- Joined
- Aug 21, 2018
Don't have the game, but the story sounds like it was poorly written. The genie in the first game kind of made sense, but the spaceship part sounds like an idea from an bad fanfic.Alright. next games im gonna talk about is the sequel to sonic riders.
Sonic Riders: Zero Gravity. Released for the Playstation 2 and Nintendo Wii on January 8th, 2008
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Story: during one night, a bracelet known as the ark of the cosmos crashes from the sky and makes a bunch of meteotech robots malfunction and begin raiding places around the world looking for the
other 4 arks. another one fell near tails and he gfave it to sonic, but they are targeted by the meteotech robots. thye later find out that the arks can manipulate matter and use it to control gravity. so the story focuses on team sonic and team babylon conflicting and trying to find all of them.
later after a conflict with eggman at crimson tower, sonic, tails, knuckles, and amy decide to give the arks they have to jet, wave, and storm. but then, the robot SCR-HD comes and steals all 5 of the arks from wave and flys to Babylon Garden. the heroes find out that babylon garden (from sonic riders) was actually a spaceship and the Babylonians came from space and the arks of the cosmos were their creation, and if brought back, it would make babylon garden create a black hole. and thats what SCR-HD does. the exterior falls off and babylon garden becomes astral babylon, and generates a black hole that threatens to consume the entire planet. sonic and his gang along with team babylon went in and fought SCR-HD, now Master Core: ABIS, in the Mobius Strip and destroy him and stop the black hole.
sonic and his gang went back to megalo station only for jet to speed by and sonic decides to go after and race him.
the game added new mechanics
gravity control. you can change gravity to take shortcuts.
gear change. you start off on your board and it changes to another gear.
Vehicles:
Board. the basic that characters start off on.
Skates. they let you can grind on rails
Air-Ride. it lets you fly from fly ramps and go through boost rings.
Bike. you can smash through obstacles.
Yacht. windsurf boards. lets you fly from fly ramps and through boost rings and ride opponent's slipstreams. this is much like Disney's Treasure Planet.
Wheel. Monowheels. can break obstacles and perform slide turns. but gravity control is shorter.
Characters:
Speed (Grind):
Sonic
Jet
Amy
Shadow
Blaze
Amigo From Samba De Amigo
Flight (Air Ride):
Tails
Wave
Cream
Rouge
Silver
NiGHTS from NiGHTS
SCR-HD
Power (Bike)
Knuckles
Storm
Dr. Eggman
Billy Hatcher from Billy Hatcher and the Giant Egg
SCR-GP
all:
Super Sonic
the game was met with mixed reviews.
the Good points of the game:
awesome soundtrack. especially its main theme, un-gravitify
https://youtube.com/watch?v=2HTs2n0q-RA
Good Controls
NiGHTS from NiGHTS, Amigo from Samba De Amigo, and Billy Hatcher from Billy Hatcher and the Giant Egg are playable
good variety of vehicles
stages were cool.
story and ending were nice.
80s Boulevard and 90s Boulevard were cool stages
the hang on gear plays its theme when used, which is cool.
Bad Points:
some gameplay elements from the previous game were removed.
lack of online play.
pretty good racing game.
On the other hand, the anti-gravity thing sounds innovative when you compare it to Mario Kart 8.