starborn427614
kiwifarms.net
- Joined
- Aug 27, 2020
Yeah it's new.Is this doom shit new? If so, Shadow was already overpowered with the Chaos bullshit now they're giving new powers?
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Yeah it's new.Is this doom shit new? If so, Shadow was already overpowered with the Chaos bullshit now they're giving new powers?
At least the devs are celebrating the series edgy teenager phase. But will they have him sending someone straight to Hell?Is this doom shit new? If so, Shadow was already overpowered with the Chaos bullshit now they're giving new powers?
Eh, it reminds me of when Toei started trying to join in on the Yamcha jokes. It was never as funny when they did it. Making fun of Shadow was funnier when Sega was edgy with zero self awareness.At least the devs are celebrating the series edgy teenager phase.
The infamous candy-taking line isn't actually supposed to mean what people think it does. A lot of people take it very litteral, as if Shadow is saying "Yeah, that's right - I'm a bad guy that does bad candy-taking things!" but the original Japanese translates to something along the lines of "This is almost too easy, not that I'm complaining."
It's hard to imagine how in the fuck Shadow the Edgehog was greenlit, in the first place. Shit came off as some boomer trying to fit in with cool kids at schoolI haven't the slightest idea why they decided to localise it this way.
I find it a bit strange at Chaos Island's inclusion only for the reason of shadow not being in frontiers at all. At least a forces stage appearance makes somewhat some sense as that game had shadow in the plot.Kind of disappointed that Frontiers and Forces stages are returning for the game to be honest, I was really hoping they'd keep to games from 2011 and earlier and pick some interesting deep cuts. With that being said it looks like they actually improved on that crappy ruined city level from Forces so I'm interested to see how they take it in a new direction, but I would've been happier seeing another level from SA2, Shadow (which reminds me, we haven't seen any level from that game yet. They better be adding the Black Comet), or hell even a level from Rivals lol
Shadow running around murdering people was what we wanted back then. Maybe not so much with a gun, and not so much with a 10+ rating.It's hard to imagine how in the fuck Shadow the Edgehog was greenlit, in the first place. Shit came off as some boomer trying to fit in with cool kids at school
in SA2 there's manned aircraft enemies in radical highway you can kill if you're skilled enough or if it's the one that RNG spawns in that one area of the lower areas on that one bridge. You can kill people in SA2 those aren't piloted by robot monkeys like the cop hovercars in speed highway from SA1. It's just normal human pilots.Shadow running around murdering people was what we wanted back then. Maybe not so much with a gun, and not so much with a 10+ rating.
That's right, I didn't think about that. In fact, now I'm remembering people pointing out that Eggman murdered a shit ton of people when he blew up Prison Island.in SA2 there's manned aircraft enemies in radical hghway you can kill if you're skilled enough or if it's the one that RNG spawns in that one area of the lower areas on that one bridge. You can kill people in SA2 those aren't piloted by robot monkeys like the cop hovercars in speed highway from SA1. It's just normal human pilots.
To be fair, most of his game is a hallucination he goes through after he gets captured by the Black Arms early on into their invasion.And Shadow gets to try and assassinate the President in his game, that is pretty metal.
His backup plan in SA1 after the chaos city destruction plan fails is to just bomb the fucking city off the map, and then when the missile fails to do it despite hitting the target he literally decides "fuck it I'm just going to manually detonate myself" till you stop him. SA2 is kinda an escalation of that "casual mass death" shit that started in the first game of those two.I'm remembering people pointing out that Eggman murdered a shit ton of people when he blew up Prison Island.
Black Doom has been present throughout every step of the marketing but I can't shake the feeling that they're going to try to loop back to Eggman's Time Eater being the cause of everything.The more I see the new trailer videos for this thing, the more i ask myself the same question....
"Why isn't this it's own game?"
Seriously, if Black Doom is the cause of all of this, this could have easily been Shadow 2: Electric Boogaloo. Why did this need to leech onto Sonic's 20th Anniversary game?
Well I mean as said in the cutscene that explains everything that's happened in the game through exposition a lot of people somehow completely didn't get, the time eater mech uses it's time travel shit to literally "erase" eggman's "failures against sonic" from the timeline which is the explanation for why the game's all past stages in a weird pocket dimension void. It's not a stretch to say eggman fucking with the timeline means black doom doesn't get defeated. Sonic 06 got reworked into the timeline despite originally being intended as a reboot that literally erases it's own events at the end, which means that place might have already been IN the void before the other stages got sent there as a result. Shadow the hedgehog as a game aside from the jank heroes chaotix extension gameplay and edgy guns is entirely about splinter timeline paths revealing more of the lore behind shadow (and an excuse to use the ARK post SA2 but that's unrelated)Black Doom has been present throughout every step of the marketing but I can't shake the feeling that they're going to try to loop back to Eggman's Time Eater being the cause of everything.
But God bless them for doing that.I haven't the slightest idea why they decided to localise it this way.
Don't forget the entire city getting flooded. "All's well that ends well, right?" is a meme for a reason.His backup plan in SA1 after the chaos city destruction plan fails is to just bomb the fucking city off the map, and then when the missile fails to do it despite hitting the target he literally decides "fuck it I'm just going to manually detonate myself" till you stop him. SA2 is kinda an escalation of that "casual mass death" shit that started in the first game of those two.