Beat the game after ~31 hours and it's a lot of fun. It's a very quick game in terms of speed which can make the stamina system a little brutal sometimes considering how much you constantly want to be dodging/running/attacking. I got like 3 boss kills by spamming my special move towards the end which doesn't seem to require stamina for the first attack, just the game's mana system (skyborn might.)
I'd be willing to answer any questions but here's a quick rundown of pros/cons:
Pros:
Armor set variety - Different looks, immediate transmog, stats that matter for different environments and bosses. I basically never used the transmog system but it's free and useable whenever.
Weapon variety - 5 weapon types and magic and the ability to swap between weapons quickly using skyborn might (mana) which draws the alternate weapon out with its skill. Each weapon has its own unique skill. I do mean each weapon, different long swords have a different unique skill, same for other weapons.
Bosses - I had some bosses absolutely demolish me over multiple attempts but the upside of that was that a lot of fights are pretty quick if you play them well.
Shrines - I love them. Being able to level up without respawning enemies. Being able to re-spec at any time. Weapon upgrades being tied into the ability tree. Being encouraged/forced into other weapon trees as you level for stat increases.
Mixed:
The new update: To piggy back off an earlier point one of the fun things in early fights was getting incredibly punished by certain attacks, and the ability to really punish the boss during certain instances. The new update increased your i-frames while knocked down and sped up healing. These are nice changes, but they do take away from some of the brutality of certain encounters/attacks and make you a decent amount stronger.
While defeating/killing a boss and still having it around might bug some people I don't really care, I've played enough JRPGs where you kill the boss and in the cutscene they actually beat your ass.
Cons:
It's a souls-like. Going in completely blind means you're going to miss some quests/NPCs and this will affect your ending.
Some nerfs/changes to the game as mentioned above with certain boss NPCs not getting killed. I believe certain booby traps got nerfed as well which is kind of lame. They were never quite enough to kill you but it was hilarious walking through the snow and getting half your life tanked cause of a mine.
Random screenshots:
1) I liked this room, and my hat.
2) I really like this hat.
3) I'm assuming this is one of the bosses you can no longer 'kill.' I used all my health potions and barely won, super cool fight.
4) Bloody after an optional boss.
5) Chilling towards the end of the game. I really enjoyed this armor set (got it from the boss in screenshot 3.)