JRPG General - Video games were never meant to be shorter than 50 hours.

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I just want a remake or even a remaster of Blue Dragon.

Imo chrono trigger doesnt deserve a remake, at best a remaster for the sprites maybe add content that was originally cut if any and it would be perfect. Chrono trigger for me is already a good game that doesnt deserved to be raped by the "modern audience" shit.
 
The gacha game Another Eden (written by Kato who originally wrote the Chrono games) just did a new expansion of their Chrono Cross crossover, with a new design for Masamune. They let Chrono Cross' Glenn dual wield Einlanzer and Masamune, instead of just having two Einlanzers. Einlanzer was apparently also originally made in this universe.

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I would not be surprised if it starts looking like that in a remaster.

They have been doing some Chrono stuff with this gacha over the past year. One of the pullable characters is literally Magus, complete with an explanation for the Guile thing: he doesn't remember his original identity due to the mask being from Another Eden's universe and cursing him. The mask literally stole his face; if he removes it there's just a blank void.
 
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Can't Squeenix let Chrono Trigger rest already? Do the third part already (if someone of the OG cast remains), if they dare.
 
I just want a remake or even a remaster of Blue Dragon.

Imo chrono trigger doesnt deserve a remake, at best a remaster for the sprites maybe add content that was originally cut if any and it would be perfect. Chrono trigger for me is already a good game that doesnt deserved to be raped by the "modern audience" shit.
You're in extremely good luck because with Xbox 360 recompilation getting a massive upgrade this week, people are already recompiling Blue Dragon! They finished Disc 1 like a day ago and they already have some 60fps gameplay up and going. If you give it like a month or two you'll probably get a relatively playable PC port going. Lost Odyssey port soon?
 
I just want a remake or even a remaster of Blue Dragon.

Imo chrono trigger doesnt deserve a remake, at best a remaster for the sprites maybe add content that was originally cut if any and it would be perfect. Chrono trigger for me is already a good game that doesnt deserved to be raped by the "modern audience" shit.
Blue Dragon was amazing on all fronts, I'd love to be able to play that on something besides my crummy 360. I wouldn't say a remaster or remake is needed- the graphics made stylized enough to where you can't really improve on them a whole lot beyond just smoothing them out further (but they're already pretty smooth iirc.) The main thing would just be to get it on a system that can output a higher resolution to really let the visuals shine through. Would be cool if they did something with that DS game, Blue Dragon Plus. It was a neat twist on a tactical RPG. But that might be banished to DS pergatory like most games that make heavy use of the touch screen.

Lost Odyssey was great too but it swung too dramatically between too hard and too easy. The soft level caps at the beginning can be punishing, but by the end, you have way too many options for skills, immunities, buffs, etc to where you can become pretty much untouchable to any encounter. (The Seeker of the Deep DLC was absolute dogshit as far as balancing went, too. I haven't seen anyone mention this but I'm fairly certain installing the DLC also nerfs Reduce Casting Time 1 to force the player to grind for Reduce Casting Time 2 or One Turn Cast in order to stand a chance at beating the DLC boss.)
 
Normally I'd just call any remake of CT guaranteed slop. But the HD2D remake of DQ2 really blew my mind and convinced me that if it's going to work, it has to be HD2D to keep the sprite work and preferably be done by Team Asano and/or Artdink.

But I see way less reason for such a remake to exist when we have the very excellent PC version.
 
Anyone played Evolution World series?

https://youtube.com/watch?v=b98WNjnAeDU
No but I've always wanted to get around to it. I feel like there aren't really a whole lot of JRPGs on the Dreamcast outside of Grandia II, PSO, and Skies of Arcadia.
Normally I'd just call any remake of CT guaranteed slop. But the HD2D remake of DQ2 really blew my mind and convinced me that if it's going to work, it has to be HD2D to keep the sprite work and preferably be done by Team Asano and/or Artdink.

But I see way less reason for such a remake to exist when we have the very excellent PC version.
I think DQ2 had a lot more room for work to be done considering the fact that most of DQ2 was pretty barebones. CT has a wide amount of content that I couldn't see a remake possibly adding more substance to. Also some sequences where they actively let the player off on their own to solve, if you know you know, will absolutely not be left alone and that'd kill me. I also don't even trust Team Asano/Artdink or really any arm of Square Enix to do it any justice.
 
I'm about 15 hours into Tales of Vesperia and I think this game lacks real direction. Fighting countless enemies that stagger you out of combos is not fun, and makes the game a crawl. And the story is just as aimless, just passing through towns, fixing the problem of the day. Yuri is keeping me entertained for now, but this game really tests your patience.
 
I'm about 15 hours into Tales of Vesperia and I think this game lacks real direction. Fighting countless enemies that stagger you out of combos is not fun, and makes the game a crawl. And the story is just as aimless, just passing through towns, fixing the problem of the day. Yuri is keeping me entertained for now, but this game really tests your patience.
Vesperia is an exceptionally slow start, even for Tales games. I remember not even really being hooked until the halfway point when the actual stuff happening behind the scenes comes to the forefront.

You also have to invest some time into grinding out the skills from weapons in order to make a lot of the characters feel even remotely fun to play.

Is this your first Tales game?
 
Vesperia is an exceptionally slow start, even for Tales games. I remember not even really being hooked until the halfway point when the actual stuff happening behind the scenes comes to the forefront.

You also have to invest some time into grinding out the skills from weapons in order to make a lot of the characters feel even remotely fun to play.

Is this your first Tales game?
Just Graces, Zesteria, and Berseria, which feel like completely different series. I just got Raven for context of how far I am, one of my favorite things from those games was getting my ABCs down with the MC and then experimenting with the other characters, but the pacing I think stagnates that motivation in this game for me. Like I said Yuri is carrying the game for me, and I always laugh whenever Patty has shown up, so I'm not dropping it... but I think the game may have been overhyped for me.
 
Like I said Yuri is carrying the game for me, and I always laugh whenever Patty has shown up, so I'm not dropping it... but I think the game may have been overhyped for me.
Oof, can't imagine if you had tried the original release. Patty was scrapped in the 360 version and was added later.
 
I'm about 15 hours into Tales of Vesperia and I think this game lacks real direction. Fighting countless enemies that stagger you out of combos is not fun, and makes the game a crawl. And the story is just as aimless, just passing through towns, fixing the problem of the day. Yuri is keeping me entertained for now, but this game really tests your patience.
I mentioned it before but while I like Vesperia, it's probably the game that would've benefitted from giving your tools way earlier on or something like that. I played a bit of the game on NG+ with most of your endgame shit unlocked and the game is a lot of fun, but its a hard pitch to ask somebody to play a long JRPG again. I also think Graces' CC is better than TP but that's personal preference.
Just Graces, Zesteria, and Berseria, which feel like completely different series. I just got Raven for context of how far I am, one of my favorite things from those games was getting my ABCs down with the MC and then experimenting with the other characters, but the pacing I think stagnates that motivation in this game for me. Like I said Yuri is carrying the game for me, and I always laugh whenever Patty has shown up, so I'm not dropping it... but I think the game may have been overhyped for me.
I will say that a lot of the other party members are a lot of fun. Judith especially is probably the most rewarding Team Symphonia Tales of character to master as her air combos are insane to pull off.
 
Can't Squeenix let Chrono Trigger rest already? Do the third part already (if someone of the OG cast remains), if they dare.
Especially since the original is just gonna be good forever. It's already stood the test of time (pun not intended). It's like a perfect movie in that it is a sealed and completed package which can be enjoyed whenever. Even classics of the era like Super Mario 64 have blemishes here and there, and early 3D graphics are a coin flip on looking either ass and dated or quaint and impressive (for the time). Chrono Trigger however is blessed to have excellence in all categories. And it was cutting edge enough to have things like newgame+, which I'm sure is a welcomed surprise for any first time players this generation. I myself played it in 2022, and it was something I looked forward to continuing each time I sat down to play it. Finished it in a couple sittings.
 
I'm about 15 hours into Tales of Vesperia and I think this game lacks real direction. Fighting countless enemies that stagger you out of combos is not fun, and makes the game a crawl. And the story is just as aimless, just passing through towns, fixing the problem of the day. Yuri is keeping me entertained for now, but this game really tests your patience.
Spice it up with a drinking game: Take a shot every time the characters reiterate their reasons for continuing to travel together. (Please don't actually do this. You will die.)
 
I never thought I'd say this but. Holy shit. SEGAGAGA is in English. Patch link here.

It was one of my holy grails for untranslated JRPGs that I thought people would never get around to finishing.
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UPDATE: The game used AI for its rough draft translation. They do say they cleaned it up but it's up to you to determine if this is worth playing the patch over.
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If we're speaking smut, I still highly recommend Demons Roots for being really amazing, even the hardcore smut stuff does horror way more effectively than most games.

Probably one of the most beautiful endings in a game I've played recently. The second half of this game is a goddamn trip. I don't know if I like it over Black Souls 2 but it's a tough call. Also King Exit got an actual decent translation now so for people interested you MUST play that one first before playing Demons Roots. I imagine most of the people who were complaining about the ending just didn't play it because it basically explains why Guine was there and why she was hunting Polca and why she had King Exit.

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I also recently finished Popolocrois Monogatari and it was alright. The story's about a kid trying to reach his mother who's stuck in the Shadow Realm, hijinks ensues. While being basic, it's charming and ridiculously cute and there's a unique sprite for a lot of one off interactions which is pretty sovl. The gameplay is ridiculously basic and bosses get annoying towards the second half despite the game being a cakewalk for a good 80% of it. The game being a ridiculously short 15-20 hours really saved this game from being a complete fucking drag to play. Apparently Popolocrois 2 and PopoRogue are fantastic so I'll probably get around to those sometime soon.
 
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