Jeff Boomhauer
kiwifarms.net
- Joined
- Apr 15, 2020
When even the weebs bully you...
How fristraiting.
How fristraiting.
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Metroid Prime.
I believe it fits Nintendo's release model if they had a home-only version of the Switch.
That will probably happen once a new generation is announced.
Am I wrong for thinking the only reason people still give a shit about Nintendo is nostalgia? I literally only ever see most people talk about Zelda and Mario and basically nothing else.
Probably, but then again, the Smash community is so big, conflicting sides are inevitable.I think your experience is valid, but also a bit too narrow. Yeah, there were a lot of Smash people going to other communities and stirring up stuff, but that doesn't give a free pass to how even mild disappointment was spammed with Hoes Mad. In fact, I'd say even a lot of the Fire Emblem fanbase was disappointed that it was Byleth, because of how bland Avatars are.
Persona 5 fans: [Crying up a storm]Meh, i got smt V after 3 painful years of lol, whats a smt
Seeing all the persoyna faggots and smashies crying is just the cherry on top
It is kinda hard to get into, so no hate.I may get a lot of hate for saying this, but I didn't care for Metroid Prime.
Overall, I just don't care for the Metroid franchise.
I gotta start playing Xenoblade. I typically hate RPGs, but since this is real time I should not have an issue. It reminds me of FusionFall gameplay wise, which is good.Xenoblade is a fairly popular series due to it being the spiritual successor to Xenosaga and the first game in particular holds a special place for some people due to the era it came out when JRPGs seemed to be on a down turn after the PS2 era ended, and FF13 existed to make people question if Square Enix knew how to make a good video game anymore. Xenoblade was the main game people wanted during the whole Operation Rainfall Campaign to bring Xenoblade 1 to America alongside The Last Story and Pandora's Tower.
I gotta start playing Xenoblade. I typically hate RPGs, but since this is real time I should not have an issue. It reminds me of FusionFall gameplay wise, which is good.
I remember hearing about this way back, every smt game's meta score has been shit for a while, probably due to one dedicated autist. but that was way before the direct miniNintendo fans getting big salty about the SMTV/3N releases on Nintendo Direct, takes a leaf out of the Chinese gaming community playbook and review-bombs every SMT title:
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Fucking pathetic.
Yeah, it is just turn-based I have an issue with. Tactical and real time are fine in my opinion.It feels like playing a better version of FF12 more or less if you ever touched that. If you only hate the turn based combat part of typical RPGs simply because it is turn based, then you'll be fine, but it isn't a true action game like say Devil May Cry or Kingdom Hearts. It plays like a tab target sort of MMO.
Yeah, it is just turn-based I have an issue with. Tactical and real time are fine in my opinion.
If you describe it as an MMO than I am interested. I have played FusionFall and loved it, so I want to give Shulk a shot.
Found someone who is triggered by anime. They gave a sob story about weebs bullying them. That isn't making their spergout over a Nintendo direct any less goofy. Yes, he's autistic.
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No one really needed to know this, dude.
Archive
I bought Definitive, I just have not played it yet. I avoided 2 because it seems to divide the Fanbase and seems to go in that Fates, very weeb direction. Also heard it had a better story.1 is probably the more well rounded game of the two on Switch, so starting with Shulk is a good idea.
2 I personally think has better combat but the story is at best above average but very typical anime fare and the anime antics are turned up to an 11. So if you find Fire Emblem getting too weeby/anime then you won't like 2's anime antics more likely then not. I think it is still worth playing, but 1 is a better first impression especially with Definitive Edition fixing all the shitty textures of the original Wii game and making characters actually emote in cutscenes with real facial expressions.
So I'd pick up Xenoblade Chronicles Definitive, very solid game overall and it is a rare case where it is a revenge anime story where the MC isn't some total edgelord or overly violent person.
It is like an MMO because you basically select an enemy, auto attack it with no input, and use cooldown based abilities to inflict more damage/statuses/heal/etc accordingly. It isn't a true action game because you have less control over your character then say a Kingdom Hearts game, but it isn't a turn based game like say old school Final Fantasy or Persona. So comparing it to an MMO is the best way to sum it up.
SWITCH PRO WHEN?!?!?!
Never. Some games chug even with max OC. Some devs push the console to the point that a Switch Pro wouldn't solve anything, just highlight its shortcomings (E.g. Pretty much all of the UE4 ports). Then there's those who for some reason, focused on the handheld mode*. Those end up requiring some modding just to make things look a little better on a TV because being in docked mode doesn't do jack.
*Aight, reading back on it, focusing on handheld would make sense if you expect your playerbase to be on Switch Lites. But that's still a dumb move.
Totally anecdotal, but the vast majority of Nintendo fanboys I've interacted with have told me they exclusively play in handheld mode. In fact I would put money that most Nintendo fans today, especially those under the age of say 30 to 35, grew up on their handhelds more than their consoles just by looking at the sales of Gameboy Color/Advance, DS, and 3DS against N64, Gamecube and Wii U.
Totally anecdotal, but the vast majority of Nintendo fanboys I've interacted with have told me they exclusively play in handheld mode. In fact I would put money that most Nintendo fans today, especially those under the age of say 30 to 35, grew up on their handhelds more than their consoles just by looking at the sales of Gameboy Color/Advance, DS, and 3DS against N64, Gamecube and Wii U.
Not quite. The SMT games among other stuff got reviewbombed about two or three years ago by ERA after Kotaku and several others inside SEGA USA’s localization departments headed a soft campaign to try and “protest” Atlus’s depictions of a transgender character in the then-upcoming Catherine Full Body, which wasn’t an SMT game at all. This non-troversy only had the chance to even explode thanks to the fact that FB itself was a re-release of a game released last gen that still had the character in it and didn’t generate any other controversy at all until the gender politics crowd at tumblr got ahold of it years after the initial release. Around about late 2018 to early 2019 there was an attempt to try and get Japanese creative director for Catherine and the Persona series Katsura Hashino cancelled over Twitter for being misogynistic, especially considering the impact of Persona 5, but obviously failed.Nintendo fans getting big salty about the SMTV/3N releases on Nintendo Direct, takes a leaf out of the Chinese gaming community playbook and review-bombs every SMT title:
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Fucking pathetic.
It's bad for them because they didn't get the one million things on their wishlist, especially the things that popular leaks have said would supposedly be coming (namely Smash characters, Mario remasters and BOTW2).So, I'm new to this thread, I was gonna get some fellow kiwis' input on this. Why is SMT mini direct so bad for Nintendo fans? Was Joker really that surprising? Atlus and Nintendo have enjoyed what may be one of the longest talent/product relationships Nintendo has ever had. SMT has been dominantly Nintendo since the start with Megami Tensei on the Famicom all the way to now, with the only SMT mainline game that wasn't Nintendo, now back home. In fact, the only series that weren't started and stayed on Nintendo consoles are Devil Summoner (Started SEGA and then Sony) and Persona (Also Sony). Atlus and Nintendo are such bros, that Atlus even made one of the better Virtual Boy games Jack Brothers.