- Joined
- Mar 13, 2026
Definitely worth a try, the trial an error is part of the charm. When in doubt more rockets, if it tilts, more fins, if it blows up then you are halfway there.I've always thought of Kerbal Space Program as intimidating. The kind game that an 'EVE Online' player level of autism is required to succeed in with considering you're literally building a space program from nothing. I'm worried that I would either fail miserably right at the start and have wasted time and money, or even worse that the 'tism will kick in and I'll end up one of these 5000+ hours guys and never play anything else or be a functional human being like when deep in an MMO addiction.
Am I being over-blown with this, spacefams, or is it actually a lot simpler then I think? I could always pirate it first and see, but i've just shied away from KSP despite my life-long interest in astronomy and human spaceflight for years now.
Then restart and think logically, make a reasonable ship and it gets the job done. THEN SLAP ON MORE ROCKETS! and repeat the process.
With mods it can become a lot more complicated and fun. But nothing like EVE.
I will say though, I mostly stopped playing because eventually I had too many parts in render range, it made the game run very very slow. Not sure if its been fixed after all these years, but it was what ended my multi-planet fueling, mining and kerbal leisure empire.
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