Tanner Glass
kiwifarms.net
- Joined
- Oct 27, 2016
To what end?There is the saying: "Nature hates a vacuum" and I'm wondering with the upcoming absence of Xbox in the console hardware space if another company may step up to offer an alternative.
To come into the console space - a large enough company would feel like they can innovate in the space. While Nintendo has been thriving with motion controls, portable consoles, all age games, and various other gimmicks - what could another company do that would set them apart from Sony, Nintendo, Steam, or Phones?
Early Xbox 360 had a strategy though Xbox Live that worked for a while, but everyone caught up fairly quickly and they never developed another strategy. Sega already tried and failed as their ability to leverage arcade titles withered and died as arcades withered and died. Google tried and failed because Google hasn't successfully finished a project in ~15 years. The only company I could reasonably see trying it would be Nvidia, but they're busy milking the AI bubble and gouging datacenters and video card consumers to try and give it another go.
The big shift is going to be in how studios are handled. AAA studios have been climbing up a "bigger is better" approach for the last 10 years that's going to culminate in GTA6 being the most expensive mid game ever produced but you can already see the signs of the model failing in 2025's "Game of the Year" horizon. Silksong, Expedition 33, Blue Prince, Hades 2, and Split Fiction were all made by very small teams and KCD2 is not some huge studio or franchise. Clearly most studios have been finding out the logical end of this idea by becoming just too monstrously big to succeed.
Your standard "big money, big push" games like Ghost of Yotei, Borderlands 4, etc just all kind of landed flat to no fanfare.
Once the studios shift - some larger company might try and carve out a new niche, but ultimately going into consoles is currently a great way to lose a whole lot of money.