Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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So appa
Hmmm. Usually I don't like DnD all that much but I might give it try.

I'm mostly into narrative based games in all honesty but thanks for the suggestions ^^. (also, I love the world of darkness. some,classic ones and some news ones.)
Just take the plunge and play Cyberpunk 2020; the game openly admits that style counts far more than substance so it'd probably work for you if you like dystopian retrotech.
 
These people are steering you over a waterfall, don't listen to them. Get a PDF of second edition Warhammer Fantasy. The system is easy to grasp without being too simple, and the first time you roll on the critical hit table you'll enter a new world of love and delights.

The same system applies to 40K with Dark Heresy if sci fi is more your thing, but the books are harder to come by and the modifications for high tech stuff and guns add complexity. Also you don't get to begin play as a grave robber.
 
Hmmm. Usually I don't like DnD all that much but I might give it try.

I'm mostly into narrative based games in all honesty but thanks for the suggestions ^^. (also, I love the world of darkness. some,classic ones and some news ones.)
If you like narrative-based games, WoD 2e is pretty good: avoid Chronicles like the plague.
 
What's wrong with Chronicles?
Mechanically? Not that much (I do like that they opened up Virtue and Vice to just be "your character's greatest moral strength and weakness"), although @Syaoran Li has the right of it when he says they've changed things just to change them. It's the fluff that's atrocious. Can't comment much on what they've done to a lot of the main-line games, but here's what I know:
-For some reason, Tokyo is now the example city for every faction. Not only is this stupid, as it more-or-less forces you to mix splats (which is where the WoD series flounders, IMO: mixing "big-book" splats leads to problems), it also gets rid of the "local" nature of many factions by saying "hey, guess what? Every faction is exactly the same the world over", more or less.
-There's a minor splat whose proper name I can't remember, but which earned the nickname "Amish Pacifist Wizards" in my friend-group. To become a psychic, you have to have been born with your gift, which is also a curse. To become a big-M Mage, you have to be chosen by higher powers and go on a strange mystic journey. To become a vamp, you have to be Embraced. Amish Pacifist Wizard? You read a blog. And this gives you the power to prevent anything from attacking you by waving a camera in its face and shouting "Am I being detained?!", and to allow your group to escape any confrontation by taking a single dice of Lethal damage. Not point; DICE. As in, you could have pissed off the local cabal of black magicians and be surrounded by demons, and not only do you get out of it, you only have a 30% chance to take any damage. Amish Pacifist Wizards are stupid.
-Beast: the Primordial. You know how most of the other game-lines in WoD tend to be metaphors for real-life things (Werewolf's about environmental activism, Vampire's about drugs and STDs, Mage's about the abuse of power, Changeling's about mental illness, etc.)? Beast is about being an otherkin. You're a super-special monster that's the ancestor of all monsters and feed off of fear to survive... but you have to deal with everyone else hating you because of how speshul you are, and you can only be seen for what you are inside in your lair. You're opposed by Heroes, who are supposed to be delusional whackjobs high on moral righteousness and given powers by the universe to stop you. Two of these example heroes include a 300-pound fedora-tipping m'lady type (who, thanks to his Hero status, actually is a master of the blade and can defeat almost any mortal in a fight) and a clear rape-victim analogue trying to prevent anyone else from being victimized... who is portrayed as evil for daring to resist the super-special super-awesome love of Beasts. Another non-hero villain portrayed in the Beast "enemies" book fights by engaging in "hacker on steroids" shenanigans and cyberbullying Beasts (who, I'll remind you, are supposed to be ancient evils incarnate). This cyberbullying can prevent you from using any social merits, including Resources and Status: which means that you could lose access to your 8-figure bank account because someone on Tumblr made a callout post for you/someone on 4chan called your bank niggers.

I hope this covers why I gave this advice.
 
-Beast: the Primordial. You know how most of the other game-lines in WoD tend to be metaphors for real-life things (Werewolf's about environmental activism, Vampire's about drugs and STDs, Mage's about the abuse of power, Changeling's about mental illness, etc.)? Beast is about being an otherkin. You're a super-special monster that's the ancestor of all monsters and feed off of fear to survive... but you have to deal with everyone else hating you because of how speshul you are, and you can only be seen for what you are inside in your lair. You're opposed by Heroes, who are supposed to be delusional whackjobs high on moral righteousness and given powers by the universe to stop you. Two of these example heroes include a 300-pound fedora-tipping m'lady type (who, thanks to his Hero status, actually is a master of the blade and can defeat almost any mortal in a fight) and a clear rape-victim analogue trying to prevent anyone else from being victimized... who is portrayed as evil for daring to resist the super-special super-awesome love of Beasts. Another non-hero villain portrayed in the Beast "enemies" book fights by engaging in "hacker on steroids" shenanigans and cyberbullying Beasts (who, I'll remind you, are supposed to be ancient evils incarnate). This cyberbullying can prevent you from using any social merits, including Resources and Status: which means that you could lose access to your 8-figure bank account because someone on Tumblr made a callout post for you/someone on 4chan called your bank niggers.

This is hilariously ironic, given how Beast's writer recently got fingered for raping a 16 year old.
 
This is hilariously ironic, given how Beast's writer recently got fingered for raping a 16 year old.
Well, he's probably got a tentacle fetish if he wrote that entry (the build-up of her backstory ends with her waking up to find that one of her friends has transformed into some kind of pelagian abomination and is gently running its tendrils over her face). The whole thing was deeply unsettling and decent writing, until it veered off into "and she is an awful person for defending herself against this monster that feeds off of fear!" Shame that the writer probably was getting off on it.
 
Yeah, Black Hat Matt is a huge scumbag, all things considered.

Fuck, most of Onyx Path's staff are extremely dysfunctional SJW's who run RPG.net as if they were the Stonecutters of that site. I would not be surprised if they all had dark secrets of varying degrees.
 
I recently acquired Medusas Guide For Gamer Girls Feminism and Gaming and I swear to god the people wrote this never played the game. Like one chapter is about how women tend to ALWAYS play female characters and the players thinking it's alright to hit on the female character.

In my 30 years playing the only players who would hit on the female players character is their boyfriends/ husbands/ girlfriends. Hell, one of my last games I had the female of the group hit on me and another game a woman played as an androgynous ooze.

Of course one of the authors is Amber Scott who's only hope in hell of getting into a game is to beg people for her to join so she can get some "gamer creed" like a typical SJW leeching off the hobby
 
I recently acquired Medusas Guide For Gamer Girls Feminism and Gaming and I swear to god the people wrote this never played the game. Like one chapter is about how women tend to ALWAYS play female characters and the players thinking it's alright to hit on the female character.

In my 30 years playing the only players who would hit on the female players character is their boyfriends/ husbands/ girlfriends. Hell, one of my last games I had the female of the group hit on me and another game a woman played as an androgynous ooze.

Of course one of the authors is Amber Scott who's only hope in hell of getting into a game is to beg people for her to join so she can get some "gamer creed" like a typical SJW leeching off the hobby
Who the fuck is Amber Scott and what the fuck is this book about?
 
Who the fuck is Amber Scott and what the fuck is this book about?

Amber Scott is the reason why people hated Baldur's Gate Siege of Dragonspire, does some work with Paizo as well. The book is about women talking about what it's like to be a woman and a feminist playing RPG's

Page 5 Introduction
The guys assume the girl needs help playing her character. No one
asks if she knows how to play; they just assume she doesn’t.
• The guys will ignore her comments when it comes to rules
discussions.
• The guys assume the girl’s character, which is most often female, as
well, is one they can and should hit on.
• If the girl is attractive, the guys begin flirting with her at the table,
making her uncomfortable.
• The girl is the Game Master’s girlfriend, and she gets special
treatment because of this—to the annoyance of the other players.

Written by Christina Stiles, I've seen some their work, not the best out there. Other than her own books she only get's a bit of crunch in other publishers titles because her work isn't all that great and tends to be buried under better developers. (I own every book she's worked on due to my compulsive need to collect RPG's)

The following are the chapters.

Amazon at the Gate
Feminism In Game: A Teen's Point of View
Four Words
A Rebel with a Cause
More Than a Trope
Smashing the Pedestal
Thank you, Feminism Signed a Man
The Radical Letter "S"
Aƫtudes Toward Girl Gamers - A Teenage Girl’s Perspective

Pretty sure none of the people writing these are a teenager.
 
I've been re-reading my copy of the 1E Vampire: The Masquerade core rulebook I bought off of Amazon recently, and I have to admit, I love the early material for VTM a lot better than the metaplot-ridden pretentiousness that came later.

There were a lot of early peculiarities in First Edition, especially when compared to Revised. The most obvious was the total lack of metaplot and the setting being a lot more open and mysterious than Revised Edition's take on the World of Darkness. The game was a lot more toolkit in its approach and you didn't have Justin Achilli chastising you in the text for "playing the game wrong" because you weren't playing the game in the exact same way he and the other WW writers were.

The Sabbat was a mysterious boogeyman who only gets about two paragraphs of description in the 1E corebook and both the Lupines and Magi presented in the Antagonists section of the book are somewhat different from the way they would appear in Werewolf: The Apocalypse and Mage: The Ascension. Overall, the First Edition setting feels a lot more mysterious, unexplored, and empty (but in a good way) and if I recall correctly, Mark Rein-Hagen had originally envisioned Vampire and the World of Darkness as a modern sequel to the Ars Magica RPG from the late 1980's.

I have to admit, the original Chicago By Night and Milwaukee By Night settings from that era kicked ass. Plus you had a lot of cool adventure modules like Alien Hunger, Blood Nativity, Awakening: Mexico, Ashes to Ashes, Blood Bond, and The Succubus Club.

I'd honestly love to run a "throwback" Vampire: The Masquerade campaign using the First Edition rules and setting assumptions. I might use Chicago or I might make my own setting from scratch. Maybe even make the game a period piece set in the early 1990's. I'd just need players and a venue to run it on, such as a play-by-post forum.
 
I'd honestly love to run a "throwback" Vampire: The Masquerade campaign using the First Edition rules and setting assumptions. I might use Chicago or I might make my own setting from scratch. Maybe even make the game a period piece set in the early 1990's. I'd just need players and a venue to run it on, such as a play-by-post forum.
That's what I was doing with that game I was running before the players vanished off the face of the earth.

I was looking through my copy of the newest Dark Ages book, Legacy of Lies, during my lunch break today. So far, it looks good, but then something hit that made me groan. The game has some pre-made characters you can use for the story and while they'd pretty good, I came across Tsetseg. I like that the V20 version of Dark Ages is giving some of the other areas outside of Europe some attention and I'm all for a Mongolian Gangrel who is a world explorer and happens to have made it to the British isles. The problem is that the bio mentions that while Tsetseg was given a gender at birth, the character doesn't feel male or female and uses they and them pronouns. The art has an androgynous warrior with one side of their head shaved and tattoos. Granted my knowledge of the Mongols is diddly squat, but I doubt they had non-binary warriors who shaved part of their hair. Thankfully, the NPCs don't seem to be non-binary, but "kill it with fire" ran in my head after reading this character.

EDIT: I checked, Anna Kreider had nothing to do with this book.
 
That's what I was doing with that game I was running before the players vanished off the face of the earth.

I was looking through my copy of the newest Dark Ages book, Legacy of Lies, during my lunch break today. So far, it looks good, but then something hit that made me groan. The game has some pre-made characters you can use for the story and while they'd pretty good, I came across Tsetseg. I like that the V20 version of Dark Ages is giving some of the other areas outside of Europe some attention and I'm all for a Mongolian Gangrel who is a world explorer and happens to have made it to the British isles. The problem is that the bio mentions that while Tsetseg was given a gender at birth, the character doesn't feel male or female and uses they and them pronouns. The art has an androgynous warrior with one side of their head shaved and tattoos. Granted my knowledge of the Mongols is diddly squat, but I doubt they had non-binary warriors who shaved part of their hair. Thankfully, the NPCs don't seem to be non-binary, but "kill it with fire" ran in my head after reading this character.

EDIT: I checked, Anna Kreider had nothing to do with this book.

Yeah...Sorry that doesn't work in the Middle Ages, certainly not in Britain where you would use he or she, never they as that's a language fallacy which the Brits wouldn't like back then. White Wolf properties need to be sold off again.
 
That's what I was doing with that game I was running before the players vanished off the face of the earth.

I was looking through my copy of the newest Dark Ages book, Legacy of Lies, during my lunch break today. So far, it looks good, but then something hit that made me groan. The game has some pre-made characters you can use for the story and while they'd pretty good, I came across Tsetseg. I like that the V20 version of Dark Ages is giving some of the other areas outside of Europe some attention and I'm all for a Mongolian Gangrel who is a world explorer and happens to have made it to the British isles. The problem is that the bio mentions that while Tsetseg was given a gender at birth, the character doesn't feel male or female and uses they and them pronouns. The art has an androgynous warrior with one side of their head shaved and tattoos. Granted my knowledge of the Mongols is diddly squat, but I doubt they had non-binary warriors who shaved part of their hair. Thankfully, the NPCs don't seem to be non-binary, but "kill it with fire" ran in my head after reading this character.

EDIT: I checked, Anna Kreider had nothing to do with this book.

Wow, that is just plain historical revisionism on Onyx Path's part. Gotta push those identity politics somehow, I suppose.

But if you'd be interested in some old-school 1e Vampire role-playing online, feel free to send me a PM.
 
Has anyone heard about the shit going on with Jeremy from TheQuartering? My god he bitches a lot about how his actions have given him a lifetime ban from Magic The Gathering. He somehow thinks his ban is unique in gaming when companies like RIOT Games ban people for their actions outside of the game and so does Roberts Space Industries forums. Blizzard will sometimes ban you for your actions for what you've done outside of their games, but those are rare. Usually Blizzard will just humiliate you on their site.

If this continues I think the Magic the Gathering community could easily run a community watch thread, but I'm not sure what the interest for it would be.
 
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