- Joined
- Aug 17, 2018
Quoting this on the WD thread:Game feels like it is made as a reation to the initial negative attention WD1 got at launch rather than a sequel. First game got criticized for being too dark and grim, WD2 is almost sickeningly saccharine in its presentation. First game got criticized for the 'hacking' being a glorified action button, WD2 goes out of it's way to include 'hacking' in its missions. The first game got criticized for relying too hard on its story, WD2 story might as well not be there.
You get the picture.
The story one really irked me as i actually liked the plot of WD1, Aidan pierce being a punisher style vigilante getting sucked into a giant conspiracy as a result of his own actions really scratched an itch i never knew i had.
The story of WD2 isn't great, it isn't good. It isn't even bad. It is a loose string of cutscenes tying the various activities together. It is safe, boring and uninspired. You form a ragtag group of hackers to 'hack teh W0rld!' consisting of Marcus, Girl, Mask and the other token black, there is probably more but aside from their physical appearance there isn't much to them. Then you hack the world, the other token black dies in a side mission that is unconnected to the main plot and is never mentioned again, that is the games dramatic peak. It sucks.
On top of that the game is a glitchy mess, The number of times i got soft locked, crashed or otherwise 'glitched' i cannot count. I beat the game 4 times and i still have story achievements locked because the game doesn't recognise that i have beaten those missions. I had an issue where Marcus loaded inside a building after a mission and cannot get out. I had an issue where a mp session ended unexpectedly and left me unable to do any missions until i reset the game. I had an issue where a large vehicle clipped into some wonky geometry and the game dropped to 5 frames until i shut it off and these are just the ones off the top of my head.
It isn't the worst game i have ever played, but i would rather replay WD1 over 2 any day.
Watch Dogs 1's story was engaging enough for me to finish it. Revenge, loss, corruption, sorrow all into one package. I'd argue it'd cliche but the performance makes it worthwhile.
I liked the free form approach of WD2's story. Yes, it can be disengaging just doing random missions at a time without any flow. But I think that's the philosophy Ubisoft was going with Watch Dogs 2. The goal is to gain followers to progress. How you do that, it's largely up to you. Races, pictures, discovery, hacking, just explore San Fran for what it has to offer.
I'm sorry about your WD2 performance. I haven't encountered any game-breaking bugs, then again I bought it a few months after release. (This does not justify a broken launch experience, release your games as bug free as possible.) I think one mission trigger didn't register which required me to restart.
For freedom and world building, Watch Dogs 2 greatly improves from 1.