- Joined
- Sep 28, 2022
I hear it stops scaling at 90, so once you go from 90 to 100 you get that feeling, but at the same time even all the Blizzard content simps have pointed out it feels like you're getting weaker as you level up because of the scaling which is stupid. I'm really tired of level scaling in games as it rarely makes the game more enjoyable, it just pads the content, or worse, like in WoW it makes the story feel disjointed because you can start leveling in any zone. That shit doesn't work if you want world building in a multiplayer game.but at the very least it was dumb mindless fun you can lose a few hours in where you actually felt like you became a God by the end-game because of how over the top powerful you've become.
I fucking hate this, why can't an evil woman just be a cunt for once? Actually, why can't any villain as even the Jailer was just trying to end existence so a bigger badder evil didn't do it first.>Lilith gets the Sylvanas/Kerrigan Treatment, ShEs sEcReTlY gOoD yOu GuYz despite being pure evil in pervious games and comics
It is bad writing.>this game that's going to get multiple massive DLC updates over the next decade didn't tell me the entire story during the first act
>this is bad writing
Compare it to Diablo 2, which ended on a cliff hanger and you can see by the end of D2 you knew what happened to the old heroes, you knew what happened to Tristram, how Diablo got out, and what the resolution was to his story. The only loose end was Baal, who you also knew was out there and gaining ground from the end cinematic. Then Lord of Destruction felt distinct in its own way and started a whole new story that used Baal as a driver, there wasn't this idea of "Oh, Diablo's plan all along was to stall for time so Baal could do his super secret special thing and everything you did in D2 was just fucking about".
A good story should leave you fulfilled by the end of it, so you feel like you've got what you needed out of it, and what's to follow isn't the missing piece to that story in a way that it feels incomplete without it, but an advancement of it.