Watch Dogs Series - forgot about this tbh

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watch dogs was hated for just 2 reasons. The first one was the bugs which personally I didn't encounter when I played it for the first time about 2 years ago. The second and most important part is the advertising campaign. Watchdogs was 100% justifiably hated for doing borderline false advertising. However it's a decent game is you can ignore the second issue. Its reception would've probably been different if it didn't have all that baggage from pre-release. If you do plan on buying it I recommend waiting for it to be on sale on steam. 10+ year old games does usually go for 75% off after all.
 
I was really looking forward to a vigilante simulator that would let me play as the hipster Punisher, but instead the protagonist is some disgusting crook no better than the scum he fights.

Gameplay was okay, basically a prototype of what Cyberpunk would eventually do, and the justification for your "powers" neat. The problem is that all the cool mechanics in the game are usually rendered useless because the gameplay is piss easy.

I'd like for someone to recycle the idea and lean more heavily into being a masked vigilante on a mission to rid the city of crime and corruption.
 
I'm going to be a negative nancy and just link the best review I watched of this game so you can decide that for yourself
TL;DW-No, it is very mediocre and at the end of the day, just another Ubisoft game
The mods dont make it look or play like the demo did.
So the modding community STILL hasn't recreated the pre-release build of the game? Well, I rest my case, you can't really fix something like this
 
If you obtain the game for cheap and like GTA-style open worlds, I'd say sure. People compared the protagonist, Aiden Pierce, to The Punisher due to his backstory and dark, moody vigilante approach on exacting revenge. You may struggle with the typical Ubisoft gameplay formula of finding towers to unlock POIs in the world and your minimap being cluttered with useless information and UI elements.
 
I'd say yes. i've been playing it with mods for years, the multiplayer is also pretty cool. my biggest complaint is that the AI can be too strict and the helicopters are fucking impossible to get rid of. the story mode is rather shit and you have to play through it to unlock a lot of shit but you can speed run the first act in about an hour. a cool thing about living city is the missions, but those lose their luster after you play the same ones over and over.
 
Is the driving good?
For getting from A to B it's fine, but when large chunks of the game involve car chases it quickly becomes a broken mess because the rubber-banding on enemy cars is insanely unforgiving and most of the powers you can use to stop or slow them down requires you to pivot the camera behind you so you can't see shit.

OT: The only good parts of the original game were the ARG mini games (Spiderbot in particular is great, similar to the PSX Ghost In The Shell game). The actual missions are either boring or annoying and the story is bewilderingly stupid.

Watch Dogs 2 is a much better experience, as far as Ubislop goes, so I'd say play that but skip all the cutscenes.
 
Watch Dogs 2 was probably better. Gameplay was more fun, open world was more interesting, and the hacking system was more advanced. The story and characters sucked though. It constantly felt like "ZOMG EARLY 2010S INTERNET CULTURE" and I believe it already had a tranny character.
 
Watch Dogs 2 was probably better. Gameplay was more fun, open world was more interesting, and the hacking system was more advanced. The story and characters sucked though. It constantly felt like "ZOMG EARLY 2010S INTERNET CULTURE" and I believe it already had a tranny character.
WD legion had a tranny character who was a main ally only to reveal it was the bad guy all along.
 
Watch Dogs 2 was probably better. Gameplay was more fun, open world was more interesting, and the hacking system was more advanced. The story and characters sucked though. It constantly felt like "ZOMG EARLY 2010S INTERNET CULTURE" and I believe it already had a tranny character.
I'd say it tried to be like a mix of 2015 and 90's hacker culture in a strange way, specially the movie "Hackers" comes to mind. Plus, reason the story wasn't made to be as serious, because that was one of the complaints for Watch Dogs 1 is how dark and bleak the story and setting were. So, they moved it to sunny San Fran and it's about taking down this suit guy while pulling the biggest hack of the century.
 
I'd say it tried to be like a mix of 2015 and 90's hacker culture in a strange way, specially the movie "Hackers" comes to mind. Plus, reason the story wasn't made to be as serious, because that was one of the complaints for Watch Dogs 1 is how dark and bleak the story and setting were. So, they moved it to sunny San Fran and it's about taking down this suit guy while pulling the biggest hack of the century.
It was incredibly boomer-ish and felt like what old people thought millennial internet culture was like. I remember the main base being sprawled with meme formats from 2010.
 
I'd say it tried to be like a mix of 2015 and 90's hacker culture in a strange way, specially the movie "Hackers" comes to mind. Plus, reason the story wasn't made to be as serious, because that was one of the complaints for Watch Dogs 1 is how dark and bleak the story and setting were. So, they moved it to sunny San Fran and it's about taking down this suit guy while pulling the biggest hack of the century.
Watch Dogs 2 did add more "hacking" versatility for the sandbox. A couple examples are to control vehicles remotely, call gang members/cops onto targets and stun enemies with gadgets. It does allow more opportunity to tackle missions and fool around in San Francisco.

I've said this before, but there's something about Marcus being a straight killer with two handed weapons that would feel "off" at first. I know you COULD play the game without killing anybody, but I mean, that would be hard as hell. At least the option is there.
 
Watch Dogs 2 did add more "hacking" versatility for the sandbox. A couple examples are to control vehicles remotely, call gang members/cops onto targets and stun enemies with gadgets. It does allow more opportunity to tackle missions and fool around in San Francisco.

I've said this before, but there's something about Marcus being a straight killer with two handed weapons that would feel "off" at first. I know you COULD play the game without killing anybody, but I mean, that would be hard as hell. At least the option is there.
yeah, there were so few missions too, overall it felt like a true sandbox, "fuck you make your own fun" and while calling in police or gangsters to do everything sounds fun its not after awhile.
 
I think in Watch Dogs 2, one of your adversaries is an unironic tranny. Well, it IS in San Francisco. It fits.
 
I have a soft spot for the original Watch Dogs. Ubisoft wasn't completely slopped out back then. A time where a white male protagonist was still acceptable.
All I remember is the game got shit on for showing a game with great graphics and then being downgraded on release. I think it was done for consoles.
Id say the living city mod is pretty nice
That's one of the mods I want to try.
My biggest problem with Watchdogs was you could see the potential for something awesome being there, but because it was Ubisoft they half-assed things and focussed on the wrong things, you end up disappointed at what could have and should have been even though the game is decent enough for AAA releases.

The only way is for people to try it and post what they think. I don't trust anything other than general word of mouth from places I either lurk or post when it comes to games because that is how I found the best games I've played in the last 10 years. General forum consensus (over multiple platforms) is probably the best measure of quality you can get currently.
When the game released I didn't have a console to play it on or a PC capable of playing games. I only knew it as the hipster hacker game.

I use reviews on YouTube and user reviews on Steam.
I don't understand why they never bothered to release an "HD Update" to actually make the game look and play like what was advertised. I mean, clearly they had the assets, so why not actually implement them once hardware limitations were no longer a concern?
Does Ubisoft hate money or something?
They didn't want the console faggots to cry., lol

I think Ubisoft got shit on so bad they decided not to bring it back up.
I remember being severely disappointed when I played it. It's the standard Ubisoft game. If you've played one, you've played them all. People say the second one is better, but to me it was just the same shit with more annoying characters.
I want to install some mods. I never intended to play it vanilla.
watch dogs was hated for just 2 reasons. The first one was the bugs which personally I didn't encounter when I played it for the first time about 2 years ago. The second and most important part is the advertising campaign. Watchdogs was 100% justifiably hated for doing borderline false advertising. However it's a decent game is you can ignore the second issue. Its reception would've probably been different if it didn't have all that baggage from pre-release. If you do plan on buying it I recommend waiting for it to be on sale on steam. 10+ year old games does usually go for 75% off after all.
I know. It doesn't bother me since I am getting the game for $20-30 and installing mods. It sucks you have to install mods to make the game more than what it was on release. But people have been doing that for Bethesda games for a while. I just have to find the time to get the mods installed. I don't how hard it is to mod the game.
Is the driving good?
Never played it. I heard it wasn't very good though. But there is a mod for the driving.
I was really looking forward to a vigilante simulator that would let me play as the hipster Punisher, but instead the protagonist is some disgusting crook no better than the scum he fights.

Gameplay was okay, basically a prototype of what Cyberpunk would eventually do, and the justification for your "powers" neat. The problem is that all the cool mechanics in the game are usually rendered useless because the gameplay is piss easy.

I'd like for someone to recycle the idea and lean more heavily into being a masked vigilante on a mission to rid the city of crime and corruption.
I play the GTA games so playing as a degenerate scumbag doesn't bother me.
I'm going to be a negative nancy and just link the best review I watched of this game so you can decide that for yourself
https://youtube.com/watch?v=902iD9TyjLgTL;DW-No, it is very mediocre and at the end of the day, just another Ubisoft game

So the modding community STILL hasn't recreated the pre-release build of the game? Well, I rest my case, you can't really fix something like this
I will watch the review but I am going to buy it anyway. I figured I might as well while Ubisoft is still around.

From what I have seen in videos there is a mod that makes the game look like the 2012 or 2013 E3 video. There is also a mod that puts cut content from the pre-release versions of the game back in.
If you obtain the game for cheap and like GTA-style open worlds, I'd say sure. People compared the protagonist, Aiden Pierce, to The Punisher due to his backstory and dark, moody vigilante approach on exacting revenge. You may struggle with the typical Ubisoft gameplay formula of finding towers to unlock POIs in the world and your minimap being cluttered with useless information and UI elements.
I love GTA and I have all the Far Cry games except 6. I think I can handle it.
Watch Dogs is a blast if you play it as a John Wick game and play very aggressively and with executions galore.
That's kind of what I want to do.
I'd say yes. i've been playing it with mods for years, the multiplayer is also pretty cool. my biggest complaint is that the AI can be too strict and the helicopters are fucking impossible to get rid of. the story mode is rather shit and you have to play through it to unlock a lot of shit but you can speed run the first act in about an hour. a cool thing about living city is the missions, but those lose their luster after you play the same ones over and over.
Never played it. But I have watched videos about it before. If it wasn't for the mods I probably wouldn't bother.
Watch Dogs 2 was probably better. Gameplay was more fun, open world was more interesting, and the hacking system was more advanced. The story and characters sucked though. It constantly felt like "ZOMG EARLY 2010S INTERNET CULTURE" and I believe it already had a tranny character.
I thought about getting Watch Dogs 2 instead but I heard the game is woke and Watch Dogs 1 looks less woke. At least from what I have seen in videos. The game released in 2014 so that would be the pre woke era of games at least somewhat.
 
I play the GTA games so playing as a degenerate scumbag doesn't bother me.
Different framing. In GTA the premise is that you're a scumbag, while in Watch Dogs the marketing sold it as a vigilante "simulator", only for it to turn out you're less Frank Castle and more some random lowlife that dragged his own loved ones into the crossfire via his own criminal behavior and his sole motivation is personal revenge.

Maybe it was my own warped idea of what I wanted the game to be, but I did not like the protagonist.

That being said, the intro with the beat-up guys in the locker room was great, as was firing the empty gun.
 
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