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And the simple answer is that they do all of the above because the goal is spreading propaganda, and if that fails, then poisoning the proverbial well, and all so they can make everyone that isn't them as miserable as humanly possible. In fact, they relish in taking people's toys away and destroying them, forever chasing that fleeting moment of hurt and impotent anger this causes.
I'll add to that that many so called "anti-woke" people still seem to unironically say things like "I want my games to be apolitical because it's escapism and entertainment, just make good games please". My brother in Christ, how can you ever stop leftistim in any meaningful way if you don't believe in taking over the culture that influences how normies think? How do you except to achive any victory without creating "right-wing" video games? Even if the game is "old" and/or "good" and it's leftist it still is a problem. People rightfully will get mad over a nigger samurai in Assasin's Creed but they would unironically get even more mad at you for pointing out that actually Assasin's Creed went woke in 2007 when they released a game about the crusades where you play as a good guy sand nigger killing Christians who are actually secret illuminati cult responsible for every bad thing in history ever.I see this kind of confusion a lot among conservatives (who are not right-wingers, let's be clear about that).
They frame this whole discussion within the confines of expenditures and profits, when it's been made abundantly clear the indivduals/companies themselves, and the powers that grant them patronage, are not in the business of making money.
I fucking hate the "Escapism" argument too.I'll add to that that many so called "anti-woke" people still seem to unironically say things like "I want my games to be apolitical because it's escapism and entertainment, just make good games please". My brother in Christ, how can you ever stop leftistim in any meaningful way if you don't believe in taking over the culture that influences how normies think? How do you except to achive any victory without creating "right-wing" video games? Even if the game is "old" and/or "good" and it's leftist it still is a problem. People rightfully will get mad over a nigger samurai in Assasin's Creed but they would unironically get even more mad at you for pointing out that actually Assasin's Creed went woke in 2007 when they released a game about the crusades where you play as a good guy sand nigger killing Christians who are actually secret illuminati cult responsible for every bad thing in history ever.
Leftists are kinda right when they say "everything is political" or "all art is political" and I want my "political game" to be as right-wing as it can be.
It's the "losing with dignity" of the culture war.I fucking hate the "Escapism" argument too.
As if entertainment is just supposed to be irrelevant slop that numbs you instead of sharing ideas and stimulating your senses.
A clumsy handling of politics and having all the overt subtlety of throwing a brick through your window is always going to be a potential issue no matter what the ideology of the developers is. In the context of a magic fantasy game and assuming it isn't an established setting where things would automatically be jarring, you can easily have a "You Never Will Be A Woman" moment by having some stupid quest involving a necromancer Ed Gein or something ridiculous like that.Just because I agree with the statement doesn't mean I suddenly want magical fantasy game characters to turn to the camera and say YOU WILL NEVER BE A WOMAN, any more than I wanted fucking Dragon Age to use itself as a platform to pusher made-up gender bullshit.
That would be infinitely preferable to "The only way to counter the stupid uber-left idpol pandering in games is to do the exact same thing, but with the reverse message!"A clumsy handling of politics and having all the overt subtlety of throwing a brick through your window is always going to be a potential issue no matter what the ideology of the developers is. In the context of a magic fantasy game and assuming it isn't an established setting where things would automatically be jarring, you can easily have a "You Never Will Be A Woman" moment by having some stupid quest involving a necromancer Ed Gein or something ridiculous like that.
Ok, but why would you assume that every game with a right-wing message would automatically be the same thing as "woke" but with the reverse message?That would be infinitely preferable to "The only way to counter the stupid uber-left idpol pandering in games is to do the exact same thing, but with the reverse message!"
Doesn't even have to be like that. You could start with something as simple as having an average bad guy archetype in most media aesthetically and rhetorically based on communism instead of "far-right hitler" or "organized religion" or whatever like that.In the context of a magic fantasy game and assuming it isn't an established setting where things would automatically be jarring, you can easily have a "You Never Will Be A Woman" moment by having some stupid quest involving a necromancer Ed Gein or something ridiculous like that.
Because you assume every game that doesn't is woke?Ok, but why would you assume that every game with a right-wing message would automatically be the same thing as "woke" but with the reverse message?
Yes unless you have her dancing around with gigantic bright red lips and is called "Mammy"if i put a black woman in the game i'm making does that make me woke™
Going back to my example, I assume you might be reffering to. First Assasin's Creed brags about being historically accurate (crossbow removal) and shows the crusades as evil Europeans attacking poor brown people, you play as a muslim tasked with killing white Christians (yes, I know there is a twist that your mentor betrays you, that doesn't change the overall point). If it was released today, we would have rightfully called it woke. Why are you fine with a message like that just because the game happened to be older and "better" than the average "woke" game?Because you assume every game that doesn't is woke?
I'm still in the "I don't want preaching in my game." camp. I want to blow shit up. I want my ultraviolence. Unless I'm intentionally going into a game for it being a sim, I couldn't give a horse's dick. I never got into Asscreed because of the concept so it's message either way don't occupy my worries triage at all. The same reason I have zero interest in playing Dustborn is the same reason I have no interest in playing Ethnic Cleansing. They suck and I'm not wanting my recreation to be a political indoctrination session.Going back to my example, I assume you might be reffering to. First Assasin's Creed brags about being historically accurate (crossbow removal) and shows the crusades as evil Europeans attacking poor brown people, you play as a muslim tasked with killing white Christians (yes, I know there is a twist that your mentor betrays you, that doesn't change the overall point). If it was released today, we would have rightfully called it woke. Why are you fine with a message like that just because the game happened to be older and "better" than the average "woke" game?
I brought it up because it fit my example. Based on your description that thing sounds far more interesting and I never said that AC franchise is good but it's popular with the normies so yea.And funny coincidence you bring up Asscreed when one of the games I'm holding out hope for is a game where you can drive onto a battlefield during the War of the Roses with a monster truck and an M1A1.
I agree but when you perform ultra violence or blow shit up you have to perform it AGAINST SOMEONE. Why does it always have to be a "far-right/nazi" thing? Why can't we blow up Red Army soldiers? Why can't we blow up a dangerous a drug-dealing gang that happens to be black? Why can't crazy post-apocalyptic maniacs be like troons or blacks instead of regular white men?I want to blow shit up. I want my ultraviolence.
No, I don't want my games to be apolitical, becuase these ty-d-bowl haired marxist indoctrination victims have made the OK sign, drinking milk, the color blue, cartoon frogs, and heterosexuality all to be "political."
I want my games to be EXPRESSLY political and I want them to have MY politics and culture in them, not the faggots from California's.
And the left knows the score here and boy howdy they get REAL fucking pissed if you go past the "losing with dignity" stage. Look at that worldsim game that said "no I'm not adding LGBTQP shit to my game cause it's not that kind of game" or the Roman colosseum sim that refused to add women gladiators and got banned from Steam over the dev telling twitter trolls to fuck off. If you dare go past the overton window engineering that they've setup, which is done expressly so the right never regains ground in the culture war and the left never loses ground, they go bugfuck nuts.
Just because I agree with the statement doesn't mean I suddenly want magical fantasy game characters to turn to the camera and say YOU WILL NEVER BE A WOMAN, any more than I wanted fucking Dragon Age to use itself as a platform to pusher made-up gender bullshit.
A clumsy handling of politics and having all the overt subtlety of throwing a brick through your window is always going to be a potential issue no matter what the ideology of the developers is. In the context of a magic fantasy game and assuming it isn't an established setting where things would automatically be jarring, you can easily have a "You Never Will Be A Woman" moment by having some stupid quest involving a necromancer Ed Gein or something ridiculous like that.
It's not just that, political messaging used to be catered to a slightly higher IQ. If something approached propaganda or preachiness, it'd beat around the bush a bit and make you think about the issue. We don't get Yertle the Turtle or The Landlord's Game (Monopoly) anymore, we are greeted with "We are so desperate to prove that troonism is innate that we stuck 'nonbinary' faggots in your high fantasy game. We will have them lecture you about misgendering."Before 2010, politics was added to media and literature all the time.
Dr Seuss books had some political themes. As did CS Lewis's literature. As well as John Steinbeck. And JK Rowling. I'd even include George Lucas.
The difference being, these people weren't fucking stupid, and unlike today's wokies and anti-SJWs, were actually capable of empathy.
Yes. I want the protagonist to grab the camera and yell on top of his lungs at the player: "YOU ARE A FUCKING FAGGOOOOOOOOOT, NOW BUY THE DLC YOU STUPID TRANNY BASTARD, GRAAAAAAAAAAH!"Just because I agree with the statement doesn't mean I suddenly want magical fantasy game characters to turn to the camera and say YOU WILL NEVER BE A WOMAN
Wasteland 3 was awsome here, it painted the King as being a flawed man doing the best he can, while the multiracial and girl power faction was seen as the evil ones.
what a funny way to say it was accurate.Cyberpunk painted the Hatian gang as being irredeemable.
>frenchYou can select your pronouns and type of prosthesis in Forza Horizon 6, in French there is no neutral pronoun. "iel" doesn't exist.
HL2 is more of a era thing, that was the era of the sidekick and in HL EP's if you hear the commentaries devs specifially mention trying to get the player to like alyx more and more.I'm playing through HL2 again and realizing just how annoying some of the writing was. It wasn't meant to be overtly feminist or liberal, but you can very clearly see the trashy, self-aware tropes and girlboss silliness starting to creep its way into media in the late 00's. It wasn't done with malintent at the time, but it opened the door.