Emperor Julian
kiwifarms.net
- Joined
- Dec 20, 2015
A game where the Heroes are the main focus would be more like Hunter: The Reckoning from the Old World of Darkness where you're thrown into the fray unexpectedly and aren't even sure how to deal with the Beasts.
I was thinking a more larger than life version, the classical hero archeotypes and their more modern versions as empowered individuals , they'd be distinct from hunters and more diverse. I figure they'd cover a couple of groups as classes such as edgy anti heroes and saints. Beasts would exist as they'd have a simular dynamic as in the core game except not written by a sexual predator rationalizing himself, such as acknowlaging eating people as wrong and it being a good thing to try and stop the beast doing that.