The Atelier Series - Addictive alchemy RPG

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Ryza just came out, kind of close competition for Luigi's Mansion 3 on Switch if the players of those even intersect.

I'm interested, but I probably won't get it until I have extra cash or it goes on sale. I do think it's probably better than Shallie, which is what my benchmark bad Atelier is, but I'm not in the market for new vidya. I'm gonna be tided over by Monster Hunter Stories and Vita games I haven't played yet until Animal Crossing comes out.

so basically, I'm just bumping for interest in the thread since the new installment just came out.
 
Ok after playing Ryza it turns out you can break the game incredibly early and get 999 quality mats like right after you learn alchemy.

You can loop natural cloth and string as well as Zettel and water orbs. Both of these are used by everything and the cloth recipes are some of the first things you learn.

the quality correlates to the amount of damage an item can do, so yes you can face roll the game by having ungodly powerful weapons right out of the gate


That aside this is probably the best game in the whole series. Everything is polished and nothing is a pain in the ass to do even the battle system has some thought put into it.

If they do a full Trilogy and the quality stays at this level it will be heads and tails above the Dusk trilogy.
 
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So in a moment of weakness I hit up Lamestop and picked up Ryza for relaxing. It is absolutely the best made Atelier I've ever played. Nowhere near as crusty as the others were, and the battle system works really well. If they can keep this level of quality I would be happy.

There is still some crust, but that's mostly in the translation. When you make more than one item at a time it says "to make" and when you get the scythe they don't tell you you have to equip the stupid thing under the pause menu, but not in the general equipment screen.

There's also a lot of disorientingly dynamic camera action. I know you're trying to hide the simple animations, but not every line of dialogue needs a pan from a wide angle. Gust also seems to have taken a note from Nintendo, if there's any sun then there's a shitload of bloom. /shrug

Great game so far, slight attention to detail issues but this is a midmarket game not some AAA thing. It's already way less lazily made than most Atelier games so w/e. Would recommend.
 
eh.... somehow i'm not really feeling it. I feel that Atelier games are like Dead Rising games, that their unique identity is tied by their implementation of time limits in the gameplay. it lost what made it stand out when they removed the time limits
 
eh.... somehow i'm not really feeling it. I feel that Atelier games are like Dead Rising games, that their unique identity is tied by their implementation of time limits in the gameplay. it lost what made it stand out when they removed the time limits
How far along are you, did you at least kill the first dragon?

Once you're at the Castle the game opens up a bit since all the mats to the other exploration tools have their mats there. If you create a S rank fishing rod you get like 10 mats per pull. The challenge now comes from the alchemy system and lining everything up perfectly.
 
Having played the game more I gotta say, I love the alchemy system. It's interesting how they let you find recipes through alchemy so players who want to use the backdoor to get really good shit don't need to do a vague set of time sensitive events to unlock some really good stuff. I missed out on the best potion in Escha because I didn't get something in time.

The postgame in Rorona really made you autistically micromanage to have the ability to defeat enemies.
 
I'm still not sure where to start.....I was thinking of playing on switch.

Ryza any good? What about the upcoming trilogy rerelease (girl with green dress, the guy/girl duo, and the two girls)

I have to rewatch valkyrieaurora's retrospective.

Where's the best one to start?
 
I'm still not sure where to start.....I was thinking of playing on switch.

Ryza any good? What about the upcoming trilogy rerelease (girl with green dress, the guy/girl duo, and the two girls)

I have to rewatch valkyrieaurora's retrospective.

Where's the best one to start?
Probably Ryza every other game outside of Mysterious trilogy requires a guide if you want to 100% it.
 
So recently got the Atelier Arland series, and was wondering how long are each of the games? Do I play them in release order? Any tips? I remember playing the original way back in the day. I don't remember the first game having a bunch of endings and things you could miss with a real time, day and night system.
 
I'm still not sure where to start.....I was thinking of playing on switch.

Ryza any good? What about the upcoming trilogy rerelease (girl with green dress, the guy/girl duo, and the two girls)

I have to rewatch valkyrieaurora's retrospective.

Where's the best one to start?

Atelier Rorona Plus is a good start because it's a 2013 remake that incorporate all the QOL enhancements present in Meruru, and it's also the first game of the Arland trilogy story-wise. The upcoming Dusk trilogy starts with Atelier Ayesha would be another fine entry for beginners although the alchemy part is quite different and it has a more serious tone in general than Arland (Dusk world is decaying little by little while Arland is more happy slice-of-life). Each trilogy is self-contained per se

Ryza is honestly one of the weakest Atelier games I've played and it does baffle me why this gets recommended over the other Ateliers when the story pacing and difficulty are all screwed up because there is no time schedule/limit. Meaning that you can lazily explore and synthesize strong quality items without worrying to be on time with your main assignment(s) or the side jobs you took, which feels like an antithesis of what Atelier stood before.

So recently got the Atelier Arland series, and was wondering how long are each of the games? Do I play them in release order? Any tips? I remember playing the original way back in the day. I don't remember the first game having a bunch of endings and things you could miss with a real time, day and night system.

They usually last a good 20-30 hours for a single playthrough, obviously more if you want to go through New Game +, which transfers all the previously synthesized items you equipped and your money amount
 
it does baffle me why this gets recommended over the other Ateliers when the story pacing and difficulty are all screwed up because there is no time schedule/limit.

different strokes etc.
also probably depends which one you played first and how much the time limited annoyed you.
 
Ryza has the best made battle and Alchemy system out of any of the games. Both rose into "putting effort and thought into it" rather than the minimum effort of what came before.

There's also 3-4 entirely Optional Areas in Ryza that are not connected to the main story. It's really the strongest start that an Atelier game has ever had with a Trilogy.

If you never played the Original Rorona, you should look up videos. Rorona Plus is very close to an actual remake due to how bad everything in the original looked. The Atelier games were known to have very little effort put into them throughout the 9 PS3 games.
 
Ryza has the best made battle and Alchemy system out of any of the games. Both rose into "putting effort and thought into it" rather than the minimum effort of what came before.

There's also 3-4 entirely Optional Areas in Ryza that are not connected to the main story. It's really the strongest start that an Atelier game has ever had with a Trilogy.

If you never played the Original Rorona, you should look up videos. Rorona Plus is very close to an actual remake due to how bad everything in the original looked. The Atelier games were known to have very little effort put into them throughout the 9 PS3 games.
What about the Iris games?
 
I am having some awful bad itches for a new JRPG to play until Tales of Arise. I cant buy anything but I am curious for the best Atelier games for the Switch. What ones to avoid and what ones to look into next time I have some spending money.

I am interested in the Arland Trilogy because I only played Rorona, but the $90.00 price point kills me. BUT I think that might be the best bang for the buck because I always heard Arland is good.
 
I can't find Ryza for anything lower than $70, dunno if it sold out instantly or Atlus just bothered to print twelve copies.
 
I have Lydie and Suelle or something like that on switch. I played it for maybe 4 hours before just being generally confused with what I was supposed to be doing, then gave up.
 
I can't find Ryza for anything lower than $70, dunno if it sold out instantly or Atlus just bothered to print twelve copies.
Impossible it already broke the series record for most sold game in the entire series.

What system are you looking for? the PEGI version for the PS4 is under 50 bucks and has no differences from the US version.

 
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