Ira the Weatherman
kiwifarms.net
- Joined
- Aug 25, 2019
Barbarian factions all start out as single province backwaters so you'll be hemorrhaging cash and your first few conquests will be vital. It'll take a while before you'll have a decent positive income, but nearly all the barbs are relatively isolated so you can afford to your time. One advantage on the campaign map is that barbarian areas tend to have good regional troops. Heavy Belgae and South Gallic cavalry, decent Scottish and Irish infantry, a lot of varied regional troops across Eastern Europe.Any other nigga here still play the historical titles? I recently finished an Attila campaign as the Burgundians. Had fun. Attila is underrated and I'm not saying this because I'm a cavalryfag and Attila is a game where cavalry is as busted as it was in Medieval 2, no siree. I wonder what to do next. I've been thinking of firing up Europa Barbarorum and play as a barbarian faction, anyone got experience with how to play those? So far I've only played with successor states and nomadic factions.
Pretty much all of them rely on shock infantry as their backbone. Most units aren't well armoured and the few that do tend to be pretty slow, but they usually pack a punch and have above-average morale. You don't want to get stuck in a slugging or shooting match, send decent troops to smash into enemy lines and hit their flanks and rear as soon as possible to induce a chain route. Try to keep ranged and cavalry safe and use sparingly, they tend not to be the greatest and you'll want to save them for situational use like chasing enemy ranged away.
A notable exception are the Lusotannan (and Arovaci in 2), who tend to focus more on heavy hitting skirmishers and light cavalry. Surround, harass and draw enemy formations apart and hit them from all sides when they get isolated.
Empire is such a fucking shame because it could've been a vastly better game if they had just given it another year or two, but Sega rushed the devs to meet the deadline and it showed. A whole swathe of cut, often near-finished content (Mughals and Portugal were supposed to be playable, and Italian voice acting suggests one of them may've been planned as well) and features, as well as deep-seated, near-inoperable bugs.Good to see Empire get some coverage anyway. Genuinely one of my favourite TW games, despite, or because of, all its flaws.
I still enjoy the game but you need Darthmod and half a dozen smaller mods for it to become good, many of which you'll have to dig for through pages of 10-year-old forum threads. And you'll still need to tinker and familiarise yourself with the godawfulness that is Warscape Engine modding in order to fine tune it all and make it work.