Google Stadia General Discussion - Like any other gaming platform, but worse.

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Props to Ubisoft of all fucking companies for at least offering a decent Stadia migration policy: granting people who were dumb enough to buy Stadia copies of their games free pc copies and save transfers via uplay/ubisoft connect.

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It costs a game publisher almost nothing to give someone a digital game. It's just a license to download something off of their own server.
 
It costs a game publisher almost nothing to give someone a digital game. It's just a license to download something off of their own server.
I agree with this, but when you consider that nearly every other developer who threw their shit on Stadia just said "fuck it, refund them and call it a day", it's a nicer alternative to simply having all your shit disappearing.

Then again, I don't think anyone who was dumb enough to spend money on Stadia games was thinking about the future.
 
I'm gonna buy an OUYA and stick a fleshlight inside it.
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It costs a game publisher almost nothing to give someone a digital game. It's just a license to download something off of their own server.
I agree with this, but when you consider that nearly every other developer who threw their shit on Stadia just said "fuck it, refund them and call it a day", it's a nicer alternative to simply having all your shit disappearing.
you're forgetting ubisoft already got paid. the stadia games weren't free, rest went to the publishers and devs just like any other storefront (probably with a much more attractive cut, if not outright other swag to make them do a stadia version, which runs on linux).
same for any save games or progression. the only difference is that it's "in da cloud", that's it. depending on the game they were playing on pc servers already.
 
Hey, remember how Stadia had their own controllers you could buy for $70 a pop? If you did, you'll have a brick come January. They're locked to Stadia and can't be used as standard PC controllers.

 
Like the OUYA, nothing of value was lost.
At least the OUYA left behind a legacy of being an interesting social experiment: "What if an indie game console exists?".
What legacy will the Stadia leave behind? Another one of google's scams used to rob of it's paypigs money with no redeeming qualities or even a post mortem legacy.
 
At least the OUYA left behind a legacy of being an interesting social experiment: "What if an indie game console exists?".
What legacy will the Stadia leave behind? Another one of google's scams used to rob of it's paypigs money with no redeeming qualities or even a post mortem legacy.
It was no better than OnLive, despite being from a top-tier megacorp with bottomless pockets a decade later. It proved that game streaming will never be a way anyone but the biggest bugmen will ever play games.
 
It was no better than OnLive, despite being from a top-tier megacorp with bottomless pockets a decade later. It proved that game streaming will never be a way anyone but the biggest bugmen will ever play games.
Speaking of OnLive, remember when gamestop instructed their employees to open copies of Deus Ex Human Revolution and take out the free OnLive codes?
Surprised google wasn't offering free copies of games to attract people to the platform
 
Surprised google wasn't offering free copies of games to attract people to the platform
Yeah, it's nuts that they never gave away a single game. All they ever did was offer a $10 coupon for new accounts, but sales were rare, and very little on the service cost less than $10. When I got mine, I got to choose between Doom 64 and Tomb Raider 2013. So I chose Doom 64, only to drop it and just rebuy it on Steam, because input lag that randomly gets worse and the occasional few seconds of disconnection mid-game was unplayable.
 
At least the OUYA left behind a legacy of being an interesting social experiment: "What if an indie game console exists?".
What legacy will the Stadia leave behind? Another one of google's scams used to rob of it's paypigs money with no redeeming qualities or even a post mortem legacy.
Shitposts galore.
 
If anything, Stadia dying makes me feel more or less at ease, at the very least game streaming it's a trend that won't catch on for the next few years. I wonder who will be the next corp to try it again.
 
If anything, Stadia dying makes me feel more or less at ease, at the very least game streaming it's a trend that won't catch on for the next few years. I wonder who will be the next corp to try it again.
Amazon Luna.
There's also Nvidia's GeForce Now and Microsoft's Xbox Game Pass streaming, which are actually doing pretty well by not trying to outright replace normal games.
 
I'm literally just here to SNEED all over the Stadia's death and the techbros who thought it was the next big thing in gaming, propping up a corpse that was dead on arrival and everyone else could smell its vicious stink.

Red Dead Online's biggest superfan may lose 6,000 hours of progress on Stadia

Some developers working on projects for Google's soon-to-be shut down Stadia cloud gaming platform have had the rug pulled out from under them. Plenty of gamers are losing save progress and a go-to platform. Arguably no one has been more punked than YouTuber and TikTok creator Colour, who, as reported by GamesRadar, has over 6,000 hours on the Stadia version of Rockstar's Red Dead Redemption Online 2. All that rootin' tootin' cowboy fun is about to be lost to time, like tears in rain. 6,000 hours is an utterly staggering amount of time to spend on anything. This isn't your usual "spent too much time on a game," this is 250 days. I've been an avid barbell and kettlebell lifter for five years, reaching a point I'd comfortably call "intermediate to advanced." Back of the napkin math puts me at 1,500-2,000 hours actively pursuing one of my main hobbies in that time.

Further manic, frenzied calculations lead me to conclude that 6,000 hours of RDR Online 2 since its Stadia release in November 2018 has Colour averaging over four hours a day. If you allow for a weekend, it's closer to six hours. Granted, Colour does do a lot of content creation for RDR Online 2, being the "RDR Online 2 on Stadia person" is kind of their thing, but I still find this to be an utterly maddening amount of gameplay! This is my Pepe Sylvia. Forget the logistics of it all though, Colour's time investment in Red Dead Online is in grave danger of becoming one of those Libraries of Alexandria that's constantly burned down on the internet every day. It doesn't have to be this way.

There are methods to transfer single player progress from RDR2 on Stadia to PC, just not the multiplayer transfer Colour requires. Other developers with Stadia ports like IO Interactive and Bungie are actively working on methods to allow players to transfer their data to another platform. Colour, for their part, is hoping for a "one-time character transfer" to save their progress from the jaws of oblivion. We've reached out to Rockstar for comment, and will update this story if we hear back. I may not be able to wrap my head around Colour's investment of time and psyche into Read Dead Redemption Online 2 on Stadia, but I can admire the devotion. I hope Rockstar is able to help them before the winds of fate blow Colour's progress away like some digital sand mandala.
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I'm literally fucking wheezing right now, my niggers. The absolute state of gaming.
Sorry Colour, but hopefully this loss will teach you a valuable lesson; if you don't own your copy of the game, it's not your saved data. It's the company's.
 
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