Diablo 4 general - All shit will hit the fan this June

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I tried really hard to like D4 but now that the novelty has worn off, I'm really struggling to convince myself to keep playing it. I got to 50+ and I'm almost done with the story, but damn if this isn't the ultimate videogame incarnation of gray sludge.

- for some insane reason they went back to D3's incredibly cursed gameplay design, but made it even more restrictive and less varied (despite the presence of a skill tree, lol). basic skills are mandatory and still as painfully uninteresting as they were in D3. 95% of class builds boil down to popping the same cooldown combo and dumping your entire resource orb at once, then twiddling your thumbs with your shitty basic skill until your damage comes back. 10 years of testing has undeniably shown that this is not a good replacement for mana potions.
- the game design uses so many obligatory design memes that it ends up noticeably less than the sum of its parts. why do we need an open world? they did nothing interesting with it. it's almost entirely empty space with a handful of mobs and endlessly repeating scripted events sparsely scattered about. they did the typical Ubisoft thing and filled every map with a stupid amount of busywork to complete everything. running around for 10 minutes to click a statue that gives me +2 stat is drudgery, why do I have to do it over 100 times to complete the game? and the map geography itself is insane, it's all kooky twists and pathways and corners and shit that lead into open areas that are too big for the slightly-too-zoomed-in camera. mounts are supposed to solve this, but the claustrophobic pathways make mount controls a mess on mouse/keyboard. and besides, you don't get them until you've already been through most of the game.
- side quests. why? does anybody actually enjoy hiking across the zone to kill 10 wolves? oh boy, I got 420 XP and a box with some herbs. I knew this was gonna be good when I got the first side quest in Kyovashad to go use an emote at some NPCs, and watched a dozen other dudes file in with me and do the exact same thing while the NPCs completely ignored us. peak MMO shit. absolutely amazing.
- I don't think anybody expected the story to be good, but the story quests are painfully disrespectful of your time. not only that, your progression is per-character so you have to redo the whole mess any time you want to reroll? I'd like to play something besides sorcerer but at this point, I might as well just uninstall the game because I'll definitely run out of juice before I catch another character up through those awful story quests. D2, D3, and Path of Exile all use the story as a progression mechanic rather than it being a completely separate activity, so in those games, you never have to hang up your current progress to run halfway across the game world and go waste your time on something unrelated. it's incredible to me that they failed to learn this lesson.
- the power curve feels so maddeningly flat. everything scales so close to your character that it never feels like you're getting ahead and it only gets worse as you level. you get a cool new legendary affix or piece of gear only to find that in a few levels, everything has already caught up to your power jump.
- the most frustrating thing about all of this is that D3 already tried most of these things and failed. they have the case study and they ignored it. D3 tried to have a more intrusive story and ended up adding a mode to skip it completely. D3 tried to have a formulaic ability system with builders and spenders and cooldowns and they ended up adding an endgame that completely destroys it. D3 tried to have a loot system with a ton of RNG and affixes and they ended up redesigning the entire loot system to get around it. D3 failed so bad they had to turn out the lead designer and get somebody else to rescue the project.

I think D4's main problem is that Blizzard devs think WoW is good, because it's popular. so any time they make a new game, they have this problem where they crib mechanics from WoW, on the assumption that it will appeal to a broad audience. but the impression I constantly get from the WoW community is that not even those guys enjoy playing it anymore. WoW players are some of the most miserable motherfuckers I've ever shared a screen with. so I really wonder who these mechanics are for, in the end. things like side quests, story quests, open world time wasting, etc. are things people mainly just put up with because they're expected. and that's mainly what Diablo 4 feels like to me: expected. the passion, innovation, and soul are all absent and replaced by things that are just expected to be there. maybe later on they'll figure out how to patch the fun in, but right now, I think the best thing you can say about D4 is that it is, at the most basic level, functional. it is certainly one of the games of all time.
 
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lol

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Yeah Diablo 4 is incredibly fucking boring after you beat the campaign. Should have iterated on the nephalim rifts. There's nothing to do after you get your renown bonuses and nightmare dungeons are stripped down nephalim rifts but are tedious as fuck with the forced objectives and ambush segments. The extreme rubberbanding and screen freezing made it unplayable over the last week.

If they're going to take lessons from Destiny like they did with the postmas-stash, they could have at least made eternal realm characters able to participate in seasons. Its why I still dont give a shit about Diablo 3's seasons and believe anyone praising them to not be a real person. They can still do that thanks to the live service aspect of the game but I know they wont.
 
I saw this on a vtuber's stream, and thought it was weird. She said it was mediocre and pretty bad, but the funnier part was she bought three meals to get multiple codes and one of the codes randomly didn't work when put in on stream.

Buying chicken to get video game items is weird, but it cucking you after paying three delivery fees as it's one per order not per item on order, is retarded.
 
Yes it's a slightly less shitty Diablo 3. I never understood people saying Reaper of Souls was better, it was still shitty Diablo 3 gameplay and art design. Just slightly less shitty. Diablo 4 is the same shitty Diablo 3 gameplay but slightly less so, and the shitty Diablo 3 art design with the brightness turned down. A slightly less shitty Reaper of Souls. A pile of slightly less shit is still a pile of shit

The dialogue and story are mediocre at best too. After watching enough gameplay videos and getting my spoiler fix on the story, I'm very glad I didn't waste $69.99 on it
 
Yes it's a slightly less shitty Diablo 3. I never understood people saying Reaper of Souls was better, it was still shitty Diablo 3 gameplay and art design. Just slightly less shitty. Diablo 4 is the same shitty Diablo 3 gameplay but slightly less so, and the shitty Diablo 3 art design with the brightness turned down. A slightly less shitty Reaper of Souls. A pile of slightly less shit is still a pile of shit

The dialogue and story are mediocre at best too. After watching enough gameplay videos and getting my spoiler fix on the story, I'm very glad I didn't waste $69.99 on it
The jump from D3V to D3RoS was massive - as Diablo 3 was extremely overtuned and comically unfun. Reaper of Souls skyrocketed Diablo 3 all the way up to "It's OK".

It's really hard to overstate how bad Diablo 3 was before the expansion.
 
for some insane reason they went back to D3's incredibly cursed gameplay design, but made it even more restrictive and less varied (despite the presence of a skill tree, lol). basic skills are mandatory and still as painfully uninteresting as they were in D3. 95% of class builds boil down to popping the same cooldown combo and dumping your entire resource orb at once, then twiddling your thumbs with your shitty basic skill until your damage comes back. 10 years of testing has undeniably shown that this is not a good replacement for mana potions.

augh yeah honeymoon period is over now begins the spergwar between people that want the devs to gargle buckshot because diablos the wrong shade of red and the people that are seething and trying not to gargle buckshot themselves because theres valid criticisms about the game

Yeah Diablo 4 is incredibly fucking boring after you beat the campaign. Should have iterated on the nephalim rifts. There's nothing to do after you get your renown bonuses and nightmare dungeons are stripped down nephalim rifts but are tedious as fuck with the forced objectives and ambush segments. The extreme rubberbanding and screen freezing made it unplayable over the last week.
So they really made Diablo 3 a second fucking time. I stated this earlier ITT, but honestly, i can't fucking believe this shit. If the ridiculous price tag wasn't already enough to deter me from getting this piece of shit then hearing that the abyssmal "Left click your resource generator, pop cooldowns for big damage, one movement skill" gameplay style from D3 remains virtually unchanged will forever make sure i won't be buying it. Loot looks almost identical to the boring D3 stuff as well, it's like Blizz is anti-innovating with this game. Motherfuckers.

The biggest crime in all this is that they never revisited the rune system from the very first Diablo 3 gameplay trailers, that shit had me hyped like you wouldn't believe.
 
I just looked at the prices for Diablo IV and they want $70 for the standard edition. Why the fuck are some of the companies asking $70 for a game when $60 kind of became the standard with back in the late 2000's?

I have heard people say it's good but I'm not interested. I have the D2 remake. I just play that. There are other better Diablo clones on Steam and they are cheaper. Like Grim Dawn.
 
I just looked at the prices for Diablo IV and they want $70 for the standard edition. Why the fuck are some of the companies asking $70 for a game when $60 kind of became the standard with back in the late 2000's?
that goofy price price tag probably won't change for years as well since blizzard fans have no self respect. i don't think it's actually based on anything other than bitch consumers letting it happen. you could suck an AIDS dick for free and have just as much fun you would with diablo 4.
 
that goofy price price tag probably won't change for years as well since blizzard fans have no self respect. i don't think it's actually based on anything other than bitch consumers letting it happen. you could suck an AIDS dick for free and have just as much fun you would with diablo 4.
So far from what little I have heard it's been positive so it probably won't change. I wasn't hyped for it anyway. IGN gave it 9/10. But it's IGN. You can't spell ignorant with IGN.
 
I have heard people say it's good but I'm not interested. I have the D2 remake. I just play that. There are other better Diablo clones on Steam and they are cheaper. Like Grim Dawn.

the D2 remake is unironically better. if you're looking at D4 and it's giving you that itch, but you're not sure, just play the D2 remake. it's really good.
 
I just looked at the prices for Diablo IV and they want $70 for the standard edition. Why the fuck are some of the companies asking $70 for a game when $60 kind of became the standard with back in the late 2000's?

I have heard people say it's good but I'm not interested. I have the D2 remake. I just play that. There are other better Diablo clones on Steam and they are cheaper. Like Grim Dawn.
Inflation essentially.

The cost of making games goes up (wages, team sizes, etc) so the cost of them has to go up. Although the cost of games going up doesn't necessarily correlate to the quality of the games going up.

I don't play D4 but it appears that the critical mass of people playing are hitting the wall of "Early game and campaign were good, but everything else kind of sucks" which is what I expected from Blizzard.
 
I just looked at the prices for Diablo IV and they want $70 for the standard edition. Why the fuck are some of the companies asking $70 for a game when $60 kind of became the standard with back in the late 2000's?
I could see $70 if you got the full game for that price. When there's a battle pass, micro transactions, and more it's bullshit. Most games that have all of these little purchases are free because they monetize through those alternative strategies, so trying to get the best of both worlds is obnoxious.

And I don't hate microtransactions if they make the game cost less or if it's free.
 
I could see $70 if you got the full game for that price. When there's a battle pass, micro transactions, and more it's bullshit. Most games that have all of these little purchases are free because they monetize through those alternative strategies, so trying to get the best of both worlds is obnoxious.

And I don't hate microtransactions if they make the game cost less or if it's free.
Yup. Blizz is double dipping and retards let them do it because "muh diablo college days nostalgia"...even though D2 is still a thing. You could make one of those soy memes of the 2 guys pointing at the butcher from all of the "OMG guys, the BUTCHER just wrecked me. Remember the Butcher?!"

This game looks fucking lame. Not the graphics, those are fine. The gameplay. What does this do besides having DIABLO in the title?
 
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