Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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it looks just like a classic monster pokemon, like Aggron, Nidoking and Rhydon.
Late but that's exactly why I hate it. It throws the minecart theme of its pre-evolutions in the garbage to become yet another generic monster:
1024px-0837Rolycoly.webp
Unique minecart monster.
0838Carkol.webp
Unique minecart monster.
0839Coalossal.webp
Generic kaiju #15
 
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I love the troll/ogre design from grimmsnarl, and proves that a relatively simple design can be done pretty well.
You can really tell that GF is a japanese company, because pretty much all of their designs based on yokai and whatnot turn out great. Makes me wish we'd get another japan inspired region like gens 1-4.
 
idk I really like their American mons in gen 5
but I do agree: the youkai work better
Unova in general was insanely good and I'm tired of people shitting on the ice cream cone and trash bag. I think it was also the first gen that had western pokemon designers, too—though James Turner had worked on other aspects of design for Coliseum before that iirc.

His list of credited designs is a pretty interesting spread: the Vanillish, Gollurk, Mandibuzz, Trevanant, Centiskorch, Sinistea, and Tastugiri lines plus Buzzwole, Guzzlord, paladian Tauros, galarian Zigzagoon, and Shadow Lugia from XD.
 
Unova in general was insanely good and I'm tired of people shitting on the ice cream cone and trash bag. I think it was also the first gen that had western pokemon designers, too—though James Turner had worked on other aspects of design for Coliseum before that iirc.

His list of credited designs is a pretty interesting spread: the Vanillish, Gollurk, Mandibuzz, Trevanant, Centiskorch, Sinistea, and Tastugiri lines plus Buzzwole, Guzzlord, paladian Tauros, galarian Zigzagoon, and Shadow Lugia from XD.
My only real problem with Unova, is that most of the new Pokemon are almost literal reskins of Kanto Pokemon, down to having 3 Stage Fighting and Psychic evo's who require Trade Evos. Which made the exclusion of all the old Pokemon until the Post-Game kinda funny,
 
Late but that's exactly why I hate it. It throws the minecart theme of its pre-evolutions in the garbage to become yet another generic monster:
View attachment 7982575
Unique minecart monster.
View attachment 7982580
Unique minecart monster.
View attachment 7982587
Generic kaiju #15
Makes me appreciate Gigalith for being kinda subversive. Nothing's special; it's just a one-eyed rock in Roggenrola to more rocks in Boldore to just a tough-looking rock monster in Gigalith.

Rolycoly turning into Carkol already makes me feel as if the plot was lost somewhere.
 
Unova in general was insanely good and I'm tired of people shitting on the ice cream cone and trash bag.
Unova is, for some reason, often put artificially at some super ultra high standards that other gens simply aren't. It's probably a subconscious thing, as some people are probably too prideful to admit the they were wrong about their initial reactions to gen 5. Of course you can criticize gen 5 all you want, it's just that a lot of the criticisms like pokemon design are super subjective.

Also, I'm replaying XY against for the first time in a few years, and I got to say, the 3d models and animations for the pokemon were great (for the time anyways). Also it was impressive they made 3d models for EVERY pokemon, even the ones not obtainable in XY before ORAS and pokemon bank. They could've done a mini-dexit right then and there and simply readded all pokemon in ORAS (and frankly most fans would've accepted it), but they didn't. There's a lot of problems with XY, but I couldn't say it was made lazily, that's for sure.
 
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Unova is, for some reason, often put artificially at some super ultra high standards that other gens simply aren't. It's probably a subconscious thing, as some people are probably too prideful to admit the they were wrong about their initial reactions to gen 5. Of course you can criticize gen 5 all you want, it's just that a lot of the criticisms like pokemon design are super subjective.
Unova has always gotten a lot of Haye from a lot of different groups. It was considered the "end" of old-school pokemon for a while which meant oldfags hated it, it had an entirely new dex which made genwunners hate it, it was the first region based on a foreign country which made the weebs hate it, it recycled a lot of tropes from early gens which didn't have the benefit of nostalgia re: object mons etc, and it was also the first mainline game to have a story-story.

Nowadays I think all that stuff kind of mixes weirdly with more people thinking B/W are the best mainline titles which is why people are so damn weird about it. Kind of reminds me of the schisms around HGSS or the original DP.
 
Unova is, for some reason, often put artificially at some super ultra high standards that other gens simply aren't. It's probably a subconscious thing, as some people are probably too prideful to admit the they were wrong about their initial reactions to gen 5. Of course you can criticize gen 5 all you want, it's just that a lot of the criticisms like pokemon design are super subjective.
Something really weird about gen 5 is that it was pretty poorly received at the time, people weren't really high on it until B2W2, and especially X&Y
 
Rolycoly turning into Carkol already makes me feel as if the plot was lost somewhere.
This Just looks like a sonic mascot.
IMO Rolycoly is the only one from that evo line that actually looks good.
Carkol looks retarded, but in its defense at least it tries to build on Rolycoly's steam engine theme, Coalossal doesn't even try beyond having a pile of coal on its back.
 
I find Gen 5's dex to be a mixed bag personally. It had some nice mons like Chandelure but then some that were reskins of Gen 1 mons like Tauros, the Machamp line, etc. It might have been better received if people weren't forced to use only the new dex, but who knows.

If we're not discussing only the games, the anime also had an effect on how people looked at Gen 5. I've known people IRL who usually watched the anime first then tried the games, and they all hated how, after coming from the DP series, Ash was turned into a total rookie. And shit like his rat being able to draw with Latios but losing to Snivy.
 
Unova is, for some reason, often put artificially at some super ultra high standards that other gens simply aren't. It's probably a subconscious thing, as some people are probably too prideful to admit the they were wrong about their initial reactions to gen 5. Of course you can criticize gen 5 all you want, it's just that a lot of the criticisms like pokemon design are super subjective.
I think part of that comes down to Unova - Gen 5 as a whole really - being the last time we could tell that Game Freak truly gave a shit. X and Y feeling incredibly unfinished likely didn't help.

It's Rose-Tinted Glasses, but considering the declining quality of the franchise since, I get it.
 
Since we're criticizing gen 5, the level curves in these games are kinda nuts with the way they changed the exp gain
I was doing a white 2 nuzlocke a few months ago, and at the second gym, I was having to grind just to match the roxie's level. For Burgh, it was even worse, I had to run around in that little park slapping audino for upwards of an hour just to keep up.
 
Since we're criticizing gen 5, the level curves in these games are kinda nuts with the way they changed the exp gain
I was doing a white 2 nuzlocke a few months ago, and at the second gym, I was having to grind just to match the roxie's level. For Burgh, it was even worse, I had to run around in that little park slapping audino for upwards of an hour just to keep up.
My main criticism with the Gen 5 mons is that they pretty much has the same stat spread and movepools as their kanto counterparts, for example gigalith basically has the same stat spread as golem for example. I would've liked more variety in stat spread, like how swoobat was a fast special attacker instead of a physical one. Gigalith could be a special attacking rock type with power gem and element moves like thunderbolt for example. However, there are many more pokemon that are pretty much different from any other of their counterparts, like eelectross for example being a bulky mixed attacker. It largely isn't a huge deal for me but the veriety would've been nice.

Another thing I have against BW1 in particular was the lack of selection during the first few sections of the game, I'm pretty sure kanto even had more verity early game. However, it was all new pokemon so it wasn't as bad as johto for example as all the new pokemon are overall solid.

They definitely fixed this in B2W2 for the most part, but it was kinda jarring that certain staples in the first game like tympole or vanilite weren't present until really late into the game or even in the post game like durrant and heatmor for example (those two are weird to me as the volcano area would've been a great fit for them).

Despite some problems, the unova games are still overall great, and marked the last time pokemon games were truly great (at least consistantly great).
It's Rose-Tinted Glasses, but considering the declining quality of the franchise since, I get it.
I definitely agree that a part of it is nostalgia, but a lot of the older games still hold up mechanically.

Another thing: It's kinda funny that GF made not one, but two "third version" games but split in two: USUM and Let's Go. But they couldn't do that for BDSP which would've been benefited by this move the most. I know GF didn't want to make BDSP initially, but one thing it did do is make LA look great in comparison (LA sold about as well as both BD and SP combined despite only being a single version).
 
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Gonna quickly bump emerald rogue, it's probably made by a troon, but I've been enjoying it. Way more replayable than most hacks
 
Another thing: It's kinda funny that GF made not one, but two "third version" games but split in two: USUM and Let's Go. But they couldn't do that for BDSP which would've been benefited by this move the most. I know GF didn't want to make BDSP initially, but one thing it did do is make LA look great in comparison (LA sold about as well as both BD and SP combined despite only being a single version).
Remakes never ge 'third versions', but rather ge their material integrated into the remakes... normally.
 
I've never had a problem with the few obvious Gen 1 parallels in Gen 5, but also there's really not that many of them unless you're reaching so hard that many Gen 3 Pokemon would also count as parallels to Gen 1 Pokemon. I never understood why a few of them existing is supposed to be a problem. As far as I can tell, the only reason is because you had to use new Pokemon BW and people started being stupid out of spite. Like Hariyama can be considered a parallel to Machamp, but you could catch both in RSE so no one thought about it, but Conkeldurr is not only a closer parallel but you have to use it instead of Machamp, so fuck you it's lame and I don't want to use it.

Since we're criticizing gen 5, the level curves in these games are kinda nuts with the way they changed the exp gain
I never thought the level curve was an issue in Gen 5. In fact, I'd say they're two of the nicest level curves since the scaled EXP keeps you from getting too overleveled, which a way bigger problem in Pokemon games than being underleveled, and if you do want to grind some new underleveled catch then the scaled EXP plus Audino makes it fairly quick.

Remakes never ge 'third versions', but rather ge their material integrated into the remakes... normally.
If by "normally" you mean one time, in HGSS. FRLG didn't really have anything from Yellow, though people didn't really think much of it since Yellow was more of a side-grade than direct upgrade like later third versions. ORAS didn't really have anything from Emerald, and then BDSP didn't really have anything from Platinum. It was only HGSS that integrated most of the stuff from Crystal (there's couple neat wild Pokemon locations in Crystal they didn't think to put in HGSS, but that's about it).
 
New intel from the shiny distribution code saga:

Participating stores are still being kept completely in the dark as to whether or not they'll get new codes.
But if they do get new codes to give out, they believe that those codes will be made available on the same day that new batches of Pokémon cards are made available in their store.
For me, that's Saturday (at GameStop in the US), but the day might vary by country or region.
It's no guarantee, but it's worth looking into.
 
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