- Joined
- Dec 12, 2022
Honestly, the only parts that take me out of the game are the parts where The Boss monologues.metal gear solid 3 might be the only game that kojima ever made where is "magic" actually works. good balance between cinematics, gameplay, tone and his retarded quirks. again its a shame what he did to the IP after 3 and im glad konami fired his ass.
It's like "You have a four hour time limit for Virtuous Mission, lets spend 15 minutes discussion the philosophy of war and why I stopped training you."
And then you have the whole thing at the end where it's just like "I was the first woman in space, and I was at cuba, and I was at normandy, and I did this, and I did that, and I want the world to be whole, blah blah blah"
Everything else flows fairly well.
This is a problem with gaming retards, though.The happy go lucky support crew being the Patriots is the most tone deaf shit ever in the series.
MGS2 came out, and for some reason people wanted to know *who* the Patriots were. Or at least the wisemens committee. And it's like...it doesn't matter? It's like playing MGS1 and wondering "Who's the Pentagon?"
MGS3 came out, and was basically just like "They're rich influential people from the US." and retards were still like "Who are the Patriots, tho?"
So like...if they want it to be someone tangible, who else COULD it be besides the characters that are already in the series?
It was the same shit with the Shadow Broker in Mass Effect. I remember people being like "Who's the Shadow Broke?" as if it was just magically going to be someone you met in the first or second game. At least in that case, they made it some alien you never met.