Battlefield General - Discuss the series here

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I'm skeptical this isn't edited. Battlefield 5's woke shit is obnoxious but let's not pretend there aren't people who absolutely would make an edit like this.

I don't think it's that surprising. When the Division came out I remember hearing that "gamergate" was censored, and so I went in to the game to see if it was true. Sure enough Gamergate was changed to ********* in chat.
 
Probably akin to Warframe's Community Manager mishap where they censored trap because "muh transphobia" and auto ban people who use the word -- even when not referring to cute boys in dresses, but actual literal traps.

If I remember right that person's name was inflammatory on Tumblr -- something about hating cis men or wanting them dead. KiA probably has a thread, I know Warframe's reddit does, but dunno if the mods got rid of it by now.
 
This "white man" shit is the funniest to me. If i didn't know any better, i'd assume it's some sort of 24 hour op sabotage someone from the inside managed to do.
Then this happens. Multiple people must have okayed this. Incredible. What the hell did they think was gonna happen
 
It's rather fascinating how far DICE is willing to go to suddenly "make a stand" to "be on the right side of history." I know they're a Swedish developer, but they're really pushing their "progressiveness" for only this game (and Battlefield 1, to a lesser extent). Why now, when they could've started this shit in the past?
 
looks like they have a lot of bugs to fix before November
https://youtube.com/watch?v=M9eL03IPwRI
How does it even get this bad? They've been remaking the same game over 10 years, using an existing engine they've already released Battlefield games on.

At a certain point they're developing total conversion mods and this level of bugginess is head scratching.
 
It's rather fascinating how far DICE is willing to go to suddenly "make a stand" to "be on the right side of history." I know they're a Swedish developer, but they're really pushing their "progressiveness" for only this game (and Battlefield 1, to a lesser extent). Why now, when they could've started this shit in the past?

It's literally as simple as that. They're Swedes and Swedes are cucks who enjoy being anally ravaged.
 
It's rather fascinating how far DICE is willing to go to suddenly "make a stand" to "be on the right side of history." I know they're a Swedish developer, but they're really pushing their "progressiveness" for only this game (and Battlefield 1, to a lesser extent). Why now, when they could've started this shit in the past?
Swedes are cowardly cucks that only act openly if they either feel that they get away with it or they want get cucked harder, it's not fun when their cuckery get's in the way of entertainment (i'm looking at you Paradox Entertainment)
 
"No whites allowed"
-Battlefield 5 Chat Filter

f0Hqsry.jpg


3bi1Og_NzgvFBLM_fh_-KV8Qkizymv3CADhtbI0pAV4.jpg
My favorite part is that terms like DLC and "hitreg", two common complaints about EA and the series, are filtered. Don't complain about this game, buy it today.
 
There must be some corporate fuckery afoot. The banning of "6700k " seems like a deliberate reference to the Intel processor, but of course the jokers in the various discussion threads are insisting it must be a reference to 6700k dead Jews in Holocaust.

Which is interesting, because I believe most modern estimates put that at 5.1 - 5.9 million, which is reasonably rounded up to six million because most of the estimates are lowball.
 
Which is interesting, because I believe most modern estimates put that at 5.1 - 5.9 million, which is reasonably rounded up to six million because most of the estimates are lowball.
Are we sure it's related 6700k modems
 
It's a stupid business move but it's not the game developers deciding this, it's the marketing people. The same marketing people who come up with genius ideas like "let's take this adventure game and turn it into Star Fox because the main character looks like Fox", or "the kids are buying Fortnite, let's give our game a Battle Royale mode", or "our single player game should have a multiplayer mode at all costs".

The first one actually isn't a marketing person's fault, but is actually Shigeru Miyamoto's. He saw the first proper build of what was to become Dino Planet and because he liked the character design of Krystal (who was to be the player character) so much he wanted to put his StarFox Universe characters into the game in a different adventure than the usual fly-and-gun games Fox McCloud et al were stuck with.

Beyond that, brand recognition is actually kind of important for a lot of games. Now, some studios can usually trade on their studio name to generate the hype, or who they have leading the project.

This becomes a bit more difficult for the big corporate folks where staff is more transient and its harder to "pedestal" an individual into taking on the multi-hat role of director, producer and promoter of the game. The rare exceptions to that rule were and are Todd Howard (who basically made Bethesda) Shingeru Miyamoto (who now seems to have an able successor in Hidemaro Fujibayashi) and Hideo Kojima. (Now freed from the madness of corporate oversight).

EA however, shot that bolt waaaaaaaaaaaaaaay back in 2010 with the death of Command and Conquer where they became distracted trying to chase after the E-sports market in Korea and treated Joseph D Kucan (who'd actually written a lot of C&C's story) like shit. The one "big" name in gaming that people truly liked from EA and they fucked it all up. Since then EA has become an increasingly bland, corporate shitshow with anything not from the FIFA/MADDEN brand slowly turning into a money-losing disaster time and time again. Medal of Honor lost money, Bioware lost them money, SimCity lost them money, they've fucked up a relationship with Disney and now it seems DICE is going to lose them money as well.
 
Back
Top Bottom