- Joined
- Nov 29, 2020
"Dude, she's a fucking vidya character. Who gives a shit?!" - Gamers/Sane People"If you really cared about Lara you would pay to keep her warm"
-Crystal Dynamics, probably
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"Dude, she's a fucking vidya character. Who gives a shit?!" - Gamers/Sane People"If you really cared about Lara you would pay to keep her warm"
-Crystal Dynamics, probably

Not a fan of that art style but man, so many TRLE level creators are insanely talented. It's amazing how much longevity a game can have just with a level editor and a dedicated community. That's why Doom II and Tomb Raider 4 are two of my favourite games.speaking of, somebody made another Tomb Raider 1 remake, although they're not saying it's a TR remake for copyright reasons but it's rather obvious. I suspect this was being made by a TRLE builder.
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This is what Reloaded SHOULD have been
You know, I was expecting Square to sell off Square Enix Europe because the acquisition of Eidos never quite panned out, but I did not expect the Embracer Group to step up and be the ones to buy them.Article: https://www.polygon.com/23053137/square-enix-embracer-eidos-crystal-dynamics-tomb-raider
Archive: https://archive.ph/1RJQG
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Square Enix sells off Tomb Raider, Deus Ex IPs and the studios behind them
Square Enix is selling off Western studios Eidos, Crystal Dynamics, and Square Enix Montreal, as well as the franchises those studios develop, including Tomb Raider, Deus Ex, and Thief, to Embracer Group, the companies announced Monday. The $300 million deal will give Embracer Group ownership of more than 50 back-catalog games from Square Enix’s library and will affect 1,100 employees across three studios. Sweden-based Embracer already owns publishing and development studios Gearbox Software, THQ Nordic, Saber Interactive, Koch Media, Deep Silver, and Coffee Stain Studios. Embracer has also expanded beyond video games to acquire comic book publisher Dark Horse and tabletop game publisher Asmodee. Embracer will have more than 14,000 employees, 10,000 game developers, and 124 internal studios, when the deal with Square Enix closes.
Square Enix says the sale of its studios and IP will establish “a more efficient allocation of resources” and enable “the launch of new businesses by moving forward with investments in fields including blockchain, AI, and the cloud.” In a news release announcing the sale, Embracer said it was “impressed by the studios’ rich portfolio of original IP,” namely Tomb Raider and Deus Ex (which have sold a combined 100 million units), and saw “compelling opportunities to organically grow the studios to maximize their commercial opportunities.” Embracer said it sees opportunity to invest in the aforementioned IP, as well as Legacy of Kain, Thief, “and other original franchises.”
Crystal Dynamics announced in March it was working on a new entry in the Tomb Raider franchise, built in Unreal Engine 5, a follow-up to 2018’s Shadow of the Tomb Raider. Crystal Dynamics is also assisting on the development of the new Perfect Dark for Xbox Game Studios. Perfect Dark developer The Initiative says it will continue to work with Crystal Dynamics on the game. Deus Ex and Thief developer Eidos Montreal most recently released Marvel’s Guardians of the Galaxy, and Crystal Dynamics’ most recently released Marvel’s Avengers. Neither Marvel-owned property was mentioned in Embracer’s announcement of the sale. Square Enix Montreal, the studio behind the mobile Go spinoffs based on Tomb Raider, Hitman, and Deus Ex, most recently released Hitman Sniper: The Shadows for Android and iOS devices. Embracer said Square Enix Montreal would “continue to develop and operate memorable mobile games based on AAA IP.”
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Just what we needed.....more monopolization of the vidya industry.![]()
it's embracer tho, so I'm cautiously optimistic. they might even be smart and do more but smaller AA versions of it instead of dumping millions into making it another AAA contender.Just what we needed.....more monopolization of the vidya industry.![]()
Hard to say in terms of game quality. We will get more Tomb Raider games; one has already been announced for development and the Tomb Raider IP was front and center during the announcement. More games are coming. As for quality, that will ultimately be up to Crystal Dynamics. Embracer Group are very hands off compared to Squeenix, with all of their individual direct subsidiaries basically operating independently, and many of them being hands off with their own subsidiary studios. But that just may give Crystal Dynamics more rope to hang themselves.So what does this mean for Tomb Raider? Does this increase the chances of us actually getting a good game? On one hand, I hear the group that bought Crystal Dynamics has a hands-off approach, so CD might have a chance to make a TR game without corporate meddling. On the other hand, that Samantha Wallschlaeger chick is still the lead writer at CD (for now), so they might just fuck it up even worse without Square's help.
The sequel being announced as a direct follow-up to Shadow doesn't fill me with much hope that it'll be anything other than just another Reboot style Uncharted ripoff, this time with maybe even more puzzles that practically solve themselves and linear exploration. They sell well, without Square around to demand that they do 6.8 billion copies in sales they'll probably get considered a decent success with a safe follow up.So what does this mean for Tomb Raider? Does this increase the chances of us actually getting a good game? On one hand, I hear the group that bought Crystal Dynamics has a hands-off approach, so CD might have a chance to make a TR game without corporate meddling. On the other hand, that Samantha Wallschlaeger chick is still the lead writer at CD (for now), so they might just fuck it up even worse without Square's help.
Imagine being Terry Pratchett and watching your own daughter turn one of the most iconic franchises in gaming into a hit piece on you due to lingering resentment. The apple didn't fall from the tree. It was launched into the sea and started rotting.hahaha, look who's throwing the reboot under the bus because nobody read the shitty reboot comics
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Did Rhianna just admit she's not a fan of her own writing?
I actually didn't mind the dad story in Rise because Richard at least felt like an actual person (because he totally wasn't based on Terry).
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Fuck off, Gail
edit: let the hos FIGHT
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Reminder that a woman named Vicky Arnold was a lead story writer for TR2 who designed classic Lara's biography, yet the ho above gets credit for inventing Lara simply because she had a famous dad. "Didn't have full control" my ass, you sure had no problem getting awards for best writing that Rise received for some reason.
You're probably thinking of Sophia Leigh, the main antagonist of the London section of TRIII.I have a giant hardcover tome dedicated to Lara and all her exploits (games history comics films etc) all the way up to Rise. It is called 20 Years of Tomb Raider. Highly recommend.
I miss Lara when Keeley voiced her because she was my favorite. I would like remasters of the original games and the legend trilogy. (Never played the original PlayStation games. There's one where you fight this evil blonde in a red outfit. I forget her name but she's not Natla or Amanda. I want to say her name is Sylvia?) Tho I wonder if they'd ever agree to rerelease Legend because Greg Ellis is mentally off his rocker atm.
Looks good but the woman needs larger boobs if she's to compete with my waifu Lara.speaking of, somebody made another Tomb Raider 1 remake, although they're not saying it's a TR remake for copyright reasons but it's rather obvious. I suspect this was being made by a TRLE builder.
View attachment 3163141
This is what Reloaded SHOULD have been