Pathfinder: Kingmaker seemed like it would be my idea of a great oldschool RPG.
The motherfucking time limit on practically everything ruined it for me.
I get why the time limit is there. Too many games just have the villain sitting on their ass twiddling their thumbs waiting for the hero to show up. You have a sense of urgency here, and that would work very well in the tabletop version of the game, not so much when you have a giant world to explore, tons of side quests/content and you can't feel like you can take your time and enjoy yourself without rushing through it as fast as possible to avoid a game over for taking too long. I like to take my time when playing RPGs, explore everywhere, do all the side stuff, and you can't with this game. The time limit sucks and ruins it for people like me. Wrath of the Righteous was much better, it had time limits as well, but nowhere near as harsh and punishing as Kingmaker, worst that could happen is you fail a side quest or get a worse outcome, your entire game doesn't end, and you're not timed on every single thing happening.