TheDarknessGrows
kiwifarms.net
- Joined
- Dec 28, 2021
Hey it's a lot of fun. Gonna go back to it now. Bye.
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Weird I just joined up.I wanted to enjoy this game, but the Masonic references and the level where you gather children to sacrifice to Moloch really soured my opinion on it.
Time to play Spiderman 2, the most uplifting game of the decade, instead.
The Missle Meg Mayhem wonder effect where you flew into the twin towers was pretty basedI wanted to enjoy this game, but the Masonic references and the level where you gather children to sacrifice to Moloch really soured my opinion on it.
Time to play Spiderman 2, the most uplifting game of the decade, instead.
The problem with 3D World was the length of the levels. They were way too short and there were too damn many of them. Kind of reminded of flash games where they'd just put 40-50 levels on a big list and the game got old after you played 3 of them.I was playing 3d world a lot lately which has the best of classic Mario brought to modern settings. Characters with different movesets, a basic map, levels meant for speed, and no-frills 'achievements' (i.e. 3 stars, one stamp, top flagpole.)
When the game was announced I felt like they'd maintain the shitty tradition of the New Super Mario Bros. series by making their games not challenging at all. I haven't played the game yet, but the removal of the timer and the score system makes me think I was correct. I'm still hoping the game is good overall because the new Sonic game was underwhelming.Why is there no time limit, feels like no challenge. Ethos of a Yoshi game but without the exploring. Multiple characters but no different abilities, why? And all the dialogue...?? Why oh why
This is me just an hour or two in. I really hope there's some really hard fun levels behind all this fluff
I think 3d World did what it was supposed to do as far as level amount and length. It really was like all the Nes games rolled into one but in a 'futuristic' 3d environment. Not sure if any of the new 2d games (or the 3d games) really conpare tot hat experience.The problem with 3D World was the length of the levels. They were way too short and there were too damn many of them. Kind of reminded of flash games where they'd just put 40-50 levels on a big list and the game got old after you played 3 of them.
Rayman Legends, which came out around the same time, really showed Nintendo who's boss. All the levels are of sufficient length and you have one new mechanic after another pushing you to completion. They bring back features from earlier levels in Rayman and they actually bothered giving them a twist to avoid repetition. In 3D World they just straight up repeat gimmicks in different worlds (all worlds play the same though) and you're just playing the same level again.
When the game was announced I felt like they'd maintain the shitty tradition of the New Super Mario Bros. series by making their games not challenging at all. I haven't played the game yet, but the removal of the timer and the score system makes me think I was correct. I'm still hoping the game is good overall because the new Sonic game was underwhelming.
Levels aren’t really designed around badges unless they’re the badge challenge stages. Having them all be normal powers wouldn’t have it play like a Mario game at that point and would just be way too messy. It’s just a boost to help less experienced players navigate the levels. There’s “expert” badges but idk what they are beyond being making yourself perma invisible. Otherwise they’re optional so why complain?Cool i got the floating cap and double wall jump. Why aren't these just normal powers. Badges are dumb, and there's going to be thirty of them?
I thought vetting politics was exclusive to Twitter libs? What happened? LGBT is pretty much an exclusively western thing and is getting pushback anyway. Eastern game devs are not going to change their personal stances on cultural norms/taboos, thats what they hire localization teams for.You faggots need to practice the 'ignorance is bliss' route. I only found this shit out because you guys dove into the depths of Hell and plucked this information from the pit of it. I just wanted to bitch about transformation fetishes in my Mario! Now I know Daisy is #TransRights
Like something even remotely? Don't google about ANY one behind the scenes.
You all owe me gallons of whiskey. Spoiler that shit next time.
Meanwhile, I treated player ghosts as homing one hit kill lava balls and gave friendly smiles when they time out.Idk why, something about helping a much shittier player make it to the end of a level just tickles my dopamine receptors.
To me it felt way too repetitive. I tried to do a 100% run and I eventually reached a point where I stopped caring and the levels were starting to blend together. Bowser's Fury solved this issue by putting the levels of a 3D World stage into an open world Mario game. It's a shame that the next 3D Mario game will be voiced by pedo Mario.I think 3d World did what it was supposed to do as far as level amount and length. It really was like all the Nes games rolled into one but in a 'futuristic' 3d environment. Not sure if any of the new 2d games (or the 3d games) really conpare tot hat experience.
He was born in 1996 so the odds of Kevin Afghani being a pedophile are above 50%.Is the new Mario voice actor really a pedo?
The old one probably is too. Let that sit in your mind...Is the new Mario voice actor really a pedo?
Charles Martinet's weirdness is too on the nose to be that sort of weird. And I am pretty sure Yamauchi would have had Martinet assassinated like Gunpei Yokoi if he had actually been a pedophile.The old one probably is too. Let that sit in your mind...
Hahaha nigger, go 100% the game you fucking casualJust beat the game. I'm going to write some opinions later but I have one thing to say right now:
There is not a single 'Thank you for playing' at the end of the game. Fuck you nintendo.
NEVER. FUCKING. SATISFIED.There is not a single 'Thank you for playing' at the end of the game. Fuck you nintendo.