Vampire the Masquerade Bloodlines: 2 - I want to believe, but...

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Again, probably the most impressive game of its genre, it reads like a script for a better VTMB2 and i highly recommend it.
Dang, Night Road really is a genuinely engaging read, thank you for this write-up. I wouldn't even look twice in the direction of those VNs otherwise, considering the state of Paradox-owed WoD as of now.

I really loved that more subdued but extremely captivating approach to story in Night Road, it was a nice surprise. I agree with you on that last point, I wish VTMB2 ventured into that sort of setting, with its focus on the struggles of low-level neonates, constant power shifts and character alignments, but as things stand... I have no idea whatever the fuck they're doing with that game.
 
Dang, Night Road really is a genuinely engaging read, thank you for this write-up. I wouldn't even look twice in the direction of those VNs otherwise, considering the state of Paradox-owed WoD as of now.

I really loved that more subdued but extremely captivating approach to story in Night Road, it was a nice surprise. I agree with you on that last point, I wish VTMB2 ventured into that sort of setting, with its focus on the struggles of low-level neonates, constant power shifts and character alignments, but as things stand... I have no idea whatever the fuck they're doing with that game.
Yeah this characterization of the camarilla is really neat, they are more like a dying cartel than the usual iluminati. Overall the setting really begs for a bigger focus on technology making life for vampires difficult and the inquisition fucking with them like FBI or some mob.
Makes you feel like gehenna is really right around the corner.
Eh, at least there will be a bigger focus on thinbloods in VTMB2, that's something ...

Ill be watching out for other CoG VTM stuff, they might be good to.
 
Speaking of technology, would be hilarious if the Masquerade starts to unravel because a couple loonies out in the woods at night with thermals bagged themselves a Gangrel and managed to get the video uploaded and disseminated by claiming its a QAnon prediction.
 
Speaking of technology, would be hilarious if the Masquerade starts to unravel because a couple loonies out in the woods at night with thermals bagged themselves a Gangrel and managed to get the video uploaded and disseminated by claiming its a QAnon prediction.
That was actually the driving conflict in the last VtM game I ever played, years ago. The vamps were having to run a lot of damage control because social media and everybody having a HD camera in their pocket with constant internet access, and each clan and sect was trying to do it in a different way, often bumping into one another in the process. It was a fun (if short-lived) story, ending with a massive worldwide witch-hunt against the vampires once they not only failed to suppress the secret, but fucked up so hard they brought it into evidence for everybody to see.
 
In case you're still holding on to that pre-order in the futile hope that this game will be good.
VTMB2News.png

 
Blaming conversion to Next Gen consoles for the delay. Fucks have had it for pre-order since 2019, just call shenanigans and kill the project. Try again from scratch, using next gen as the base foundation rather then trying to reconfigure the current steaming pile of garbage. And maybe hire a studio that actually knows what the fuck they are doing with the IP.

Why is it so hard for Game Devs to just admit failure? I know giving up sunken costs as lost money kills the accountant, but sometimes cancer just needs to be ripped out before it poisons the body. Something EA should have learned with Anthem. Guess Paradox will need to learn this lesson too.
 
Blaming conversion to Next Gen consoles for the delay. Fucks have had it for pre-order since 2019, just call shenanigans and kill the project. Try again from scratch, using next gen as the base foundation rather then trying to reconfigure the current steaming pile of garbage. And maybe hire a studio that actually knows what the fuck they are doing with the IP.

Why is it so hard for Game Devs to just admit failure? I know giving up sunken costs as lost money kills the accountant, but sometimes cancer just needs to be ripped out before it poisons the body. Something EA should have learned with Anthem. Guess Paradox will need to learn this lesson too.
Not that easy to let a couple million go, and also any sucker that actually preordered it will have to get his money back, if they release a turd they can count on at least a couple of people not knowing how to do that or not caring enough.
Im guessing failed projects hurt the most in gamedev because they involve a lot of people working for a lot of time and if the game fails its hard to fix it. If your movie is trash you can always adlib, cut a few parts and then release it quietly to netflix, if your game doesn't work then it doesn't work. Its especially hard now that people have lost interest in smaller budget/shittyier games.

Still i agree with you, they should call the show off now. if they need to rehire their entire project lead staff because of "turnover" then the game is dead.
 
Yeah, I finally played Night Road, and it was decent. It has a lot of choices and rather faithfully implements the rules of the tabletop, which is impressive considering how lazy Choice of Games can be. There were several moments that made me roll my eyes, though, like the camp where a bunch of illegal immigrants are being feasted on and it's guarded by some weird mixture of ICE, neo-Nazis, including one you can feed on and kill without a humanity drop, and other assorted meanie right wing groups. Still, at least none of the vampires in the game handwring over it.
 
Can you contribute to making it more efficient?
I can't remember if you're there to shut it down because the Cammies have a better way of getting blood or if you're there to improve its efficiency. You can play your guy as a strict vampire loyalist and not give a fuck about the political bullshit, though. For instance, there's some government test site that you visit at one point, and there's a human news crew there. You figure out that it did tests on human subjects (can't remember if it was illegal immigrants again) all because of global warming or something stupid like that, but you can kill the news crew once you go deeper into the test site and the group sees supernatural shit to avoid it getting out instead of choosing the moralfag option of letting them leave with the footage. All this shit was kind of stupidly over the top and way too on the nose, but the World of Darkness verse has always had stupid conspiracies so it's not that big a deal.
 
I can't remember if you're there to shut it down because the Cammies have a better way of getting blood or if you're there to improve its efficiency. You can play your guy as a strict vampire loyalist and not give a fuck about the political bullshit, though. For instance, there's some government test site that you visit at one point, and there's a human news crew there. You figure out that it did tests on human subjects (can't remember if it was illegal immigrants again) all because of global warming or something stupid like that, but you can kill the news crew once you go deeper into the test site and the group sees supernatural shit to avoid it getting out instead of choosing the moralfag option of letting them leave with the footage. All this shit was kind of stupidly over the top and way too on the nose, but the World of Darkness verse has always had stupid conspiracies so it's not that big a deal.
Can you kill characters that reek of sjw-bullshit, vampires included? I'd love to be able to grill that one muslim faggot in sunlight...
 
Can you kill characters that reek of sjw-bullshit, vampires included? I'd love to be able to grill that one muslim faggot in sunlight...
I don't think you can kill any of the vampire main characters, or at least I don't remember getting the option. You can get your ghouls killed and kill characters associated with the standalone tasks that Lettow gives you, though. Still, Julian's really the only annoying vampire. Even the Brujah dude is pretty cool.
 
I don't think you can kill any of the vampire main characters, or at least I don't remember getting the option. You can get your ghouls killed and kill characters associated with the standalone tasks that Lettow gives you, though. Julian's really the only annoying vampire, though, even the Brujah dude is pretty cool.
That's a shame. I'd love to crush the uppity lower-class vampires under the boots of Capitalism and Blessed Guns.
 
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Werewolf the Apocalypse: Heart of the Forest - somewhat gamified, with a few alternative paths, most advanced graphically out of all of them
Good setting initially, gets real contrived real fast, the story is boring and very predictable, its also centered around activism with shoehorned LGBABCDE+ characters. It has an interesting gimmick with "rage" - a stat you increase and decrease by certain actions that influences how you act in positive or negative ways. you're basically supposed to manipulate your anger for it to be useful to you, but it falls flat mechanically.

I just don't see how they can have LGBT whatever the fucks since werewolves are raging homophobes and for good reason. They're a dying race that needs garou babies. There's 1 trueborn to every 10 kin. Everyone has to do their part. And two sausages don't make a baby.
 
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Yeah, even the black furies fucked guys to make more, they just gave away any resulting boys to other tribes. The werewolves were in no position to be frivolous, that's why banging another werewolf was such a crime: the resulting incest-baby was deformed and sterile.
 
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