- Joined
- Oct 9, 2024
kcd2 is the same game as kcd1 with jew faggotry added on it.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Sorry, been absent for a while, is there any new development about the fat jewish faggot and his game?
Successful for Ubisoft? You sure? Ubisoft can astroturf the game and its sales all it wants but it's, what, 4-5 million "players" and not sales? and we know that ass creed was the tipping point to total destruction for Ubisoft. It was a failure on all accords, ass creed games are supposed to be 10 million+ sellers within a couple of months due to budget and brand recognition within MONTHS, but it didn't even get halfway there. It did not sell well for an ass creed at all and likely had a budget 3x KCD2.Ubisoft's new assassin's creed games sold really well too yet Ubisoft is still crashing and burning. i don't think warhorse will ever have a successful game again.
Bullshit, early sales were largely Chinese bots to artificially inflate the player count. Those only gave a portion of the money your average western customer will give you(assuming Warhorse/Embracer didn't go full retard and actually pay Chinese bots to buy their game, like one buys Twitter followers or Youtube likes), and we are also not counting all the people refunding this piece of shit game. I will be surprised if the real number is anywhere close to 2 million, even 1.5m is a hard sell for me. They also flaunted Starfield as a success, and a success it was not.KCD2 has sold 3 million+ copies so far, seemingly successful enough considering the studio expansion.
They won't be able to do it, KCD's main gimmick was the relatively novel sword combat which they only just managed to scrape by on only to completely fold on in the sequel. The second they try and make their own "Cyberpunk" it's over.As for Warhorse, I doubt their next game will be KCD3. As long as they make a decent game on a modest budget (for game development), it will be a success.
Not quite. While it was its main gameplay gimmick, KCD is essentially the only series of its kind, a semi realistic medieval roleplaying game. In fact, I would wager that the series would be more popular if it featured a third person mode and had more standard combat mechanics akin to RDR2. Its swordplay and general gameplay turned off a lot of people by being janky and difficult to learn/master.They won't be able to do it, KCD's main gimmick was the relatively novel sword combat which they only just managed to scrape by on only to completely fold on in the sequel. The second they try and make their own "Cyberpunk" it's over.
That niche is already gone, nobody will trust Warhorse after this. They can't do anything else either, so good luck pitching a new IP or a spinoff lmfao.I don't know what Warhorse will do next but I imagine if they want to keep this niche they would have to stick with historical RPGs.
I felt he was completely out of place. He didn't really fit in the plot, and he and all of his gang are unlikable people. When one of them gets his comeuppance it's played as a tragedy.I swear Dry Devil is the only good part of this game. Shame he couldn't have been in a better game, or at least been the protagonist here. If they're going to ruin Henry, at least make him an NPC like Capon.
Thankfully that's the last time, and this time you do get your items back afterwards. [Well, there's one more no-gear stealth segment in the final Trosky mission, but it's mercifully short and straightforward and ends with a cool fight.]i played until i think the third time they pull the rug out of henry, the wedding at the begininng i think. then i tought to myself i really dont want to keep playing this.
That's because Dry Devil is the only man in the game who behaves like one would at that period in time. He stands out in the midst of medieval redditor soyboys or marty stus and everyone else in the game. At best, it's like you're at a medieval fair full of modern people roleplaying in KCD2, it wasn't like that in the first game.I felt he was completely out of place. He didn't really fit in the plot, and he and all of his gang are unlikable people. When one of them gets his comeuppance it's played as a tragedy.
I think they committed early on to wanting an Ocean's Eleven heist and never figured out along the way that it was just not working.
I could be being retarded, but I see a few issues here.
(1) They have to pay just under half their profit to their parent company.
(2) They subsequently gave another under-half to their parent company in the form of a loan.
(3) They also have to finance a netflix series.
(4) Operational costs of developing KCD2 put them into a loss, and they've opened up another studio.
I've seen this shit before looking at other companies, where "dividends" aren't actually factored into expenses and whatnot, which is fair but it does give the studio less money to work with. So I could have shit reading comprehension but it looks to me that their 1 billion profit (48 million USD) has effectively been reduced to a profit of 80 million crowns (4 million USD). The loan to Embracer is also interest free so it's not like it'll give them additional revenue either. I expect they'll eat a loss for 2025 (which they can explain with the opening of an additional studio) and hope they can make a return in 2027 or 2028. It looks kind've fucked to me but I imagine the Czech government will give them a windfall or something.