it defies all logic.

Xbox headquarters may as well be built on top of ancient cursed Indian burial grounds at this rate.
 
It's beyond the skill of the people.

They've got 40 fully fledged studios and have most of them for a decade or longer. The fact they've got zero "system seller" games out of it defies all logic.

Xbox headquarters may as well be built on top of ancient cursed Indian burial grounds at this rate.
Classic case of when the MBAs take over but don't understand why a company makes money. So, they basically drive it to the ground as all they know is analyze spreadsheet and lie.
 
sonychad.png 1761339803646616.png

It's over.
 
They do not hate the XBox, they hate what it represents: Their arrogance and the failures it spawned.
even worse: its microsoft not understanding the concept of exclusive titles because they want that sick growth and expanding to other consoles for more money
 
even worse: its microsoft not understanding the concept of exclusive titles because they want that sick growth and expanding to other consoles for more money
That is its most recent failure. Honesty, I think they look upon the XBox brand and silently apologize to it. The oldheads anyway. It could have been great. They had the money, the engineers and the talent. Only thing that was missing was how to distinguish the XBox from the PS and Nintendo. They made PS but with less games, then Wii but worse and then they returned to a lesser PS. The XBox brand could have won if only they understood what to do with it. So mismanaged.
 

It was bound to happen, the Helldivers 2 x ODST crossover was a implied confirmation that it was a done deal. Now Microsoft just needs to port the original Master Chief Collection to PS5 and Switch 2 to make the capitulation complete.

It'll be extra funny if Xbox players eventually get a Norse God of War Collection and The Last of Us Collection as well.

even worse: its microsoft not understanding the concept of exclusive titles because they want that sick growth and expanding to other consoles for more money

Oh they understand alright, they understand that current year AAA development is an overpriced nightmare, their studios are too bloated and unwilling to cut any fat to learn to be more efficient when developing games so they have to put their IPs everywhere to have a snowball's chance in Hell to recoup any money back.
 
There's currently an cloud-based outage related to Xbox One achievements not unlocking. From 2013 to 2017, MS mandated that developers would have achievements trigger through verifying requirements through the cloud rather than locally adding code to unlock achievements through fulfilled requirements.

Yet another one of MS's big-brained examples to never own anything from their services.
There's an even worse example of their cloud based network, that also happens on other systems, where you play a game in offline mode and it saves your progress locally. Then when your internet is restored or you reconnect to their cloud network all of your local files are updated to the cloud versions. Despite the fact that the local files are the more recent ones.

So the next time you play the game it loads a save from hours or days ago and erases all of your progress. We've seen complains on various forums and sites over people losing their data on Office projects when the cloud just wipes your progress by overwriting your local files with older cloud versions. Like people traveling for business for two weeks and doing work. Then going back to their home and connecting to their home network and some cloud service wiping all of the work that they have done in the last two weeks. And the usual pajeets on reddit and forums saying "it's your fault for not understanding the cloud".
 
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