- Joined
- Sep 21, 2024
1) The player never chose to inhabit Kris, Kris was foist upon us as the cage in place of the Vessel"Kris is ackshually a good person or trying to be, YOU'RE the real hecking monster for making him do bad things"
2) Kris consistently chooses, of his own free will, to shove us back in and give us control even when doing Le Hecking ebil weird route
Kris obviously feels that whatever goal he's going after with Carol/the knight/whoever is the most important thing and he continues to willingly let us control him to achieve that goal, even if we directly hurt and possibly kill his friends.
He'll throw impotent tantrums about it and try to help them afterwards, sure, but in the end he'll still give the same eldritch being that made him do those things control of his body again anyway.
I don't think Kris is outright evil (yet) but he's certainly no saint either. If he wanted to he could lock us in the cage forever and toss us into the lake, we're borderline powerless without a vessel in the light world.
But he doesn't. He continues to enable us even if we act like a homicidal psychopath.
Also completely ignoring that, with all the information we have now, Kris is currently trying to cause the apocalypse that will kill everyone he knows, along with working for the villain behind everyones backs to do it. The most fucked up thing the player does in the weird route is mindfuck Noelle and put Berdly in the hospital. That's pretty small potatoes compared to ending the world.
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