Wo Long: Fallen Dynasty

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Str8Bustah

'Keep your mind in Hell, and do not despair'
kiwifarms.net
Joined
Jun 14, 2020
Making a thread for this as after playing the demo I can say for a fact that it is manifestly not like Nioh in any way aside from the mission-based gameplay.

I'm not going to go into the problems with the PC port, but be aware that it currently runs like shit unless you disable VSYNC, update your graphics drivers and have RTSS running in the background to lock your in-game FPS to 60. It also has problems even booting up on some PCs.

Stuck between whether I like it or dislike at the moment, so I'll put what I like and don't like in autistic set of bullet points for everyone else to get mad about;

Pros:
+ No stamina meter to cuck you out of a combo, your basic attack chain can be used to constantly apply pressure.
+ Counter/ Parry/ Deflect is extremely responsive and proper usage lets you stay in combat for as long as you want,
+ Level design feels dense with a lot of verticality to it.
+ You can select a traditional chinese dub to really get that romance of the 3 kingdoms feel.
+ While you can't find all of the weapons in the demo, there's 17 to choose from depending on what you feel like.

Cons:
- Weapons seem to only have one basic combo string per weapon, meaning you're going to be using the same attack a lot. No idea if this is demo only or will change as the game progresses.
- The morale system either makes the game trivial or lets enemies 2 shot you, it doesn't feel like there's a good in-between.
- Weapon skills are tied to the weapons you pick up instead of being on a proficiency tree that rewards you for using one weapon type for an extended period or against more difficult enemies.
- You can juggle the tutorial boss with your basic attack string.
- The Counter is how you do most of your damage to big enemies instead of being an optional way of doing a little bit of a punish. This was a problem with Nioh 2 as well.

I think the biggest problem for me is there only being one attack string for each weapon, coming off of other games by Team Ninja this ends up feeling undercooked, though at the same time I really like the levels. I like how the counter feels, but I don't like how it plays. If it did less damage or acted more as a utility thing I probably wouldn't mind so much.

Anyway, enough rambling from me, if anyone else has played the demo, what do you think so far? got things you like or dislike?
 
Looks like yet another shitty pc port.
Technical woes aside, I dunno everything feels... floaty? I can't put it exactly into words, but it doesn't feel as tight as Sekiro did. I was hoping the game would have a skill unlock system similar to Nioh, slightly disappointed that's not the case.
Also no dismemberment, what the fuck Team Ninja?
But yeah, a whole other game of parrying everything though delayed attack animations and whatnot sounds exhausting right now, so I'l probably pass.
Hopefully they'll patch performance, but it's ridiculous that a game could launch in this state.
 
Can you play Pretty Princess dress up, or is it a set character?
Looks very customisable but of course has body type 1/2 and you pick separate pronouns, which are "male", "female" and "other".

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Looks very customisable but of course has body type 1/2 and you pick separate pronouns, which are "male", "female" and "other".

View attachment 4635174
Can body type 2 walk around without their shirt on like type 1 can?

"no"

Well all right then.

I absolutely loved Nioh 2 but this looks kinda bad. I might Buy Like a Dragon Ishin instead.
 
Wait why is there a pronoun's slider? I can't think of anytime Hide was referred directly as her or him in Nioh 2 and I think William is only called "he" in maybe one or two instances.

Seems very unnecessary.
 
Wait why is there a pronoun's slider? I can't think of anytime Hide was referred directly as her or him in Nioh 2 and I think William is only called "he" in maybe one or two instances.

Seems very unnecessary.
It's one of those retarded things that give you easy "representation" points. Like you said, grand majority of dialog has no reason to even be gendered, and lots of games void it with a nickname for the main character. If they go the extra mile, it may entail recording a few extra lines for the 5 uses in the whole game where a he/she would make sense.
 
Yea I finished the demo and I think they should have just made Nioh 3 because I do not like this at all. Virtually everything about it feels bad. The combat is floaty and imprecise, the parry mechanic is extremely tight and awkward, and none of the weapons have any weight to them.

Also your "dodge" only takes you like a foot away from the enemy, maybe this is intentional to force you to play aggressive but it's still stupid.

Granted it's a demo but release is in four days and it's very rough from what I've seen. Even the character models and lighting look jagged and unpolished.
 
I'm not a fan of most Dark souls clones. The semi-open guided exploration world is the best part of dark souls and none of the clone games have that. Nioh was disappointing and this looks like it is too.
Outside of the levelling system and stamina meter, they are very different games. "Clone" really undersells how different Nioh is mechanically from Dark Souls.
 
I'm getting the impression this is halfway between Nioh and Sekiro. Just a few hours till it goes live on game pass...
 
The animations and control just LOOK stiff as fuck, can't imagine it feels particularly good to play
 
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