Kingdom Come Deliverance - Or how I stopped worrying about SJW and love Bohemia | Now with betrayal and a lot more niggers. "Historically accurate." BlackRock ruined the series.

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make a return in 2027 or 2028
They're fucked because nobody is going to trust anything they make after getting rugpulled by KCD2.

KCD2 only sold as well as it did based on the hype generated by KCD1. Now, normies have tried KCD and realized this is not Skyrim and they don't like autistic medieval simulators and the original crowd is pissed they were conned into paying for a Jewish masturbatory fantasy.

With franchise, it's usually never the product that did the damage that suffers the financial consequences, but the products that comes afterwards.

I wasn't even aware more than one DLC had come out, that's how fast the hype for this piece of shit died down once the leftist shills left, happy they had bagged another scalp for themselves.

This is a dead franchise, made by a studio whose reputation is now forever tainted, and with no other relevant IPs to fall back on.
 
why the fuck they would open another studio. vavra you retarded jew faggot
Vavra isn't even in charge anymore (he hasn't been since 2019) but calling him a retard, jew, fag is still permissible as a statement of fact, which is funny to me.

According to this one article (I'm not bothering to archive sorry I'm tired) they're developing a game alongside DLC, and are hoping to have a team of 300 people.
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Their name game will rely on their "Kingdom Come: Deliverance expertise," so it'll either be something like KCD (directional combat, autism sim) or just KCD3. I have no idea how KCD2 ends so it's possible they might need a 3rd game to wrap up Henry's story unless 2 offers a way to end things definitively in which case they might cover another period in Czech history or they'll just strike while the iron is arctic cold on DEI/ESG shit and make Musa the protag of their next game. We watch as he insults his way unto the court of Sigismund, secretly converts him to Islam, cucks him, and then fucks off back to Mali where it's revealed he's a secret son of Maghan III making him a descendent of Mansa Musa or something – there's nothing out there saying this didn't happen so it's okay historically speaking.

Anyway, this article from June elaborates a little on the studio expansion,
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Basically: "More people" = "Let's us meet our DLC obligations faster" = "Then we can work on bigger and better games"
Already I see a mistake in scaling up operations just to speed up work on prior commitments, who may no longer be necessary after said commitments are met. The office seems like a way to join the rest of the Czech Republic's Silicon Valley (though I imagine it'll be infinitely less gay because it's not Silicon Valley) but even if Warhorse hadn't fucked up with the inclusion of woke elements in KCD2, I'd be wary about expanding like this when they're a mere subsidiary who probably don't even have 3 strikes given Embracer's quick closure of Volition after the failure of the Saints Row reboot and their closure of Free Radical before they could even release Timesplinters 4. The studios in Brno are rather humble with Hanger 13 (Mafia) being the closest that comes to AAA, and have 289 employees according to this site, and that's split between 2 studios in America and 2 studios in the Czech Republic, and with 2K as their overlord, who are owned by Take-Two Interactive I.E. GTA guys. Hanger 13's Mafia: Old Country is probably a flop but their parent company can take that hit on the chin; I doubt Embrace will take a Warhorse failure. Hell, maybe they "borrowed" half their profit from KCD2 just to end up dissolving them in 2026 or something without paying, which would be cruel as shit but I don't see it being impossible.
Besides, a larger headcount means higher operational costs (And past a certain point, you start having costs that are not going to be directly reflected on the development effort, like HR and accounting). The gaming industry is chockfull of companies that grew too much in little time, and fucked themselves in the long term because they couldn't release games fast enough to keep up with the increasing cost of just keeping the lights on (e.g Telltale games)
The only company I see doing this right is Owlcat.
Pathfinder Kingmaker (Moderate success) -> Pathfinder Wrath of the Righteous (Bigger success) -> Rogue Trader (Big bucks - Warhammer) -> TBR Dark Heresy (Also probable big bucks - Warhammer) -> Expanse RPG (3rd person RPG in the same vein as Mass Effect)
They had a slow but steady rate of growth where they went from a relatively humble beginning (Isometric CRPG using niche property) into rising stars (Isometric CRPG using big name property) into dual publishers and developers. They're like a What If? on if Bioware had never been acquired by EA and kept making good games.
They're fucked because nobody is going to trust anything they make after getting rugpulled by KCD2.

KCD2 only sold as well as it did based on the hype generated by KCD1. Now, normies have tried KCD and realized this is not Skyrim and they don't like autistic medieval simulators and the original crowd is pissed they were conned into paying for a Jewish masturbatory fantasy.

With franchise, it's usually never the product that did the damage that suffers the financial consequences, but the products that comes afterwards.

I wasn't even aware more than one DLC had come out, that's how fast the hype for this piece of shit died down once the leftist shills left, happy they had bagged another scalp for themselves.

This is a dead franchise, made by a studio whose reputation is now forever tainted, and with no other relevant IPs to fall back on.
Relevant to my above reply to Sped, but yeah, the franchise they created which was niche, they've now atomised the audience for by being divisive. I can't imagine KCD3 doing well but you can never say never on these sorts of things.
 
I have no idea how KCD2 ends so it's possible they might need a 3rd game to wrap up Henry's story unless 2 offers a way to end things definitively in which case they might cover another period in Czech history or they'll just strike while the iron is arctic cold on DEI/ESG shit and make Musa the protag of their next game.
Henry's fate in the end is pretty open ended depending on what choices you make, but the "golden ending" has Henry resolve all his conflicts and return home to marry Theresa, so whether or not he's the next game's protaganist is up in the air. People are theorizing that the next game will be about either Henry or his next of kin [be it a legitemate child from Theresa, or a bastard from Lady Stephanie as 2 has strongly implied] fighting in the Hussite Wars.
 
May as well put this here. Comes out November. Once this is out they have no more obligations with regards to content. I actually kind of like the vibe given off from the trailer, which obviously isn't an endorsement given everything I've posted prior in the thread, but at least they've given us a church interior again.
 
no matter how good the DLC is i will never play the game or even KCD1, 2 really poisoned the whole franchise, i wonder if anyone will buy the 3rd game if they make it.
 
no matter how good the DLC is i will never play the game or even KCD1, 2 really poisoned the whole franchise, i wonder if anyone will buy the 3rd game if they make it.

It's a fucking shame, if 2 didn't end up being what it is I'd call you a damn fool for not playing 1. It's diametrically opposite with the lack of Current Year + # bullshit.
 
https://youtube.com/watch?v=OxgW9wyf2z8May as well put this here. Comes out November. Once this is out they have no more obligations with regards to content. I actually kind of like the vibe given off from the trailer, which obviously isn't an endorsement given everything I've posted prior in the thread, but at least they've given us a church interior again.
Took them over half a year to finally give us a church with an interior in a KINGDOM COME game, I mean the name comes from a Bible quote, but we had an anachronistic mandatory Synagogue section from day one. Yeah, I'm thinking Warhorse can continue to fuck themselves. This will never be a game as a service, all it shows is that they cut all this shit out for DLC down the line. That explains why the game is so bloated, and yet so empty and soulless at the same time.
 
https://youtube.com/watch?v=OxgW9wyf2z8May as well put this here. Comes out November. Once this is out they have no more obligations with regards to content. I actually kind of like the vibe given off from the trailer, which obviously isn't an endorsement given everything I've posted prior in the thread, but at least they've given us a church interior again.
rub.png That'll be $5 for the church goyim.
 
no matter how good the DLC is i will never play the game or even KCD1, 2 really poisoned the whole franchise, i wonder if anyone will buy the 3rd game if they make it.
It's a fucking shame, if 2 didn't end up being what it is I'd call you a damn fool for not playing 1. It's diametrically opposite with the lack of Current Year + # bullshit.

¿Is there even a reason to play KCD1 nowadays if you didn't play it when it was first released?. Going by Vavra's posts on social media, i can asume whatever the first game stood for was nothing but a big fat lie, the second game seems to be Vavra's true vision, or at he very least that's the vibe i get from him.

Never in my life i have seen a franchise outright commit suicide this bad.
 
fuck you vavra you jew, i dont want to see your shitty game as ads in the first one steam page. also why the fuck are they selling a royal edition with all the shit so soon after the game launch. there is no way in hell every went so rosy as the press tried to force the narrative. this game sold like shit and nobody will change my mind
 
also why the fuck are they selling a royal edition with all the shit so soon after the game launch.
Because they're cashing out. They know the game (and the series) is done thanks to this rug pull, and they're grabbing the last lingering bits of cash they think they can get before they completely abandon it and move on to their next project full-time.
 
¿Is there even a reason to play KCD1 nowadays if you didn't play it when it was first released?. Going by Vavra's posts on social media, i can asume whatever the first game stood for was nothing but a big fat lie, the second game seems to be Vavra's true vision, or at he very least that's the vibe i get from him.

Never in my life i have seen a franchise outright commit suicide this bad.
Yeah, it is the only good medieval RPG/simulator. I don't think there is anything like it unless you count Mount & Blade, and this is much more streamlined to be an RPG experience. If you don't mind the fantasy elements, it also plays a lot like Oblivion, if you squint your eyes, so there is appeal there too.

If you haven't played it, do so. If you don't like it, then it's not for you and no foul done, this is a pretty autistic RPG that is going to be unrelenting for the first few hours and it filtered out a lot of people but it's worth finishing. That's okay btw, not every single game has to appeal to the widest possible audience, that's how you get soulless shit like Starfield.
 
Yeah, it is the only good medieval RPG/simulator. I don't think there is anything like it unless you count Mount & Blade, and this is much more streamlined to be an RPG experience. If you don't mind the fantasy elements, it also plays a lot like Oblivion, if you squint your eyes, so there is appeal there too.

If you haven't played it, do so. If you don't like it, then it's not for you and no foul done, this is a pretty autistic RPG that is going to be unrelenting for the first few hours and it filtered out a lot of people but it's worth finishing. That's okay btw, not every single game has to appeal to the widest possible audience, that's how you get soulless shit like Starfield.
The game is solid but the gameplay is stupid.
 
The game is solid but the gameplay is stupid.
The gameplay of a JRPG is stupid since most of it is following a linear story path with shitty, grindy combat that has little strategy or substance. Gameplay of KC is solid, the word you're looking for is "janky" and "weird". The game sells itself on being an immersive experience so it does whatever it can to actually be more immersive, even if those elements don't actually translate well into gameplay. That's fine, it makes the game unique, but might be hard to get into for some players. Not a problem in my eyes, since if they get filtered out this early they wouldn't enjoy the rest of the game anyways, and like I said this wasn't a game made for everyone anyways. KC2 wanted to have it both ways and failed, that's where trying to appeal to casuals leads you in this genre.
 
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