Sony hate thread

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The PS5 is fully capable of emulating as far back as the PS2 if I recall but Sony just refuses to allow people to take advantage of it because god forbid they lose a single opportunity to wring more money out of all people.

Say what you will about Microsoft and the Xbox, at least they've been trying to preserve their games through backwards compatibility, Sony don't even have that.
Doesn’t Xbox have a full backlog available for their library?
 
Doesn’t Xbox have a full backlog available for their library?
It's not even close to full, but the backwards compatibility situation is at least there in some form, and a lot of games worth playing are available. If you have them on disc, or bought them as downloads at some point, they're all just in your library, no subscription needed. There's also no difference in running an original Xbox or 360 game on a base Xbox One or a Series X, aside from resolution. They all share the same BC library.
 
Doesn’t Xbox have a full backlog available for their library?
Say what you will about the Xbox but at least those consoles felt like the engineers ran the show when it came to backwards compatibility. Each generation worked and there wasn't some fee associated with it.

Meanwhile, the suits at Sony want a subscription service for streaming retro console so they can overpay for another dev studio. At least Nintendo's subscription is cheap and runs locally on the console.
 
Say what you will about the Xbox but at least those consoles felt like the engineers ran the show when it came to backwards compatibility. Each generation worked and there wasn't some fee associated with it.

Meanwhile, the suits at Sony want a subscription service for streaming retro console so they can overpay for another dev studio. At least Nintendo's subscription is cheap and runs locally on the console.
From what I know about PS5, all the parts for it were shopped out to different teams and didn't even communicate with each other. How did this company own the market for nearly a decade with the birth of the PS1, to such incompetence? Not to mention, they're cucking to woke shit big time.
 
From what I know about PS5, all the parts for it were shopped out to different teams and didn't even communicate with each other. How did this company own the market for nearly a decade with the birth of the PS1, to such incompetence? Not to mention, they're cucking to woke shit big time.
I doubt Sony did that. It is normal on a large engineering project to separate out work for different subsystems but those subsystem are defined by requirements. As long as those requirements are meet, each team did its job. Now if there are poorly written requirements and the teams didn't communicate that to each other to get an engineering review board together to reassess requirements, then it definitely would of been a compromised design.

The one thing that really irked me about the PS5 hardware design was Sony boasting of a revolutionary new storage solution that was so very fast. The solution was NVM drives that PCs have had for years. Good job innovating, Sony.
 
The one thing that really irked me about the PS5 hardware design was Sony boasting of a revolutionary new storage solution that was so very fast. The solution was NVM drives that PCs have had for years. Good job innovating, Sony.
While PCs had them they were far from mainstream.

Everyone on PC getting filtered by Elden Ring's system requirements proved this because they were all playing on machines that were made before SSDs were affordable by most consumers.

There's a huge price difference and most people opted for the cheaper and bigger normal hard drives.
 
The PS5 is fully capable of emulating as far back as the PS2 if I recall but Sony just refuses to allow people to take advantage of it because god forbid they lose a single opportunity to wring more money out of all people.

Say what you will about Microsoft and the Xbox, at least they've been trying to preserve their games through backwards compatibility, Sony don't even have that.
Yeah, the PS2 classics are running in an internal emulator, and it's possible to inject other PS2 games and run them on a hacked PS4. Here's a compatibility list. They're not even upscaled or enhanced, they're just kinda plopped onto the store. Xbox's thing apparently uses new executables, making them all essentially ports. So, with all that, it's pretty pathetic that Sony doesn't have a bigger backwards compatibility library.

You know, when the PS3 was new, the public was a hell of a lot harsher on it for a hell of a lot less. The $600 price tag was laughable in 2006, but $500 for a PS5's still a pretty penny in this age of hyperinflation and gas hitting the $5/gal mark. Plus, you got full backwards compatibility with the PS1 and 2 just built right in, and you weren't still relying on it by 2008 just to have something to do with the damn thing. One thing I really remember the PS3 getting mocked a lot for was how the Sixaxis controllers didn't have rumble at all, but that was quickly rectified with the Dualshock 3.

Now we've got a console you still can't even buy over a year and a half after release without a blood sacrifice, with expensive time bomb controllers due to stick drift, the ever-lingering stench of wokeness surrounding everything about the PlayStation brand, and a Game Pass alternative that is objectively worse in every way. They have got to course correct this fucking ship, because migrating the PlayStation brand to California seems like some John-Sculley-replacing-Steve-Jobs tier shit that killed Apple at one point. When you've got a mongoloid running the show with open contempt for his brand's legacy, in an industry that thrives on legacy products, I've got ZERO faith left in the PlayStation brand. The PlayStation 5 is decadent and depraved. It is a console that sells itself entirely on brand loyalty. To this day, there has yet to be a PlayStation where, at the end of its life, it had a sparse selection. Even the notorious PlayStation Vita had quite an extensive library, it just wasn't nearly as extensive as the rest of the line. PlayStation 5, though? Things aren't looking so great. I'm sure it'll get some good games sooner or later - heck, even the Virtual Boy has Wario Land - but its early days are now set in stone as the weakest PlayStation to date. Even by April 2008, the PlayStation 3 had its big system seller, Metal Gear Solid 4, ready in just a couple of months. That game went on to not just become a permanent exclusive, but a driving force for PlayStation 3 emulation years down the line. And that was considered the worst numbered PlayStation console.

While PCs had them they were far from mainstream.

Everyone on PC getting filtered by Elden Ring's system requirements proved this because they were all playing on machines that were made before SSDs were affordable by most consumers.

There's a huge price difference and most people opted for the cheaper and bigger normal hard drives.

SYSTEM REQUIREMENTS​

  • MINIMUM:
    • OS: Windows 10
    • Processor: INTEL CORE I5-8400 or AMD RYZEN 3 3300X
    • Memory: 12 GB RAM
    • Graphics: NVIDIA GEFORCE GTX 1060 3 GB or AMD RADEON RX 580 4 GB
    • DirectX: Version 12
    • Storage: 60 GB available space
    • Sound Card: Windows Compatible Audio Device
    • Additional Notes:
  • RECOMMENDED:
    • OS: Windows 10/11
    • Processor: INTEL CORE I7-8700K or AMD RYZEN 5 3600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GEFORCE GTX 1070 8 GB or AMD RADEON RX VEGA 56 8 GB
    • DirectX: Version 12
    • Storage: 60 GB available space
    • Sound Card: Windows Compatible Audio Device
    • Additional Notes:
The minimum requirements are on par with a midrange from seven years ago. It's also Steam Deck verified, Anyone getting filtered by Elden Ring's requirements have been getting filtered by everything else AAA since at least Cyberpunk.

Storage drives also don't affect raw performance, just loading times. unless your setup is super fucked, and somehow your seek times are your system's bottleneck, which would happen only seriously bizarre circumstances.

SSDs have been standard and common as boot drives since around 2010-ish, though even the Macbook Air launched with one back in '08. If you built a new gaming computer without one seven years ago, you'd be considered insane. But that's getting off-track, because what @ellroy said was that Sony treated the PS5's storage drive like something brand new, and it just wasn't. Even Microsoft didn't do that with the Xbox Series X & S, which also use that same kind of storage.
 
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While PCs had them they were far from mainstream.

Everyone on PC getting filtered by Elden Ring's system requirements proved this because they were all playing on machines that were made before SSDs were affordable by most consumers.

There's a huge price difference and most people opted for the cheaper and bigger normal hard drives.
I'm playing Elden Ring on a HDD and not getting filtered, weird. I do have a SATA M2 drive for the OS but still just plain ole HDD for the games.
 
Everyone on PC getting filtered by Elden Ring's system requirements proved this because they were all playing on machines that were made before SSDs were affordable by most consumers.
What alternate reality are you living in where your disk drive affects a game's performance?
 
While PCs had them they were far from mainstream.

Everyone on PC getting filtered by Elden Ring's system requirements proved this because they were all playing on machines that were made before SSDs were affordable by most consumers.

There's a huge price difference and most people opted for the cheaper and bigger normal hard drives.
I was able to get a 128GB ssd drive in 2015-2016 for both my old desktop and laptop, and those things did cost a bit around 100€ each back in the day
My latest desktop build from early 2020 has a 1TB m2 ssd which was priced for around 200€, and there is a sata variant with 2tb in storage (probably more I haven't checked lately) for the same price range. There isn't really any distinguishable difference in performance between a m2 and a sata ssd for vidya anyway, and some motherboards like mine can disable a few sata slots if a m2 is connected.

And there were already large-sized games on PC such as Total War Warhammer, Ace Combat 7 and plenty others a long time ago. Shit is nothing new even if it remains obvious bloat to me.

I guess that's another case of Marissa Moira's larping as a gamer backfiring badly once again.
 
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I was able to get a 128GB ssd drive in 2015-2016 for both my old desktop and laptop, and those things did cost a bit around 100€ each back in the day
My latest desktop build from early 2020 has a 1TB m2 ssd which was priced for around 200€, and there is a sata variant with 2tb in storage (probably more I haven't checked lately) for the same price range. There isn't really any distinguishable difference in performance between a m2 and a sata ssd for vidya anyway, and some motherboards like mine can disable a few sata slots if a m2 is connected.

And there were already large-sized games on PC such as Total War Warhammer, Ace Combat 7 and plenty others a long time ago. Shit is nothing new even if it remains obvious bloat to me.

I guess that's another case of Marissa Moira's larping as a gamer backfiring badly once again.
There will no be no difference in a SATA M2 SSD and a SATA SSD since they are using the same tech/protocols. The NVMe M2 SSD are faster than SATA since they use the PCIe to transfer data. The NVMe averages 20GBPS vs SATAs 6GBPS.
 
What games are you talking about? Almost everything mainly PC and high profile I can think of from that era got a console port, for better or worse. Like, StarCraft and The Sims, both of which are way way way better on PC due to just how they work.
Just glancing through Metacritic, picking 10 that stand out to me and have good scores:

The Elder Scrolls II: Daggerfall
Thief: The Dark Project
Clive Barker's Undying
Aliens Versus Predator 2
SHOGO: Mobile Armor Division
System Shock 2
Star Wars Jedi Knight: Dark Forces II
Severance: Blade of Darkness
FarCry
Riven: The Sequel to Mist

And there's also a bunch of LucasArts games, and actually a lot of other interesting stuff too. I'm not sure Obsidian or ANACHRONOX count as high profile so I didn't list them, but they seem good.

At any rate, there was definitely a good selection of PC exclusives, I think that only started to really diminish during the 7th gen.
 
The one thing that really irked me about the PS5 hardware design was Sony boasting of a revolutionary new storage solution that was so very fast. The solution was NVM drives that PCs have had for years. Good job innovating, Sony.
wasn't part of it also DMA? even mustards have to get windows 11 for that.
but yeah, SSD itself was nothing new at that point.

Yeah, the PS2 classics are running in an internal emulator, and it's possible to inject other PS2 games and run them on a hacked PS4. Here's a compatibility list. They're not even upscaled or enhanced, they're just kinda plopped onto the store. Xbox's thing apparently uses new executables, making them all essentially ports. So, with all that, it's pretty pathetic that Sony doesn't have a bigger backwards compatibility library.
the irony is, unless sony is running ps3s on onlive/gaikai ps now (otoh fair chance given they're japanese), there already is an existing port for those those games. similar how every game on google stadia is basically a native linux version.

Storage drives also don't affect raw performance, just loading times. unless your setup is super fucked, and somehow your seek times are your system's bottleneck, which would happen only seriously bizarre circumstances.

SSDs have been standard and common as boot drives since around 2010-ish, though even the Macbook Air launched with one back in '08. If you built a new gaming computer without one seven years ago, you'd be considered insane. But that's getting off-track, because what @ellroy said was that Sony treated the PS5's storage drive like something brand new, and it just wasn't. Even Microsoft didn't do that with the Xbox Series X & S, which also use that same kind of storage.
>7 years ago was 2015
kill me now

anyway, it took a bit more till they were common, even back in 2015 they were quite expensive (compared to capacity/$ a rust spinner offers) and lot of FUD around about their longevity and reliability (which also improved with hardware advancements etc.). I think most "gamers" jumped onto the SSD train in 2018 or so.

There will no be no difference in a SATA M2 SSD and a SATA SSD since they are using the same tech/protocols. The NVMe M2 SSD are faster than SATA since they use the PCIe to transfer data. The NVMe averages 20GBPS vs SATAs 6GBPS.
that's just the numbers too, in reality most software will never manage to fully utilize it anyway. at some point the numbers become a meme, like PCI5.

it's even worse when people automatically associate "SSD = FAST", and then put that in a ps3/4 with it's limited bus (ssd in a ps3 was absolute ass, ps4 had like 30% gain or so depending on the game, nowhere near pc). no surprise normies cream themselves now that they get the full mustard experience.
 
wasn't part of it also DMA? even mustards have to get windows 11 for that.
but yeah, SSD itself was nothing new at that point.


the irony is, unless sony is running ps3s on onlive/gaikai ps now (otoh fair chance given they're japanese), there already is an existing port for those those games. similar how every game on google stadia is basically a native linux version.


>7 years ago was 2015
kill me now

anyway, it took a bit more till they were common, even back in 2015 they were quite expensive (compared to capacity/$ a rust spinner offers) and lot of FUD around about their longevity and reliability (which also improved with hardware advancements etc.). I think most "gamers" jumped onto the SSD train in 2018 or so.


that's just the numbers too, in reality most software will never manage to fully utilize it anyway. at some point the numbers become a meme, like PCI5.

it's even worse when people automatically associate "SSD = FAST", and then put that in a ps3/4 with it's limited bus (ssd in a ps3 was absolute ass, ps4 had like 30% gain or so depending on the game, nowhere near pc). no surprise normies cream themselves now that they get the full mustard experience.
Now here is a question, could half installing games to the HD and loading via HDD+Blu Ray be equal to the SSD on the current gen consoles?
 
Riven: The Sequel to Mist
I remember when this shit came out. At the peak high of the "multimedia" buzzword craze, with every prefabricated pc manufacturer adding a CDrom drive and a bunch of speakers.
The irony is that there's more puzzle solving in Mist or Riven than in something like uncharted or The Troon of Us.
 
the the new ps+ thing was a wet fart

Least 20% over priced
No talk if you can buy the games on ps4/5 outside of having a sub
No word if any ps1/ps2/psp you bought digitally in the past will carry over much like how MS have done thing
No footage shown, so no idea what improvements we will see on games
No word if it's a new ps2 emu or they will still be using the sub par one already on the ps4
No word if they will be native PS5 emulation or thru just PS4 BC
No word on any of the games that will be part of the line up
While they did say PS Now would be upgrade into the highest tire new membership they didn't state any plans to let people to upgrade if they already have a ps+sub
No native PS3 emulation on PS5

Not saying they had to blow their load all at once, but needed to show way more information than they did.
 
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There will no be no difference in a SATA M2 SSD and a SATA SSD since they are using the same tech/protocols. The NVMe M2 SSD are faster than SATA since they use the PCIe to transfer data. The NVMe averages 20GBPS vs SATAs 6GBPS.
The m2 that I was mentioning was actually a NVMe (a Samsung 970 EVO to be more exact) so my mistake and apologies for not being clear enough. Though I still doubt the differences between a NVMe and a sata SSD are significant enough for the loading times of videogames.
 
the the new ps+ thing was a wet fart

Least 20% over priced
No talk if you can buy the games on ps4/5 outside of having a sub
No word if any ps1/ps2/psp you bought digitally in the past will carry over much like how MS have done thing
No footage shown, so no idea what improvements we will see on games
No word if it's a new ps2 emu or they will still be using the sub par one already on the ps4
No word if they will be native PS5 emulation or thru just PS4 BC
No word on any of the games that will be part of the line up
While they did say PS Now would be upgrade into the highest tire new membership they didn't state any plans to let people to upgrade if they already have a ps+sub
No native PS3 emulation on PS5

Not saying they had to blow their load all at once, but needed to show way more information than they did.
Isn't it like over $200 a year for the highest tier? They want it in quarterly payments. Fuck that. I barely even play the fucking thing anymore.
 
The m2 that I was mentioning was actually a NVMe (a Samsung 970 EVO to be more exact) so my mistake and apologies for not being clear enough. Though I still doubt the differences between a NVMe and a sata SSD are significant enough for the loading times of videogames.
It depends on the game, newer games will definitely see a difference, an nvme drive can have like 10 times the speed.
Older games, even stuff from like the ps3, are already small enough that can be completely loaded on memory, so the loading times will be pretty much none existent for a lot.
For example the Kh collection has virtualy no loading times because the games are entirely loaded to the memory
 
Isn't it like over $200 a year for the highest tier? They want it in quarterly payments. Fuck that. I barely even play the fucking thing anymore.
$120 for the year, which is the tier with classic games and cloud gaming. $100 really should be the max for it
 
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