He's known for writing Redemption Reapers, a game I have not heard ofHe's basically gone dark after MGS3. Pretty sure he's had a few credits after MGS, but nothing major.
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He's known for writing Redemption Reapers, a game I have not heard ofHe's basically gone dark after MGS3. Pretty sure he's had a few credits after MGS, but nothing major.
I don't care what Huey says. Santa Claus is real.Christmas is coming up
https://youtube.com/watch?v=noq9ZTJFUjE
Huey is one of those plebs who believes in Sciencemas and Fauci ClausI don't care what Huey says. Santa Claus is real.
I read somewhere that he was working for Sony (video game division).He was in the very early production of MGS4 and hasn't been heard from since as far as I know.
I'll see if I can create a general Hideo Kojima threadAlso, is there a Kojima thread? I can't find any.
Other than Death Stranding and MGS is there even anything else to talk about? Other games he was involved in are rare or obscure cult classics at best, "literally who?" games at worst, like that penguin one he got his start with.I'll see if I can create a general Hideo Kojima thread
His tweets are literally him being a cinephile and what movies he's seen or would recommendOther than Death Stranding and MGS is there even anything else to talk about? Other games he was involved in are rare or obscure cult classics at best, "literally who?" games at worst, like that penguin one he got his start with.
It looks coolSomething I always wondered about mgs1 that maybe someone with more knowledge can answer. Is there any engineering reasons why you build two really tall spindly little towers and perch a satellite dish precariously in between them? Like I can understand keeping it clear of glaciers/inclement weather but why sitting in between them like that?
Suddenly I wonder why Tower A doesn't have an elevatorSomething I always wondered about mgs1 that maybe someone with more knowledge can answer. Is there any engineering reasons why you build two really tall spindly little towers and perch a satellite dish precariously in between them? Like I can understand keeping it clear of glaciers/inclement weather but why sitting in between them like that?
BANA-NA-BOW-BOW BANA-NA-BOW-BOWSuddenly I wonder why Tower A doesn't have an elevator
Suddenly I wonder how the debris from the upper bridge/sat dish did absolutely nothing to the lower bridge
Just get a steam deckI'd give a testicle to get Konami to port MGR to current gen.
I don't think a single MG game sucked as much of my time out of me as that. I remember breaking the controller over that one VR mission when I was doing the plat run. Took at least 150 retries.
Yeah but it's unfortunately locked to 60 FPS and has poor ultrawide support.The PC version of MGR practically runs on toasters and comes with all the DLC.
I always wanted to hear Johnny Gioeli of Crush 40 sing that song. I tried running it through RVC, but it doesn't come out right.I've been listening to MGR music(as I often do) and I found myself really enjoying Mistral's theme. Not the final one, mind you, the prototype one that can be found here
The instruments used/general sound and lyrics are much better in my opinion. That entire page is interesting, looks like a lot of rework went into some of the songs while others have been finalized for a while.