The Space Thread - Launches, Events, Live Streams, Governments, Corporations, drama in Spaaaaaaaaaaaace

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I hope not. Living on or above Venus must suck, even for a microbe.
I read an article back in college about how humans can live on Venus, but iirc only in the clouds where it is 70 degrees F average. The gravity would be the same as Earth, pressure same as Earth, and the clouds reflect most harmful radiation.

It would require balloon structures capable of remaining in the air. Still can't take off your suit outside due to toxins (sulfuric acid, CO2, etc), UV-B and UV-C exposure.

Not sure how maintenance would work but I would guess the SO2 can be used to recycle imported water like the ISS currently does. The CO2 atmosphere can also provide N2/O2 fuel to lift the balloons, gases lighter than CO2. The atmosphere is also good for producing carbon materials, so carbon fiber and graphene stuff. Sunlight is still a thing despite clouds so solar power for electricity. Besides that I dunno.

I've always felt that a Venus colony is more possible than a Martian colony but the stakes are too high rather than going to Mars and burrowing into a lava tube.
 
I've always felt that a Venus colony is more possible than a Martian colony but the stakes are too high rather than going to Mars and burrowing into a lava tube.
There is just that whole issue of the surface pressure of Venus being akin to living on the bottom of the ocean and the temperature is hot enough to melt lead. Thats before you factor in that it rains acid.
 
Do many people in this thread play Kerbal Space Program? I've been thinking of making a thread dedicated to it for ages. I'd love to show some of my builds and missions.
 
Do many people in this thread play Kerbal Space Program? I've been thinking of making a thread dedicated to it for ages. I'd love to show some of my builds and missions.
Yeah a little
1778582168250.png
 
Seeing that Artemis 3's been delayed to late 2027 now, looks like main reason, of course, is lack of HLS hardware from SpaceX and Blue Origin.

Elon says Starship next week.
1778631529149.png
 
Last edited:
Do many people in this thread play Kerbal Space Program? I've been thinking of making a thread dedicated to it for ages. I'd love to show some of my builds and missions.
Shit, if you do, I'll certainly participate. I had taken a break from it for a while but watching the Artemis II coverage had me booting that shit back up again with a quickness. Ended up finally landing my probe on Mars [I'm playing with KSRSS - basically the real Solar System but at the scale of the Kerbol system, so it's not as punishingly hard as Realism Overhaul] and I'm still having a pretty good time with it. Currently trying to figure out the timing for a good Voyager-like mission that will get good fly-bys of some of the gas giants. I have a shit ton of other mods, too, like the big telescopes that net you a shit-ton of science points.
 
I got Kerbal as far as doing a round trip manned mission to the Mars planet. My big hang up was never being able to get orbital docking to work right, which seriously messes with how far you can push the game.

The manual docking method in the game suuuuuuuucks. There should have been option to just tell the two ships to dock automatically once they get close enough. Having to bounce between one ship and another every 5 seconds to line up the hit box for the docking port is infuriating enough to make yoi smash your keyboard
 
Do many people in this thread play Kerbal Space Program? I've been thinking of making a thread dedicated to it for ages. I'd love to show some of my builds and missions.
There is a thread already I believe.

Only 661 hrs for me, but was an awesome time.

@mindlessobserver Been ages since I played, but I do remember there being a mod that basically did the docking for you once you got close enough, pretty much as you describe. It could have catastrophic physics problems on occasion, but that was part of the fun. And it worked more than it didn't.
 
Last edited:
I got Kerbal as far as doing a round trip manned mission to the Mars planet. My big hang up was never being able to get orbital docking to work right, which seriously messes with how far you can push the game.

The manual docking method in the game suuuuuuuucks. There should have been option to just tell the two ships to dock automatically once they get close enough. Having to bounce between one ship and another every 5 seconds to line up the hit box for the docking port is infuriating enough to make yoi smash your keyboard
After I figured out manual rendezvous/docking and did it a number of times, I eventually just started letting Mech Jeb [mod] do it for me after a while once I'd established that I could do it, but it was very time consuming and frustrating at times. I don't see it as "cheating" anyway considering real space programs use automated/programmed subroutines for tasks like that all the time, manual control is mostly for when things go wrong in real spaceflight. I don't think there's any shame in it, the real challenge in KSP is designing a spacecraft and planning a mission that meets your scientific objectives, and short of downloading craft files you can't really 'cheat' your way out of that stuff.
 
Do many people in this thread play Kerbal Space Program? I've been thinking of making a thread dedicated to it for ages. I'd love to show some of my builds and missions.
Yeah. RP-1 is too fucking addicting and simultaneously punishing, but nothing compares for scratching that space autism itch. Stock just doesn't do it for me anymore, and doing real missions like launching realistic satellite networks for an actual purpose rather than just a LARP is great.
Also allows me to build all the cancelled real life designs, including all the wacky 1940s and 50s stuff that was clearly made before they really understood how hard things were going to be, but it's fun to try anyway. And of course I tend to waste half my time building stupid planes too, from props to X-15 knockoffs that inevitably break up and explode on re-entry after I push just a little too far.
 
I've always thought of Kerbal Space Program as intimidating. The kind game that an 'EVE Online' player level of autism is required to succeed in with considering you're literally building a space program from nothing. I'm worried that I would either fail miserably right at the start and have wasted time and money, or even worse that the 'tism will kick in and I'll end up one of these 5000+ hours guys and never play anything else or be a functional human being like when deep in an MMO addiction.

Am I being over-blown with this, spacefams, or is it actually a lot simpler then I think? I could always pirate it first and see, but i've just shied away from KSP despite my life-long interest in astronomy and human spaceflight for years now.
 
I've always thought of Kerbal Space Program as intimidating. The kind game that an 'EVE Online' player level of autism is required to succeed in with considering you're literally building a space program from nothing. I'm worried that I would either fail miserably right at the start and have wasted time and money, or even worse that the 'tism will kick in and I'll end up one of these 5000+ hours guys and never play anything else or be a functional human being like when deep in an MMO addiction.

Am I being over-blown with this, spacefams, or is it actually a lot simpler then I think? I could always pirate it first and see, but i've just shied away from KSP despite my life-long interest in astronomy and human spaceflight for years now.
There are different modes you can play. Most people play Career mode first try, which lets you do missions to u lock science points to upgrade a tech tree with. You can't go crazy and over engineer anything at first, so it eases you into more complicated builds and missions. By the time you are doing flybys of Mun you have a good understanding of the game mechanics and it's nowhere as autistic as an MMO like EVE where people keep spreadsheets to keep track of all the stuff they throw at you.

If you like space, check it out. The first time you "one more mission" and it's 4am, you'll know if you need to stop playing :story:
 
Back
Top Bottom