My first impressions of the Tomb Raider 4-6 Remasters are an overall positive but with some complaints.
Last Revelation (4) is the shining star here, there was the most effort put into making it look great. However, they could have refined the rope swinging mechanic. It just takes a lot of patience and I recommend Stella's guide to rope swing properly. There's a few new animations, like dropping off a ledge or sliding down a slope. The color changes to some puzzles and interaction icons are most welcome. However, some areas of 4 are way too dark in updated graphics, but I guess that's why we have glow sticks.
Chronicles (5) was a mediocre game even before it was remastered. Even with the graphical overhaul, you can tell the original devs were serious when they said years later that they didn't even want to make it. Lots of uninspired areas and weird design choices that come from being rushed and an unenthusiastic original development team. There is... Some fun and intrigue to be gleamed from 5, but it just doesn't scratch my itch. At least Saber patched the glitch that happens in the last section of the game.
Angel Of Darkness (6) is satisfactory. Switch to modern controls for it though and swap the layout to what you'd prefer. The game doesn't tell you this (or I wasn't listening), but if you want to grab a ledge when you jump, you have to press SECONDARY action and not the primary. The graphical upgrade isn't as as impressive as I thought it would be, but the added clarity is good. Some of the character models are unchanged, but most of them are. Lara talks more to herself and gives you hints more than the original game. New additions like dual pistols, stealth mode, and restored cut content are welcome. AoD is actually playable and enjoyable now. There is still a little jank, but it is a decent experience.
They got rid of all the bugs in AoD?