God of War Thread

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This post just seems extremely unnecessary and autistic to the point that I can't tell if this is supposed to be a flex.
I'm being honest. I enjoyed playing through 2018 a couple times. I really didn't like this. In hindsight, my grumpy tardrage through the whole thing is pretty damn funny. Thanks for calling me out on that. It gave me a good chuckle.
 
Maybe I'm missing something and someone can correct me. Why the fuck would anyone care about Kratos being prophesied to die? Hasn't he died like 3 times already and fought his way back out of the underworld? Why exactly would he have any issue fighting his way out of Norse Hel? If he'd go to Hades he could probably just fight his way out again.
 
I'm being honest. I enjoyed playing through 2018 a couple times. I really didn't like this. In hindsight, my grumpy tardrage through the whole thing is pretty damn funny. Thanks for calling me out on that. It gave me a good chuckle.
Not trying to defend the game or rag on you (I also like 2018 more than this diet-mcu tripe and have lots of personal grips about it), I just found it to be strange that someone would fully 100% a game that's extremely long even though they hated it is all. Personally I stopped bothering with the post-game content/my own 100% playthrough because I think those berserker fights are asscheeks. :story:
 
Maybe I'm missing something and someone can correct me. Why the fuck would anyone care about Kratos being prophesied to die? Hasn't he died like 3 times already and fought his way back out of the underworld? Why exactly would he have any issue fighting his way out of Norse Hel? If he'd go to Hades he could probably just fight his way out again.
I mean, he literally did go to Hel and back in GoW 2018 (I'm not sorry), and the very first game had you literally climb and kill your way out of the afterlife (including that poor bastard you shoved down the hydra's throat for his necklace at the very start), so I guess its some sort of weird Ragnarok-style permadeath not even a god can recover from that concerns him.

TBH as someone who has only played 2018 and not this game I'm just going by what you guys have posted up on Ragnarok's story. Frankly it just sounds shit and terrible when 2018 was actually pretty good when you consider Kratos' fucked up mental state about family members and him really wanting to avoid a repeat of the slaughter he kicked off in the first trilogy. Given the end of GoW Ragnarok should have had him start teaching Atreus about when and why mass violence is acceptable (when you're trying to prevent even worse violence such as what Baldur would have wound up doing after he killed his mom) and even have Kratos lose it a couple times and return to form when Atreus isn't around to force him to keep his worse nature in check.
 
Man even here dumbass faggots defend this piece of shit? Nobody who likes actual God of War could have possible have enjoyed this gay, niggerfied walking simulator that castrates Kratos and spends more time on his obnoxious son, the interracial teen romance, and guuuurl bosses for ESG score. As someone who actually was somewhat intrigued by the new direction 2018 was taking, God of Bore: Crackrock totally thwacked all of that all so we could get some divershitty and feminist schlock injected where it doesn't belong.

Yet another propaganda riddled bait and switch that lied about what the game would contain to push the pozzed narrative that Larry Fink tells them to. The fact anyone claims this is a good game, let alone GotY, is a travesty.
Would you consider Ragnarok a better action adventure game than Twilight Princess or Skyward Sword?
 
I just found it to be strange that someone would fully 100% a game that's extremely long even though they hated it is all.
Because I'm the petty kind of completionautist that will not be beaten by a game no matter how much I hate it. Plus, I needed the platinum for my collection. Puzzle pieces, please, and thank you.
 
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@New Ghostface

I know the feeling, I collected all 900 Korok seeds and I never wanted to go through an ordeal like that again. I really only judge a game by how hard or annoying it is to collect everything in it. You're never going to spend most of your hours listening to story shit, it's always the side content that you will spend most of your time on.
 
I collected all 900 Korok seeds and I never wanted to go through an ordeal like that again.
I collected enough to unlock all the inventory slots and I didn't end up needing all of them.

A lot of games I've completed in the last two years have had way too many fetch-quests, but GoW: Ragnarok took that to a new level. 12 of the 35 trophies are collectible trophies. In my opinion, that is a developmental failure. Especially when a lot of the things collected aren't particularly useful to the gameplay or interesting as lore.
 
Would you consider Ragnarok a better action adventure game than Twilight Princess or Skyward Sword?
I've never played either, actually. I haven't had a Nintendo console since the 64; I don't dislike them or anything, but I used to have limited funds, now I have limited time, and I had to make a choice on what to get or spend time on. It's one of those things I always said I will get around to, and with the way modern gaming is, it will probably be in the next year or two that I start buying old consoles and titles and catching up.

Did you like them? I'm on the lookout for more games to add to my list of games I missed over the years.
 
I collected enough to unlock all the inventory slots and I didn't end up needing all of them.

A lot of games I've completed in the last two years have had way too many fetch-quests, but GoW: Ragnarok took that to a new level. 12 of the 35 trophies are collectible trophies. In my opinion, that is a developmental failure. Especially when a lot of the things collected aren't particularly useful to the gameplay or interesting as lore.
I think it depends, the first game had the ravens that were night useless in the greater scheme of things, but they never got out of hand like with Ubisoft item collection objectives.

For me the lowest points were Muspelheim. They just seemed like they were trying to integrate the trials from the other games into this one event. It's just that all the challenges seem to persist for so long and they have too many stages. You're also heavily confined which also sucks. It would have been better if the trials were just a series of world bosses spread throughout the realms.

Did you like them? I'm on the lookout for more games to add to my list of games I missed over the years.
Yeah I thought they were serviceable, far from the low points but not close to the top either, but skyward swords motion controls take some getting used to.
 
Not trying to defend the game or rag on you (I also like 2018 more than this diet-mcu tripe and have lots of personal grips about it), I just found it to be strange that someone would fully 100% a game that's extremely long even though they hated it is all. Personally I stopped bothering with the post-game content/my own 100% playthrough because I think those berserker fights are asscheeks. :story:
The berserker fights were the best part about the game...an actual challenge.
 
To summarize my thoughts, the story of Ragnarok was an objective step down from 2018. Which in hindsight was a step down from the original games. I kinda knew this was coming because 2018 wasn't about the Norse gods, not really. It was about Kratos and Atreus bonding with Baldur and all that drama being a roadblock to Jotunheim. Ragnarok was already in a bad spot because it removed the personal aspects of the story and went for this crappy Endgame style war and team up thing. Marvel-tier writing is all over the game and I can't emphasize enough how much I think the MCU has fucked up modern entertainment. Constant quips and jokes undercutting moments that are supposed to be serious.

I think what I consider the biggest red flag is how much contempt the writers seem to have for Kratos as a character. It's ironic they made him a grumpy, boring sad dad when the writing in Rag was clearly more suited to the high energy warrior he used to be. I wonder how much of that is Anthony Burch trying to feminize our ashen boi which he literally admitted to wanting to do on Twitter. I've found myself reguarly going back to GOW 2 and 3 because, shockingly, Kratos was a much funner character when he was a man on a mission. All this bullshit about him being deep now is pure history revision because Kratos was always a fucking deep character. The plot of 3 is literally him hiding his extreme pain behind his god killing vengeance.

Atreus is annoying and most of the dialogue with him and Kratos is the exact same conversation over and over. "We should start Ragnarok" "No we shouldn't" again and again. I actually did like Odin, but he was underwhelming just like the rest of Asgard, which is literally a bunch of shacks for some reason. Did anyone else feel like the design for Asgard doesn't fit the established aesthetic of giant golden temples and shit?

Finally, I'm already seeing this cope that if the game was broken into 2 it would've been better. But here's the thing: Ragnarok is like 36 hours and only 6 of those are good. If they couldn't fill out half the game's runtime with good content then what the fuck makes you think a third game would've magically fixed everything? It's like Game of Thrones, sure we can insist that more time, and longer seasons would've made it a better ending but the exact same events would've still come to pass and people would still be pissed.
 
To summarize my thoughts, the story of Ragnarok was an objective step down from 2018. Which in hindsight was a step down from the original games. I kinda knew this was coming because 2018 wasn't about the Norse gods, not really. It was about Kratos and Atreus bonding with Baldur and all that drama being a roadblock to Jotunheim. Ragnarok was already in a bad spot because it removed the personal aspects of the story and went for this crappy Endgame style war and team up thing. Marvel-tier writing is all over the game and I can't emphasize enough how much I think the MCU has fucked up modern entertainment. Constant quips and jokes undercutting moments that are supposed to be serious.

I think what I consider the biggest red flag is how much contempt the writers seem to have for Kratos as a character. It's ironic they made him a grumpy, boring sad dad when the writing in Rag was clearly more suited to the high energy warrior he used to be. I wonder how much of that is Anthony Burch trying to feminize our ashen boi which he literally admitted to wanting to do on Twitter. I've found myself reguarly going back to GOW 2 and 3 because, shockingly, Kratos was a much funner character when he was a man on a mission. All this bullshit about him being deep now is pure history revision because Kratos was always a fucking deep character. The plot of 3 is literally him hiding his extreme pain behind his god killing vengeance.

Atreus is annoying and most of the dialogue with him and Kratos is the exact same conversation over and over. "We should start Ragnarok" "No we shouldn't" again and again. I actually did like Odin, but he was underwhelming just like the rest of Asgard, which is literally a bunch of shacks for some reason. Did anyone else feel like the design for Asgard doesn't fit the established aesthetic of giant golden temples and shit?

Finally, I'm already seeing this cope that if the game was broken into 2 it would've been better. But here's the thing: Ragnarok is like 36 hours and only 6 of those are good. If they couldn't fill out half the game's runtime with good content then what the fuck makes you think a third game would've magically fixed everything? It's like Game of Thrones, sure we can insist that more time, and longer seasons would've made it a better ending but the exact same events would've still come to pass and people would still be pissed.
Oh Anthony 'cuck' Burch was involved in this? Explains a lot.
GOW 2018 was much better, but yea, it was a poison pill to set up God of Cuck.
 
Oh Anthony 'cuck' Burch was involved in this? Explains a lot.
GOW 2018 was much better, but yea, it was a poison pill to set up God of Cuck.
Remember this one?
884D3168-EE77-499E-BC83-552A35650E6D.png
 
Ragnarok falls into the same category as TLJ in media that seem to hate what they were based on, but too dependent on it to sell. This leads to the game constantly trying to say Kratos was wrong for being violent and impulsive in his past, only to have him brutally killing hundreds, wiping off an entire realm and ends up retconning him into a god of love or some shit.

Bonus points for also having completely ridiculous virtue signaling segments that have zero connection to the game around them, that fucking whale man, Captain Planet was more nuanced.
 
1. It is one of the dumbest twists I've seen. I can imagine the mouthbreathers saying "But it's smart since you never see the two of them in the same room".
2. No other character notices it's weird despite some of them knowing the guy for centuries/millenias. The player has no reason to suspect it since Kratos has never met the guy and every piece of dialogue related to him mentions the god of war would rather not go to war.
3. Like others said, when you see the real Tyr he isn't that much different, including having a fucking arm.
1. it's a standard odin move
2. it's a standard odin move
3. bullshit, he has like two lines. this group-tug is not getting less pathetic
 
Do we now have two MM? At least the original MM elaborates on what he says.
@Involuntary Celebrity isn't wrong on how Odin is presented in the actual lore.

I think people forget what was in 2018 because the dialogue is around the same. Odin's escapades get mentioned when you kill a valkyrie and stuff like turning into a wolf is heavily foreshadowed as with everything with the giants when Atreus finds out he's a demi-god.

The main complaint that I can dissect about Odin is that he's just not portrayed as cool. Tons of stuff from Vikings and Norsemen have been heavily heavily subsidized by popular fiction romanticization and that's what usually people were exposed to and what they built up in their head over the years. None of the Norse Gods in GOTW are romanticized, that is very true, but that was also a creative choice.

Odin in popular culture is a figure like Zeus's romanticized depiction, a strong tall but older Patriarch figure who's a source of inspiration. But he's not like that in the actual stories.

Now as far as a complete story goes, the Norse myths were written down and transcribed by later people and are more "complete"(depending on what you view as stuff not being written by the original author, but they were collected by Christians), the Greek myths have holes in them.
 
1. it's a standard odin move
2. it's a standard odin move
3. bullshit, he has like two lines. this group-tug is not getting less pathetic
What the fuck is a standard Odin move? The game tries to portray him as a manipulator. All the hiding away as another character is from the stories the game constantly subverts (and even in them isn't he usually just an old man rather than faking it as another person?).
In the end it's a twist that serves no use narrative reason, and its moral that anyone who wants to make a peaceful solution is a fed. And could have easily have unraveled if anyone mentioned Odin been gone for hours or opened the closet he lives in.
 
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