Kenshi, because it's an absolutely clunky piece of buggy shit and there's no way to accurately describe the game to anyone who's never played it. Part RPG, part survival, part city-builder, part Mount & Blade, and there's no such thing as a main character. Every single character you can round up into your party is just another body waiting to have some jackass giraffe bite their arms and legs off and leave them crawling--quite literally--back to town to try and scrounge up enough sand money to buy a peg leg.
It really reminds me of that era when games were just pitching shit at the wall to see what stuck, inside of just confining themselves to a single genre and established systems, and instead just went wildly experimental and they wound up making a game that you can't even easily explain to people. They ask you what Kenshi's like and the best you can do is say:
"Well, I spent several hours training my sneak and lockpicking to break into a shop at night and steal food and supplies to sell so I could buy a starter home, wound up getting caught and being unable to run away because the guard whacked me in the leg so hard that it caused my leg to fly off, nearly bled out as a result, woke up with barely enough time to bandage myself up, and I had to crawl into an alley to avoid the Slavers that were pathing through the town.
Thankfully, somewhere in-between crawling from house-to-house looking for anything I could eat, a bunch of Starving Bandits raided the town and got mangled by the guards, and one of them was wearing a prosthetic leg. I stole his leg and his armor, made a run to the nearest town that didn't recognize me as a thief, got caught by the same Slavers halfway there and wound up getting pummeled half to death and forced into slavery, so now I need to..."
Kenshi's a weird game.