Nintendo Fanbase Stupidity General - Rants on the explosive fanbase

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Does Nintendo have a bad fanbase

  • Yes

    Votes: 915 93.2%
  • No

    Votes: 67 6.8%

  • Total voters
    982
Well the Oddworld ports of New and Tasty, Stranger's Wrath HD, and Munch's HD are coming to the switch in a physical compilation.

Oddworld Inhabitants are re-doing ALL THE LORE for the established world though, so it sounds like the big deal thing will be the eventual books they publish before the next game.
This sounds like a complete disaster. That new Oddworld game/remake thing was shit. The only game that could pull of decent books was Myst.
 
Anyone watching the latest non-controversy in the Nintendo fandom?

There's so little to talk about right now (and god forbid you play video games with your spare time) that the current shit show is over the Skyward Sword amiibo. Apparently if you tap the amiibo, it lets you teleport to the overworld/sky portion of the game without needing to go to a save point. And once in the sky, you can enjoy all sorts of nothing and fuck all before returning to the long hallway that is Skyward Sword. This is (apparently) a big fucking deal and there are lots of monetization bucks to be had.
 
Here i thought Sonic had the most autistic fans in gaming. Nintendo fanboys are the worst they think everything they do is gold and sure they make great games every gen but there hardware is always lacking in comparison to its competition in terms of power and so they have terrible third party support. Overall what makes them the worst is they will suck nintendos dick when they make a great game and then 2 months later ask where is more and why do i have to wait. Wah wah games take time to make just do what normal people do play the fucking games and wait when the game goes on sale when it does come out.
 
Anyone watching the latest non-controversy in the Nintendo fandom?

There's so little to talk about right now (and god forbid you play video games with your spare time) that the current shit show is over the Skyward Sword amiibo. Apparently if you tap the amiibo, it lets you teleport to the overworld/sky portion of the game without needing to go to a save point. And once in the sky, you can enjoy all sorts of nothing and fuck all before returning to the long hallway that is Skyward Sword. This is (apparently) a big fucking deal and there are lots of monetization bucks to be had.
Not really true, IIRC you can unlock the shit you send into the sky from the hidden boxes. There's a few instances where that might be useful, especially in the fire temple.

It does however leave room for exploits because if you can teleport back and forth anytime, it begs the question will mid air jumps be able to make you skip pain in the ass parts of the game if you somehow trick the game to think you're farther along than you actually are?
 
Anyone watching the latest non-controversy in the Nintendo fandom?

There's so little to talk about right now (and god forbid you play video games with your spare time) that the current shit show is over the Skyward Sword amiibo. Apparently if you tap the amiibo, it lets you teleport to the overworld/sky portion of the game without needing to go to a save point. And once in the sky, you can enjoy all sorts of nothing and fuck all before returning to the long hallway that is Skyward Sword. This is (apparently) a big fucking deal and there are lots of monetization bucks to be had.
It's mostly just speedrunners sperging over how it'll affect speedruns of Skyward Sword HD.
 
So it's looking like Nintendo buying limited exclusivity for MHRise was like a onetime thing, because zero of the JRPGs that are coming out are tied to the switch and most seem to be getting delayed ports or are not coming out at all.

Tales of Arise does not have a switch port in the works and apparently Bamco is not making one. All the Kiseki games are primarily tied to playstation especially with the upcoming TV series being handled by Sony, Square Enix has multiple exclusive and limited exclusivity deals with Playstation and it's apparently not just Final Fantasy so there's a Dragon Quest or Mana game that's probably in the works, since Nier just came out.

Really there's just SMT5 but even that's up in the air since the HD remake of 3 didn't do well and the persona games surpassed it.

It is interesting to watch Aquaplus go from VN to Action RPGs though, they're starting to really step their game up. They've got a full on sphere grid leveling system for Zan 2.

It's looking more than likely than the Switch pro or whatever is going to need to launch first before we get any more large exclusive RPGs. But like with any new systems you usually have the first year barren.

Edit*

Also i see nobody posted this

10 dollars for a digital fisher price toy you can play on a fisher price toy!
 
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Here i thought Sonic had the most autistic fans in gaming. Nintendo fanboys are the worst they think everything they do is gold and sure they make great games every gen but there hardware is always lacking in comparison to its competition in terms of power and so they have terrible third party support. Overall what makes them the worst is they will suck nintendos dick when they make a great game and then 2 months later ask where is more and why do i have to wait. Wah wah games take time to make just do what normal people do play the fucking games and wait when the game goes on sale when it does come out.
I'm still a firm believer that hardware power isn't everything (and it has done more harm than good on game development in the past 10 years and more because of the sheer obsession over high-fidelity graphics), and the history of consoles has proven that many times.
 
I'm still a firm believer that hardware power isn't everything (and it has done more harm than good on game development in the past 10 years and more because of the sheer obsession over high-fidelity graphics), and the history of consoles has proven that many times.
The switch has had the most inefficient hardware since the PS3 though, it's underpowered and a labyrinth of weird bottlenecks that cause development time to increase just to get basic shit to work. It's not streamlined in any way shape or form. That argument only works if the hardware itself is streamlined which the switch blatantly isn't especially since you need settings for both modes.

They had to delay Genshin Impact because it couldn't run proper on the system and that stuff can run on iphones. That's far from a bloated AAA game.

At this point graphical fidelity is a choice because all the systems can run underpowered games. 2d games are not exactly rare. But you can certainly tell in games like MH Rise they had to set a bunch of stuff to lower poly because models like Anjanath look significantly less polished and most detail stuff was more baked in than in World. The game didn't take less time to make either.

The Legend of Heroes, Ys, and Tales games also are not pushing the high end of graphics either and their switch performance was worse than on other platforms.

You can also tell because Nintendo themselves have not upped their output since last generation. BOTW 2 is taking the same amount of time to put out than the Original, and that's being made from the ground up on the system. Also the Switch pro parts that we know of, show they're planning on upping the power of the machine. So Nintendo themselves are aware that it's lagging behind if their new system is sourcing parts to put it much closer to it's competition.
 
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I'm still a firm believer that hardware power isn't everything (and it has done more harm than good on game development in the past 10 years and more because of the sheer obsession over high-fidelity graphics), and the history of consoles has proven that many times.
Power isn't everything but when the console struggles with 3rd party games because the devs say the switch isn't powerfull enough to run it without a timeconsuming port that might turn out worst then then the base ps4 and xbox version. If the Switch wasn't underpowered how come there are rumors of a Switch pro? Also your statement is false most devs focus on performance but the consoles can still make the game look nice due to being powerfull at launch and being around long enough to optimize unlike Nintendo who release underpowered consoles but make up for it with great inhouse games that run well because it was made by the people who developed the console. While outside devs struggle and if they want to make a good port have to take their time delaying the games port.

The switch has had the most inefficient hardware since the PS3 though, it's underpowered and a labyrinth of weird bottlenecks that cause development time to increase just to get basic shit to work. It's not streamlined in any way shape or form. That argument only works if the hardware itself is streamlined which the switch blatantly isn't especially since you need settings for both modes.

They had to delay Genshin Impact because it couldn't run proper on the system and that stuff can run on iphones. That's far from a bloated AAA game.

At this point graphical fidelity is a choice because all the systems can run underpowered games. 2d games are not exactly rare. But you can certainly tell in games like MH Rise they had to set a bunch of stuff to lower poly because models like Anjanath look significantly less polished and most detail stuff was more baked in than in World. The game didn't take less time to make either.

The Legend of Heroes, Ys, and Tales games also are not pushing the high end of graphics either and their switch performance was worse than on other platforms.

You can also tell because Nintendo themselves have not upped their output since last generation. BOTW 2 is taking the same amount of time to put out than the Original, and that's being made from the ground up on the system. Also the Switch pro parts that we know of, show they're planning on upping the power of the machine. So Nintendo themselves are aware that it's lagging behind if their new system is sourcing parts to put it much closer to it's competition.
Sorry for double posting but at least the ps3 and 360 were on par with each other and the ps3 was capable of doing things that the 360 couldn't do. Hell some devs wish Sony would bring back a cell like processor because of the tricks and optimization it was capable of doing, and is tricky to replicate on non cell cpus architecture.
 
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Power isn't everything but when the console struggles with 3rd party games because the devs say the switch isn't powerfull enough to run it without a timeconsuming port that might turn out worst then then the base ps4 and xbox version. If the Switch wasn't underpowered how come there are rumors of a Switch pro? Also your statement is false most devs focus on performance but the consoles can still make the game look nice due to being powerfull at launch and being around long enough to optimize unlike Nintendo who release underpowered consoles but make up for it with great inhouse games that run well because it was made by the people who developed the console. While outside devs struggle and if they want to make a good port have to take their time delaying the games port.
Spoiler alert: Nintendo doesn't give a shit about third parties. They made more money on the N64 than Sony made on the PS1 despite selling way fewer consoles, because Nintendo published all the top selling games for N64.
 
Spoiler alert: Nintendo doesn't give a shit about third parties. They made more money on the N64 than Sony made on the PS1 despite selling way fewer consoles, because Nintendo published all the top selling games for N64.
People seem to completely forget how Nintendo's finances work and how they are different than their competition in terms of corporate structure.
 
People seem to completely forget how Nintendo's finances work and how they are different than their competition in terms of corporate structure.
I'm not really so sure how much longer that's going to be the case. Sony effectively unified all it's branches and their first party games are some of the PS4's top sellers which didn't happen for any of the other first party games outside of Gran Tourismo for the 3 other playstations. People are buying the PS4 and the PS5 for the first party titles.

Microsoft seems to be the odd man out focusing more on digital services than software.
 
Power isn't everything but when the console struggles with 3rd party games because the devs say the switch isn't powerfull enough to run it without a timeconsuming port that might turn out worst then then the base ps4 and xbox version. If the Switch wasn't underpowered how come there are rumors of a Switch pro? Also your statement is false most devs focus on performance but the consoles can still make the game look nice due to being powerfull at launch and being around long enough to optimize unlike Nintendo who release underpowered consoles but make up for it with great inhouse games that run well because it was made by the people who developed the console. While outside devs struggle and if they want to make a good port have to take their time delaying the games port.
The point was that ultimately dev teams flock towards the most popular console platform(s) regardless of how "under-powered" and how much of an architectural mess the system(s) could be. The Switch definitively does not struggle in third-party support unlike its predecessors, and as someone who favored Playstation mainly for niche japanese 3rd-parties it makes far more sense now to have a Switch for current and future nippon releases as a whole instead of betting on a PS4/PS5 or even a Xbox. If you personally care more about western games and the "AAA experience", then yeah a Playstation or Xbox would be a smarter choice among consoles instead of a Switch.

But I'd honestly take the Switch Pro rumors with a large grain of salt until there is an official announcement from the company itself. I don't exactly care of either outcome but being extremely loud about a hypothetical new model over and over again is not gonna play any favors of credibility if it continues to remain a rumor like it's been the case for 3-4 years straight.

Aspyr is not suddenly going to make better game ports on stronger hardware, neither NIS of America will stop introduce new bugs for example too. PC is technically the 'strongest' (and most versatile even if it's a potato) game platform but that also doesn't prevent Square-Enix to screw up things either in terms of optimization. So again the whole console war thing over specs is nothing more than a pissing contest.
 
The point was that ultimately dev teams will flock towards the most popular console platform(s) regardless of how "under-powered" and how much of an architectural mess the system(s) could be. The Switch definitively does not struggle in third-party support unlike its predecessors, and as someone who favored Playstation mainly for niche japanese 3rd-parties it makes far more sense now to have a Switch for current and future nippon releases as a whole instead of betting on a PS4/PS5 or even a Xbox. If you personally care more about western games and the "AAA experience", then yeah a Playstation or Xbox would be a smarter choice among consoles instead of a Switch.

But I'd honestly take the Switch Pro rumors with a large grain of salt until there is an official announcement from the company itself. I don't exactly care of either outcome but being extremely loud about a hypothetical new model over and over again is not gonna play any favors of credibility if it continues to remain a rumor like it's been the case for 3-4 years straight.

Aspyr is not suddenly going to make better game ports on stronger hardware, neither NIS of America will stop introduce new bugs for example too. PC is technically the 'strongest' (and most versatile even if it's a potato) game platform but that also doesn't prevent Square-Enix to screw up things either in terms of optimization. So again the whole console war thing over specs is nothing more than a pissing contest.
"Popular" is a relative term and really depends on what's actually driving the thing. Sony has had always massive support because they throw money at projects while Nintendo mostly stays to itself and doesn't really do things like swaths of limited exclusivity deals.. Those are the things that get games funded and out the door. In turn those have always lead to sales because a lot of stuff gets thrown at the wall to see what sticks. Some work like the Soulsborne genre while others like No Man's Sky had a faulty start. Both Demon's Souls and No man's Sky had major financial support from Sony. Things may eventually get ported after a time, but the main sales are what drive the games on it's original console it launched on. And to have the publisher shoulder the development cost or advertising/marketing burden is a huge deal to any dev.

Also the switch pro rumors aren't really rumors when people have the OLED manufacturer listed and the components named and sourced. Nintendo has already started to do this now because component shortages are expected until 2022 which is when the system is most likely to launch because that's when Zelda is slated to get a new game.
 
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"Popular" is a relative term and really depends on what's actually driving the thing. Sony has had always massive support because they throw money at projects while Nintendo mostly stays to itself and doesn't really do things like swaths of limited exclusivity deals.. Those are the things that get games funded and out the door. In turn those have always lead to sales because a lot of stuff gets thrown at the wall to see what sticks. Some work like the Soulsborne genre while others like No Man's Sky had a faulty start. Both Demon's Souls and No man's Sky had major financial support from Sony. Things may eventually get ported after a time, but the main sales are what drive the games on it's original console it launched on. And to have the publisher shoulder the development cost or advertising/marketing burden is a huge deal to any dev.

Also the switch pro rumors aren't really rumors when people have the OLED manufacturer listed and the components named and sourced. Nintendo has already started to do this now because component shortages are expected until 2022 which is when the system is most likely to launch because that's when Zelda is slated to get a new game.
I doubt the Switch pro it seems retarded to have a slightly more powerful switch that will be on par with the ps4 a 8 year old console when they can just invest on the next gen switch. Hell the Switch does not need a more powerful version its fine the way it is. All this is just speculation and just rumors don't be surprised if Nintendo doesn't make a Switch Pro

The point was that ultimately dev teams flock towards the most popular console platform(s) regardless of how "under-powered" and how much of an architectural mess the system(s) could be. The Switch definitively does not struggle in third-party support unlike its predecessors, and as someone who favored Playstation mainly for niche japanese 3rd-parties it makes far more sense now to have a Switch for current and future nippon releases as a whole instead of betting on a PS4/PS5 or even a Xbox. If you personally care more about western games and the "AAA experience", then yeah a Playstation or Xbox would be a smarter choice among consoles instead of a Switch.

But I'd honestly take the Switch Pro rumors with a large grain of salt until there is an official announcement from the company itself. I don't exactly care of either outcome but being extremely loud about a hypothetical new model over and over again is not gonna play any favors of credibility if it continues to remain a rumor like it's been the case for 3-4 years straight.

Aspyr is not suddenly going to make better game ports on stronger hardware, neither NIS of America will stop introduce new bugs for example too. PC is technically the 'strongest' (and most versatile even if it's a potato) game platform but that also doesn't prevent Square-Enix to screw up things either in terms of optimization. So again the whole console war thing over specs is nothing more than a pissing contest.
Bro it'll be nice to have all my games on one console. When i'm on the bus waiting i can take my whatever third party aaa new game with me and resume playing it when i get home on my tv. But no i instead barely use my switch until i'm in a mood to play a game i own for the switch. Vs my Xbonex and ps4 which have a crap ton of games i like. Fucking moron

Spoiler alert: Nintendo doesn't give a shit about third parties. They made more money on the N64 than Sony made on the PS1 despite selling way fewer consoles, because Nintendo published all the top selling games for N64.
Meanwhile the PlayStation is still one of the best selling consoles of all time with a library more beloved than the n64 10-15 beloved titles. Due to Nintendos idiotic decision to not use cd roms which drove away 3rd parties to the PlayStation and made the games harder to make even for Nintendo. Also what killed the Wii U was it the lack of third party support and a confusing name?
 
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