Magic The Gathering

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What? The 6 Mana Version of Sauron is absolutely busted, the 8 Mana is expensive to cast but you get 14 Power across 2 Cards at Minimum, probably more unless you absolutely whiff on the mill and don't have anything already in the Graveyard so even without Sauron himself you are getting about 10 Mana (a Vanilla 5/5 sits at around 4-6 and most reanimation effects sit at 5) for 8.
OH it's not the gameplay - it's the art that offends me. Way too boy-bandish.
 
Well that is why you just print out a proxie of the card..with the movie version in the art.
Oh i have plans....
Sauron the Dark Lord.jpg
 
I think the real question is how soon this card is getting banned and in what formats.

1693583163795.png

Predictions:
Standard - It's possible they emergency ban Shelly for it's sins in their 2 week ban window but I'd guess they will probably puss out and ban Beseech or Shelly after next set launch.
Pioneer - Probably too good a card for Rakdos Mid, and maybe Cat Oven but I think it's going to be overshadowed by the fucking turtle in this set breaking mono green devotion and so it will probably take them a while to ban. Ban Karn
Historic/Modern - I don't know which card from Bowmaster/One Ring/Shelly (mostly in Historic)/Beseech Gang will be banned but they will have to ban something for sure. I think they will puss out like normal banning Beseech because the people managing modern ban list are wildly incompetent and ban all the 1 mana reanimation commons like Feign Death before they actually ban a broken card. They'll probably add 1 mana to the cost or make it 3cmc or less for alchemy/historic though.
Legacy - Probably pretty quick, next set if they go by their banning windows, some of the theory craft for tendrils storm seems pretty spooky
Vintage- Restricted this set or next.
 
I think the real question is how soon this card is getting banned and in what formats.

View attachment 5307993

Predictions:
Standard - It's possible they emergency ban Shelly for it's sins in their 2 week ban window but I'd guess they will probably puss out and ban Beseech or Shelly after next set launch.
Pioneer - Probably too good a card for Rakdos Mid, and maybe Cat Oven but I think it's going to be overshadowed by the fucking turtle in this set breaking mono green devotion and so it will probably take them a while to ban. Ban Karn
Historic/Modern - I don't know which card from Bowmaster/One Ring/Shelly (mostly in Historic)/Beseech Gang will be banned but they will have to ban something for sure. I think they will puss out like normal banning Beseech because the people managing modern ban list are wildly incompetent and ban all the 1 mana reanimation commons like Feign Death before they actually ban a broken card. They'll probably add 1 mana to the cost or make it 3cmc or less for alchemy/historic though.
Legacy - Probably pretty quick, next set if they go by their banning windows, some of the theory craft for tendrils storm seems pretty spooky
Vintage- Restricted this set or next.
I think you are somewhat over-rating this card outside of standard and pioneer.

Modern and back have Force of Negation and Force of Will to keep it in check. Dark Petition exists already for Tendrils Storm and while making you pay more..doesn't require sacrificing something.
 
I think you are somewhat over-rating this card outside of standard and pioneer.

Modern and back have Force of Negation and Force of Will to keep it in check. Dark Petition exists already for Tendrils Storm and while making you pay more..doesn't require sacrificing something.
Effectively it costs two less (4 mana and a sacrificial artifact to cast Tendrils vs. 5 and 1 additional if you can meet spell mastery) doesn't get hosed by graveyard hate and the deck already plays plenty of eggs and wishclaws to throw at it.

Also in grindy decks the sacrifice trigger lets you get out from under your one ring and grab a new one or something else which is a pretty abusable play pattern.
 
Effectively it costs two less (4 mana and a sacrificial artifact to cast Tendrils vs. 5 and 1 additional if you can meet spell mastery) doesn't get hosed by graveyard hate and the deck already plays plenty of eggs and wishclaws to throw at it.

Also in grindy decks the sacrifice trigger lets you get out from under your one ring and grab a new one or something else which is a pretty abusable play pattern.
Yeah they've already been predicting turn 1 wins in legacy with it.
 
Also in grindy decks the sacrifice trigger lets you get out from under your one ring and grab a new one or something else which is a pretty abusable play pattern.
That is the thing I think is most powerful about it, chaining Rings, but Ring does a good job of doing that on it's own sometimes.

Yeah they've already been predicting turn 1 wins in legacy with it.
That...is a terrible combo for Legacy, as Sandoz said the Two forces will zap it..as will Daze if you are on the draw.
 
I miss playing EDH.

I have a monoblack tribal Rat deck with Marrow Gnawer as my commander, with a shitload of relentless rats and a thrumming stone. When I pulled off a rat swarm and won it was ways a great feeling.

We had this one guy in the pod who always went out of his way to make sure I'd never win in any game, even if it cost him any chance of victory. Kind of killed my interest in EDH, even after he was kicked out of the group, so I ended up walking off from the pod because if you have one guy making it his mission to make sure you can never have a victory it sucks the fun out of the game.
 
I think the real question is how soon this card is getting banned and in what formats.
The card isn't busted. That card gets shit on by aggro-burn pretty hard, but aggro-burn is on the back foot in most of the modern-forward formats because they keep printing stupidly powerful midrange "block, stabilize you, and kill the opponent all in one" cards that are 3 steps above the true OG, Siege Rhino. If it becomes a problem, there's also cards like 2cmc Lavinia, 3cmc Boromir, or Void Mirror in the wings to turn it into shittier Diabolic Tutor. oh and 3feri
so I ended up walking off from the pod because if you have one guy making it his mission to make sure you can never have a victory it sucks the fun out of the game.
I have a very inexpensive solution to this.

Anointed Peacekeeper, Alhammarret, Council of the Absolute, Gideon's Intervention, Meddling Mage, Nevermore, Null Chamber, Phyrexian Revoker, Pithing Needle, Sorcerous Spyglass, Voidstone Gargoyle. Not as familiar with the names of the guy's cards? Run Telepathy. Good commander choices would be Kwain, Tameshi, Hanna to avoid attention and curry favor with everyone else at the table. Guy insists on trying to zero in on you? Every game that guy's at the table, you literally just prevent him from being able to play and then kingmake someone else (or run a lock wincon, like Omen Machine / Memory Pool + Counter-No-Mana-Spent effects / Teferi Sorcery-Speed-Only effects) until even his retarded ass gets the message.
 
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If you are getting relentless rats combo'd run Echoing Truth or Maelstrom pulse. Echoing truth is fucking hilarious to do "Oh your entire deck is on the battlefield? WHELP ITS IN YOUR HAND NOW GET FUCKED"
 
I have a very inexpensive solution to this.

Anointed Peacekeeper, Alhammarret, Council of the Absolute, Gideon's Intervention, Meddling Mage, Nevermore, Null Chamber, Phyrexian Revoker, Pithing Needle, Sorcerous Spyglass, Voidstone Gargoyle. Not as familiar with the names of the guy's cards? Run Telepathy. Good commander choices would be Kwain, Tameshi, Hanna to avoid attention and curry favor with everyone else at the table. Guy insists on trying to zero in on you? Every game that guy's at the table, you literally just prevent him from being able to play and then kingmake someone else (or run a lock wincon, like Omen Machine / Memory Pool + Counter-No-Mana-Spent effects / Teferi Sorcery-Speed-Only effects) until even his retarded ass gets the message.
Yeah so what ended up happening is that he would prevent me from being able to play anything basically using the tactics you mentioned. He ended up throwing a fit when I threw a croissant at him when he asked me to pass him one after he did it for the 4th time one night and left the group because "he felt threatened".
If you are getting relentless rats combo'd run Echoing Truth or Maelstrom pulse. Echoing truth is fucking hilarious to do "Oh your entire deck is on the battlefield? WHELP ITS IN YOUR HAND NOW GET FUCKED"
lmfao yeah I got hit with that once or twice.
 
The card isn't busted. That card gets shit on by aggro-burn pretty hard, but aggro-burn is on the back foot in most of the modern-forward formats because they keep printing stupidly powerful midrange "block, stabilize you, and kill the opponent all in one" cards that are 3 steps above the true OG, Siege Rhino. If it becomes a problem, there's also cards like 2cmc Lavinia, 3cmc Boromir, or Void Mirror in the wings to turn it into shittier Diabolic Tutor. oh and 3feri
The standard for fast combo outside of vintage is either "can anyone watch you wiff hard, shit yourself and die" or can can people sideboard hard against you game 2. Every format modern or older has a lot of that can break up a fast combo but if that forces everyone to start shoving 6 cards to hate on combos and combos only in your sideboard and you have to mulligan into them to stop them from popping off game 2 WotC will start banning cards.

Confider something like Legacy Doomsday. It's pretty common that Doomsday wins game one but then for game two they board out the combo to play cards like Shelly on the assumption you a) got rid of creature removal and b) have cards to shit on their combo. That's the sort of fast combo WotC wants to see, strong but easy to side against. If this card results in a fast and consistent combo hard to side against, WotC will ban cards.
 
I think the real question is how soon this card is getting banned and in what formats.

View attachment 5307993

Predictions:
Standard - It's possible they emergency ban Shelly for it's sins in their 2 week ban window but I'd guess they will probably puss out and ban Beseech or Shelly after next set launch.
Pioneer - Probably too good a card for Rakdos Mid, and maybe Cat Oven but I think it's going to be overshadowed by the fucking turtle in this set breaking mono green devotion and so it will probably take them a while to ban. Ban Karn
Historic/Modern - I don't know which card from Bowmaster/One Ring/Shelly (mostly in Historic)/Beseech Gang will be banned but they will have to ban something for sure. I think they will puss out like normal banning Beseech because the people managing modern ban list are wildly incompetent and ban all the 1 mana reanimation commons like Feign Death before they actually ban a broken card. They'll probably add 1 mana to the cost or make it 3cmc or less for alchemy/historic though.
Legacy - Probably pretty quick, next set if they go by their banning windows, some of the theory craft for tendrils storm seems pretty spooky
Vintage- Restricted this set or next.
4 mana + Bargain to tutor and cast a manaless suspend card instantly can be rather powerful. It might be a bit slow, but being able to choose from Hypergenesis or Living End on one card can be rather strong in terms of optionality.
 
I did my mandatory Draft for tax purposes and had a lot of fun, probably overrating it though since I went 7-2 with a wet gruul stompy pile with the prowess otter and reflection saga being MVPs (and I never actually managed to attain TRUE VALUE by bargaining off the reflection saga)
 
I know I'm one of those weirdos that remembers way too much about magic's developments, but this was one of those days where something was stuck in the back of my head...

Oh right.
One day, Erik Lauer came to talk with me. He was concerned about the color black. Other than blue, which doesn't tend to destroy things, every color had one card type it couldn't destroy. White couldn't destroy lands (well, singular lands), red couldn't destroy enchantments, and green couldn't destroy creatures, but black had two things it couldn't destroy, artifacts and enchantments. Also, red, green, and white can all destroy artifacts, but only green and white could destroy enchantments. His suggestion to fix this issue—what if we let black start destroying enchantments?

I took the idea to the Council of Colors. They were sympathetic with what Erik was saying. It was odd that it was harder to kill enchantments than artifacts, and the fact that three colors could destroy artifacts but only two could destroy enchantments was odd. Letting black have access to enchantment destruction would fix some of these issues, but there was a problem. The reason we haven't let black have enchantment destruction was partly because we liked the "deal with the devil" enchantments we make in black and didn't want black to be able to easily get rid of them.

What if, someone suggested, we don't let black get rid of its own enchantments but only their opponent's enchantments? We also decided that if we introduced it, we wanted it to be the weakest color at enchantment destruction. This led to the suggestion of allowing black to make the opponent sacrifice enchantments. Okay, let's give it a try. Our first attempt was a card called Mire in Misery in Commander (2019 Edition).

It definitely raised a few eyebrows as this was us letting black explore new color pie space, but overall, the effect was pretty weak. (Note that we tend to shoot a little low when exploring new color pie space as we're trying to get a sense of what works.) Theros Beyond Death is our next foray into this new area for black. Pharika's Libation still forces the opponent to sacrifice a creature or enchantment but now makes it modal so you could choose which card type you want to affect. This will make it a little easier to get rid of a pesky enchantment, although probably not too easy in an enchantment-rich deck (or Theros Beyond Death Limited).
Emphasis mine.

Wait a second... what just came in Eldraine?
Bargain is a new ability that allows you to sacrifice an artifact, enchantment, or token as an additional cost to cast a spell. Exciting! You do get something for doing so, of course.
And yep! There's like 5 of those cards in black.

Hm. Might be time to dust off Demonic Pact.
 
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