alleged Dehya and Mika talents + cons (no scalings yet)
tl;dr
>Mika: Eula
-Skill throws ice projectile and increases team physical dmg and attack speed for a bit
-Burst buffs the team so anyone who normal attacks will get healed based on mika's HP
-passives enhance skill, unique passive shows monstat materials (like Klee)
-c1 gives faster heal, c2 more buff stacks, c4 some energy and c6 gives 60% phys crit dmg for buffed teammates
summary: Mika is a physical + atk speed buffer and healer. He is obviously made for Eula because atk speed makes her burst so much stronger but other than eula, rosaria, razor or even zhongli, you're probably better off using Diona or layla. At least he seems fine at c0 unlike faruzan.
>Dehya
Okay so dehya has a reallly weird sounding kit and there is no gameplay yet so i'll try to conceptualize
-Skill part 1: Dehya puts a sword on the floor and creates a ring like albedo. If an enemy gets damaged, an AoE pyro attack will proc on them every 2.5 seconds (also a bit like albedo). If the skill is on field and dehya cast again, she will do a stronger leaping jump attack and hit the floor, reseting the circle.
-Skill part 2: Allies inside the circle will get some level of interruption resistance and part of the dmg they take will be absorbed by dehya instead, until a certain limit. This means Dehya is essentially facetanking for you while offfield.
-Passives: A1 gives dehya 60% damage resistance after skill for 6s, this is obviously so she doesnt instantly die. Her A4 gives her 20% + 10% x 5s regeneration if her health gets low every 20s, meaning she can technically self heal for free over and over.
-Her unique passive gives her faster speed during day, the reverse of rosaria.
-Her burst is a unique transformation that throws away the sword and she starts doing fire punches and kicks for some time. Her skill will change during this burst, just like cyno's.
-Her cons are simple things but it's interesting how her C1 gives her HP scaling on skill and burst, as if she doesnt have that by default.
-Dehya ascends with HP% btw.
So yeah, until we see gameplay, Dehya is looking really confusing. Her skill is basically pyro albedo with poise increase and damage mitigation but her burst turns her into a field dps. Those dont seem to synergize at all but maybe that's the point, if you want to play her off field just use skill and if you want to play on field use burst? She is definitely not designed around burning and burning like everyone kept saying tho, her skill is too slow for that.