- Joined
- Feb 4, 2025
wow he is so badCorrect:
Diff:+ global.dialog_array[241][1] = "%30_..."; + global.dialog_array[248][1] = "%30_..."; + global.dialog_array[252][1] = "%21_..."; + global.dialog_array[264][1] = "%30_..."; + global.dialog_array[274][1] = "%5_..."; + global.dialog_array[277][1] = "%21_..."; + global.dialog_array[287][1] = "%30_..."; + global.dialog_array[299][1] = "%4_..."; + global.dialog_array[300][1] = "%18_..."; + global.dialog_array[310][1] = "%18_..."; + global.dialog_array[311][1] = "%11_..."; + global.dialog_array[316][1] = "%18_..."; + global.dialog_array[318][1] = "%5_..."; + global.dialog_array[325][1] = "%21_..."; + global.dialog_array[340][1] = "%16_..."; + global.dialog_array[347][1] = "%30_..."; + global.dialog_array[383][1] = "%21_..."; + global.dialog_array[384][1] = "%18_..."; + global.dialog_array[386][1] = "%23_...";
Full diff attached. I don't think it'd count as "posting warez", but feel free to trashcan me if it does.
Code:
switch (next_step)
{
case 1:
+ next_step = 2;
+ cur_message = 233;
+ clash_fern_fliptext();
+ activate_dialog();
+ break;
+
+ case 2:
+ next_step = 3;
+ cur_message = 234;
+ clash_fern_fliptext();
+ activate_dialog();
+ break;
+ case 3:
+ switch (global.storyline_array[433])
+ {
+ case 0:
+ next_step = 24;
+ break;
+ case 1:
+ next_step = 4;
+ break;
+ }
+ if (global.storyline_array[431] == 0)
+ next_step = 42;
+ cur_message = 235;
+ clash_fern_fliptext();
+ activate_dialog();
+ break;
Why the fuck doesnt he create a new function like this
Code:
Func nextMsg (nextStep, curMsg)
next_step = nextStep;
cur_message = curMsg;
clash_fern_fliptext();
activate_dialog();
This just shows he doesnt even listen to feedback