The Official Tomb Raider Grieving Thread - Including the sad, pathetic 2010s trilogy.

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Do we really need a new reboot?

  • Yeah, I think it's about that time

  • No, the franchise is dead.

  • NO, A FOLLOWUP WHERE LARA PREACHES BOUT SLAY QUEEN DEFEATING EVIL ORANGE MAN

  • who cares, square enix killed another franchise


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They keep focusing on Tomb Raider because Lara Croft is seen as the "first lady" of video games because pathetic nerds obsessed over her in the late 90s. (no, you don't need to tell me she wasn't, we all know that)

So basically it's a female empowerment thing or something.
She wasn't even the first female video game protagonist. Are people just forgetting about Metroid all of a sudden?
 
She wasn't even the first female video game protagonist. Are people just forgetting about Metroid all of a sudden?
Yes, mostly because Samus without her armor wasn't part of the marketing until long after Tomb Raider came out and most of the people that produce video games now didn't pay attention until after 1996-1999
 
Yes, mostly because Samus without her armor wasn't part of the marketing until long after Tomb Raider came out and most of the people that produce video games now didn't pay attention until after 1996-1999
Even way before, Mrs. Pac-Man was a prime female protagonist, even beating both Samus and especially Lara Croft
 
At this point, they'll just make Lara Croft into a more smelly unmotivated archeologist, and not the one from the shitty reboot trilogy from last decade, but rather a more tree-hugging hippie whose goal in life is to still be with her parents before they die from a plane crash, so she's more of a college dropout. You know, some Hayley Smith like adventurer.
 
At this point, they'll just make Lara Croft into a more smelly unmotivated archeologist, and not the one from the shitty reboot trilogy from last decade, but rather a more tree-hugging hippie whose goal in life is to still be with her parents before they die from a plane crash, so she's more of a college dropout. You know, some Hayley Smith like adventurer.
Which is a damn shame considering her original rendition was unironically that of a strong female.
 
Which is a damn shame considering her original rendition was unironically that of a strong female.
From 1996 to 2008 (or technically 2015 if counting spinoffs), she had shown to have way more charisma and personality and treated archeology is an actual sport. Oh, also her bazooms.
 
At this point, they'll just make Lara Croft into a more smelly unmotivated archeologist, and not the one from the shitty reboot trilogy from last decade, but rather a more tree-hugging hippie whose goal in life is to still be with her parents before they die from a plane crash, so she's more of a college dropout. You know, some Hayley Smith like adventurer.
This time she explores the mansions of famous people so she can steal all their relics and give them back to the tribes who will surely take care of them and not destroy them during an conflict or sell them for a few bitcoins.
 
This time she explores the mansions of famous people so she can steal all their relics and give them back to the tribes who will surely take care of them and not destroy them during an conflict or sell them for a few bitcoins.
Or plant them for gummy bears from Sneed's Feed and Seed to grow a tomacco farm
 
Hey Lois
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Anyway, let's continue to appreciate the Anniversary trilogy of the 2000s
 
Ok here is how I think you reboot tomb raider.

The reboot trilogy was going for uncharted with light metroidvania elements of exploring an interconnected world.

What if the next game borrowers a bit from the hitman trilogy? You play up the expedition element of lara croft. You have 15-20 missions to go on that are like an expedition that takes lara globe trotting across the world. Each level allows you to prep and choose what weapons or gadgets you want to bring in (lara can only carry so much) of course finding relics and artifcats you can sell can buy you more gear between expeditions. How you kit out lara for the level will influence were you can go or how you approach exploration or traversal in the environment. Of course have an overarching story or something, and every level has crazy puzzles that you solve like classic tomb raider.

Also I would make it so lara has to drink water from her canteen, and eat snacks on her mission to keep her stamina up.
 
I would play that. It's a good mix of the original ideas of the tomb raider games mixed with something new. One of my least favorite things about the new tomb raider games is how little they felt like the older games.
 
Ok here is how I think you reboot tomb raider.

The reboot trilogy was going for uncharted with light metroidvania elements of exploring an interconnected world.

What if the next game borrowers a bit from the hitman trilogy? You play up the expedition element of lara croft. You have 15-20 missions to go on that are like an expedition that takes lara globe trotting across the world. Each level allows you to prep and choose what weapons or gadgets you want to bring in (lara can only carry so much) of course finding relics and artifcats you can sell can buy you more gear between expeditions. How you kit out lara for the level will influence were you can go or how you approach exploration or traversal in the environment. Of course have an overarching story or something, and every level has crazy puzzles that you solve like classic tomb raider.

Also I would make it so lara has to drink water from her canteen, and eat snacks on her mission to keep her stamina up.
I like this idea. It would combine the core gameplay of the classic games with the more open style people have come to expect from the new games. If they did this with a somewhat decent story and a badass Classic-style Lara, it could be pretty good.

Unfortunately, I doubt we will get anything like this and the next Tomb Raider will probably just have the same design and gameplay as the the reboot trilogy. It's nice to dream though.
 
Ok here is how I think you reboot tomb raider.

The reboot trilogy was going for uncharted with light metroidvania elements of exploring an interconnected world.

What if the next game borrowers a bit from the hitman trilogy? You play up the expedition element of lara croft. You have 15-20 missions to go on that are like an expedition that takes lara globe trotting across the world. Each level allows you to prep and choose what weapons or gadgets you want to bring in (lara can only carry so much) of course finding relics and artifcats you can sell can buy you more gear between expeditions. How you kit out lara for the level will influence were you can go or how you approach exploration or traversal in the environment. Of course have an overarching story or something, and every level has crazy puzzles that you solve like classic tomb raider.

Also I would make it so lara has to drink water from her canteen, and eat snacks on her mission to keep her stamina up.
That's actually a pretty neat idea for a new Tomb Raider game. Having that said, however, I doubt anyone over at Embracer Group and (at this very point, Eidos and Crystal) would ever commit to something as good as this, especially when quality of these games had faded after the 2000s.
 
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