Vampire the Masquerade Bloodlines: 2 - I want to believe, but...

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Know what the problem is going to be and it goes back to the first game? It'll lack the humor and take itself too seriously that's just my take, well that and there was just something about the voice cast that gave the first game it's soul. My prediction it's going to be lukewarm at best with the 5e dickriders white knighting it but it's just another generic first person affair.
 
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Playing as an Elder off the bat could be interesting but I have no doubt you'll have to do some gay ass relearn your powers thing.
I wonder if they'll do a "You've been asleep for XXX years, so you're not as strong" or the more infuriating "You're totally awesome and strong, but then [Bad Guy] beats you up in a cutscene and now you've gotta work you're way back to being strong again."
 
I wonder if they'll do a "You've been asleep for XXX years, so you're not as strong" or the more infuriating "You're totally awesome and strong, but then [Bad Guy] beats you up in a cutscene and now you've gotta work you're way back to being strong again."
I'm expecting it to be a total rip off of 2016 Doom now that I've thought about it more. You wake up from your slumber and just start immediately kicking Vatican ass to the heavy shredding tunes of early '00s EDM.
 
As for the teaser... I'm torn. I'm a huge, HUGE simp for the first game, so call me optimistic and/or retarded, but...
On one hand, yeah, this IP is eternally cursed, I fully expect Chinese Room office burn down in a few months at this point. And it's a weird choice to give an action RPG to them. BUT
It's not like anyone played first Bloodline's for a captivating combat lol, I wouldn't mind a more narrative-driven game with a lot of interaction with the characters, fleshed-out world etc. BUT
As mentioned here, Vampire has a very specific humor and atmosphere. I have hard time imagining those pretentious BAFTA Brits to get it right. I'm afraid they will turn it into a "muh depth, muh emotions" sob story that has its had very deep in its ass.

I just want to hang out with my Nosferatu bros in the Warrens and shitpost with them on the SchreckNet.
Now when I think about it, Nosferatu are kinda like Kiwis - ostracized from the normal society to the point people scream when they see one, have their own net, live in the sewers, know everything about everyone, hated, but everyone still comes to them when then need information.
 
I wonder if they'll do a "You've been asleep for XXX years, so you're not as strong" or the more infuriating "You're totally awesome and strong, but then [Bad Guy] beats you up in a cutscene and now you've gotta work you're way back to being strong again."
I can see them just not giving a flying fuck and you wake up and get "Almost Diablerized!" or some shit by a bunch of weaker vamps; so then you have to hunt down them and regain your powers.
 
I don't think the player character will be an elder, just that one awakening's the inciting incident and turns the pc or whatever the fuck. I know it says "An elder awoken" "This city will bleed you dry" but it seems just as likely to me that the vaguely worded title cards in a modern trailer are a bunch of meaningless filler that don't actually relate to eachother. I doubt paradox is smart enough to have scrapped Mitsoda's drivel entirely, it's still modern VtM after all.
 
So earlier in the week, I discovered that Tim Cain has a youtube channel where he talks about a lot of his work - as a designer, a programmer, a fan of the various RPG properties, so-on. And listening to him talk, it's a matter of realizing that what Troika put into the game is just not something that was drawn from the source material, but rather something that flowed from Troika. There is no reason to think the Chinese Room will even remotely come close to the game's tone and overall design.

Like, Tim is gay. He's got a few videos talking about his experiences in programming during the '80s and the '90s as a guy in the closet, and he discusses actual discrimination that would make all the post-obergefell whiny bitches drop fucking dead if they had to deal with it. And yet despite this, dude had a huge hand in a game that is deliciously subversive and offensive, and takes pot-shots at every possible little faction of oddballs in California at the time of development, including the gays.

There's a spirit of mischief in the original game that you're just not going to see again anytime soon in a game - and probably never again for an established IP, which will be forced to be as safe and blasé as possible despite how genuinely edgy some of the original game's gags are.
 
Im kinda sad the whole thin blood angle got dropped. It's probably for the best, as the odds are heavily stacked against them and you'd require actual good writing to circumnavigate the lore. All the same it would have been nice to see them being given a bone somehow. Oh well.


I'm expecting it to be a total rip off of 2016 Doom now that I've thought about it more. You wake up from your slumber and just start immediately kicking Vatican ass to the heavy shredding tunes of early '00s EDM.
I did get some doom vibes. But that really... really gives me bad vibes for any kind of roleplaying or RPG elements in this. It may turn out to be a decent game, but it's not going to be the next bloodlines.

Im certainly not buying this if the main villains turn out to be the Vatican or 2nd inquisition and you dont get the option to join.
 
I'm curious as to how TCR will implement this awakened elder story.
Seattle the city isn't even 200 years old which isn't a big deal. Vampire has several such instances of powerful vampires shepherding cities into prominence. But in such cases either those vampires were the absolute rulers of said cities (Siegfried in Vancouver, Mithras in London) or took great care to keep their existence a secret (Christopher Houghton in Los Angeles, Menele and Helena in Chicago).

Trawling the webs, all the chatter I've seen on this game is anti-hype. Near zero enthusiasm or confidence in WOD or TCR to deliver a home run or even the charming mess that was Bloodlines 1.
 

Sorry for the double post, here is a summary of what the video is.

The protagonists name is Phyre (I don't like the name) an elder who diablerized a modern thin-blood named Fabien. Fabien acts as your guide and because of Fabien your powers are flexible. There is character creation (sex/clan/clothes) outfits will have an impact on the environment. I am going to be cautiously optimistic about Bloodlines 2 being a mid-tier game and nothing more, which is as good as it will get considering it's predecessor.
 
Well, TCR came up with another devlog, and they are showing some alpha footage, including the female version of the protagonist (Because of course). If I had any sliver of hope left, it got quashed when I gazed upon this magnificence.

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Edit: Removed the YouTube video, since it was posted already.
 
If I had any sliver of hope left, it got quashed when I gazed upon this magnificence.
At this point, expecting anything beyond "Dumpster Fire" is probably having your hopes too high. I just want it to release so I can laugh at how shit it is - the game being good would be a legit surprise, being bad would be expected, but being Mid would just be disappointing.
 
When I heard this game was set in Seattle I was all excited about making my vampire Frasier character, but it's taken so long that they've already rebooted Frasier and moved him to Boston.
 
How shit does the male voice sound? Those bastards better get a good edge lord voice if they hope to make me think of max Payne every time I hear the main characters name.

Cool that they didn't completely ditch the thin blood angle. Say what happens if a thin blood somehow diablerized an elder in reverse?
 
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