🥝 Community The New Order Rises Again - "The Evil Kiwi Farms Hoi4 Mod"

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Who Would Win In A No Holds Barred Street Fight?


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How far along are you on your map modifications? I know you were doing some stuff with the Burgundian states to give it the IRL HRE borders.
Indeed, regarding the actual map, it's almost done. I've listed the changes below that are currently present in the Mediterranean build.

Provinces/states
- New provinces in France (mostly Southern France), the Middle East (mostly Cyprus), and Northern Spain (around 2-4 provinces)
- Reworked all of the states in Modern Day France (states are now less of a 'blob' and are more sensicle in terms of gameplay/lore)

Strategic regions (air map mode)
- Middle East strategic regions were slightly adjusted (it's like a 1-3 province difference)
- Modern Day France strategic regions were adjusted to accommodate the state changes/additions.

These changes were required for gameplay and lore purposes. The French Civil War and Second Italo-Turkish War for example are heavily dependant on these changes.
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Left is the new provinces.bmp, right is old provinces.bmp. I won't show the Middle East provinces.bmp because as previously mentioned, the changes in that region are very small (single digits, mostly in Cyprus).
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Left is the new states/strategic regions for France. Right is the master branch. (Note: Brittany not being on the map is not definitive and is only a temporarily change that was done for development purposes)
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I'm planning to implement small number of map changes to Italy. Mostly, a few new provinces in the Alpine region. (I don't think it will exceed single digits at the very most, if not, the tens).
The planned map changes for Italy wouldn't be noticable and are mostly for gameplay purposes. I'm aiming for a balance between gameplay/lore whilst staying faithful to the original map.
 
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These won't be noticable on the map and would mostly exist for gameplay purposes.
Very nice stuff, I'm quite experienced with map modding myself and I had some plans for France and the MidEast myself. Your France map is good, I was planning on adding the HRE borders myself for the German invasion of Burgundy, but I do have a small favor I'd like to ask from you regarding the Middle East, you could majorly help me out by making Hatay into a separate state, making south Lebanon into a separate state, and "smoothing" out the borders of Jordan-Palestine so it's more accurate to the real life border between them, and Daraa-Damascus, kinda like what TFR has in its Israeli victory scenario, it's why I want you to add Southern Lebanon as a separate state. I have some plans for the Levant so it just doesn't sit there until the Oil Crisis.
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Last of all is the borders Turkish "total victory" scenario in the MidEast, i.e Iraqi Kurdistan and north Syria. (This was the highest quality image I could find)
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Oh, and also the Russian border like around Kazakhstan a la TFR. I think this border is from vanilla, too.
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And two new states that end at this river, for Vengeance War Moskowien content. One will go to Nowa Polska and I think the other to Aktau or Onikperenko.
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By the way, @GoodWinSon, I forgot to add this to the list of bugs but Collab England always fails to take Cornwall in my game, leading to them getting couped by Montgomery, so you might wanna fix that.
 
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I'd like to ask from you regarding the Middle East, you could majorly help me out by making Hatay into a separate state, making south Lebanon into a separate state, and "smoothing" out the borders of Jordan-Palestine so it's more accurate to the real life border between them, and Daraa-Damascus, kinda like what TFR has in its Israeli victory scenario, it's why I want you to add Southern Lebanon as a separate state. I have some plans for the Levant so it just doesn't sit there until the Oil Crisis.
Sure, I can definitely look into creating a south Lebanon a state along with making Hatay a state. I'm a bit unsure about smoothening the borders as I think the current borders give off the 'TNO vibe/feeling' really well, them being rough is because of the borders being dictated by the Italians or Turks. I'll try to look into this a bit more however when I'm able to and see if they could be improved a bit more while staying faithful to the vibe and lore of the mod.

Regarding the Levant, if there's any plans or content you wish to implement for them, I wouldn't be opposed to any commits to the branch if you wish to push any. I don't have any plans for them at the moment, the only changes I've done for them is just restoring any content that was cut and the politics/borders in the region changing depending on the outcome of the Second Italo-Turkish War.
 
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Sure, I can definitely look into splitting south Lebanon and making Hatay a state. I'm a bit unsure about smoothening the borders as I think the current borders give of the vibe/feeling of TNO really well, them being rough is because of the borders being dictated by the Italians or Turks. I'll try to however look in to this a bit more when I'm able to and see if they could be improved a bit more while staying faithful to the lore/mod.

Regarding the Levant, if there's any plans or content you wish to implement for them, I wouldn't be opposed to any commits to the branch if you wish to push any. I don't have any plans for them at the moment, the only changes I've done for them is just restoring any content that was cut and the politics/borders in the region changing depending on the outcome of the Second Italo-Turkish War.
My plans for the MidEast is after I get done with Dengist Speer, which will be around autumn. For example, Italy will start a border conflict on the Suez to take Sinai back from Irgun Israel/Habash Palestine, but they can lose and lose prestige. Additionally, when Syria and Lebanon rebel in a Italian-Turkish War Turk victory scenario, Israel will start a border conflict to take Daraa and South Lebanon. Right now I'm leaning back and forth between making Jordan be independent and having Irgun Israel take them over later, and wondering whether I should make the border conflicts into wars. This is all way off for now, so it's very open to change.
 
My plans for the MidEast is after I get done with Dengist Speer, which will be around autumn. For example, Italy will start a border conflict on the Suez to take Sinai back from Irgun Israel/Habash Palestine, but they can lose and lose prestige. Additionally, when Syria and Lebanon rebel in a Italian-Turkish War Turk victory scenario, Israel will start a border conflict to take Daraa and South Lebanon. Right now I'm leaning back and forth between making Jordan be independent and having Irgun Israel take them over later, and wondering whether I should make the border conflicts into wars. This is all way off for now, so it's very open to change.
Sounds good, I think the border conflicts being wars could a be good idea as it provides some gameplay for the player. This is my opinion, but I think them being wars would be better as I personally enjoy having more control over any conflicts that the country I'm playing as is involved in, I'm not much of a fan of how linear border conflicts are gameplay-wise. It is up to you of course, I'm just offering a perspective.

If your planning to begin implementing this around Autumn, this should work. I'm expecting development for the Mediterranean branch to still be ongoing around then, a lot of the content for the nations covered in this branch are quite dependant on each other, at least initially. (There is also just a lot of content that is planned for these nations). It's up to you, but feel free to use the branch for any content regarding North Africa or the Middle East if you like, I know I mentioned this previously but I'm suggesting it to minimize any potential conflictions in code/content for these regions.
 
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My plans for the MidEast is after I get done with Dengist Speer, which will be around autumn. For example, Italy will start a border conflict on the Suez to take Sinai back from Irgun Israel/Habash Palestine, but they can lose and lose prestige. Additionally, when Syria and Lebanon rebel in a Italian-Turkish War Turk victory scenario, Israel will start a border conflict to take Daraa and South Lebanon. Right now I'm leaning back and forth between making Jordan be independent and having Irgun Israel take them over later, and wondering whether I should make the border conflicts into wars. This is all way off for now, so it's very open to change.
Sounds good, I think the border conflicts being wars could a be good idea as it provides some gameplay for the player. This is my opinion, but I think them being wars would be better as I personally enjoy having more control over any conflicts that the country I'm playing as is involved in, I'm not much of a fan of how linear border conflicts are gameplay-wise. It is up to you of course, I'm just offering a perspective.

If your planning to begin implementing this around Autumn, this should work. I'm expecting development for the Mediterranean branch to still be ongoing around then, a lot of the content for the nations covered in this branch are quite dependant on each other, at least initially. (There is also just a lot of content that is planned for these nations). It's up to you, but feel free to use the branch for any content regarding North Africa or the Middle East if you like, I know I mentioned this previously but I'm suggesting it to minimize any potential conflictions in code/content for these regions.
It's possible to simulate border wars through actual wars. I can think of two ways.

1. Have a war with strict white peace controls. Possible, but requires lots of code redundancy to ensure nothing gamebreaking happens

2. Have two small proxy tags representing opposing armies. Easier to control,but may require some extremely small and specialized states. Probably the better option of the two

I think we should also dispose of proxy war volunteer ideas, and just bump up the base volunteer cap to 2 divisions. Superpowers get more volunteers depending on their rank anyway so too few volunteers shouldn't be an issue. The current system also bugs out when two proxy wars are going at once, so it should be changed regardless.

I do agree the Levant Authority should start disunited and then possibly unite later through a war. I am just wondering how it would participate in the Med War. I think Arab nationalists would join with the UAR, but what would the different Israels and Arabs do? I suppose if they side with the Turks or Italians could be dynamic.
 
I do agree the Levant Authority should start disunited and then possibly unite later through a war. I am just wondering how it would participate in the Med War. I think Arab nationalists would join with the UAR, but what would the different Israels and Arabs do? I suppose if they side with the Turks or Italians could be dynamic.
In a successful Jerusalem Conference, they should all side with Italy. Irgun Israel should be all on its own, gunning to secure TFR's Israel victory borders like Sinai, Daraa, Southern Lebanon, and Jordan. Habash already joins the UAR, so no need account for him, the Palestinian UltraNats should also join the UAR, since the UAR does have like 15% UltraNat popularity when it forms so it'd make sense. Stern is a real wildcard, maybe on top of getting Eretz Yisrael borders, he also seeks to take the Suez? Establish a Falangist puppet in Lebanon? Something like that.

I think Israel's expansion can be represented with a war rather than border conflicts, since I do want actual player-involvement in the war via the superpowers. TWR's Arab-Israeli war kinda does this where Israel starts off with massive attack debuffs outside of Palestine proper but as they do their focus tree they get removed, and then they're able to knock the Arab states out one by one. To account for that though, Irgun/Stern Israel's path should look like this:

Independence (Circa 1964-65), Italians do a border war for Sinai, can fail -> Conquer Jordan (Circa 67, can be avoided if Israel signed peace accords with Jordan, in this case it remains in Palestine proper without any expansion) -> Oil Crisis (Circa 1971), Massive buildup military build up because of uptick in terrorist activity, if Sinai was lost the Israelis exploit the Egyptian civil war to seize it again, also seize Golan heights if unowned -> Big Middle Eastern War (Circa 1970s, up to GoodWinSon), Israel dukes it out with the UAR (If it exists and borders Jordan/Israel) after it invades Jordan (If Israel didn't take it first), and immediate neighboring Italian and Japanese-aligned states to achieve Eretz Yisrael, US is pressured to side with Israel if under Irgun over DemItaly if they won the Battle for Italy, I don't know how we we should design this though as it would introduce a conflict of interests between Italy and the USA.
 
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